Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2013-01-12 | Correct most XML problems from TMW and optimized some animations. | Reid Yaro | 1 | -43/+43 | |
2012-12-13 | Some offsets were still wrong. | Alige | 6 | -0/+0 | |
2012-12-13 | Major bug fix on the death frame offset of several hairstyles. | Alige | 11 | -0/+0 | |
2012-12-06 | Lowered rear (up) frame of hairstyle10 to fit correctly to the head of races. | Alige | 1 | -0/+0 | |
No art in that spritesheet was changed. | |||||
2012-11-27 | Revert "Hairstyle 5 spritesheet: fixed some missing pixels and removed ↵ | Reid | 2 | -0/+0 | |
incorrect ones in the rear frame." This reverts commit 35862e894f682ae223f751f36c738b2d630f3fc8. Reason: Non-declared change, and wrong change. Hairstyle don't have any outline, they are too small to have one. Modanung made the hair #5 in this way, your change was not following the side view, and this change is useles.. | |||||
2012-11-25 | Hairstyle 5 spritesheet: fixed some missing pixels and removed incorrect ↵ | Alige | 2 | -0/+0 | |
ones in the rear frame. Hairstyle 11 spritesheet: fixed top line of pixels in rear frame. | |||||
2012-10-21 | Correct some flying pixel on hairstyle #25. | Reid | 1 | -0/+0 | |
2012-09-15 | Changed the position of the player's death frame to make it look better, ↵ | Alige | 2 | -2/+2 | |
more centered too. Death frame was lowered by 10 pixels. | |||||
2012-09-09 | Fixed alignment problems in XML files. | Alige | 27 | -81/+81 | |
2012-09-09 | Updated all XML files. | Alige | 27 | -110/+190 | |
2012-09-03 | Fixed language in quests.xml. | Alige | 2 | -1/+1 | |
Fixed size of hairstyle 14, it wasn't 200*40 like the other hairstyles. | |||||
2012-06-09 | Merge hairstyle #28 with hairstyle #25. | Reid | 4 | -9/+1 | |
2012-06-08 | Correct hairstyle #13 (and #23) front sit and sittop offsets. | Reid | 1 | -2/+2 | |
2012-06-08 | Correct hairstyle #23 side frame offset. | Reid | 1 | -0/+0 | |
2012-06-08 | Change contrast from hairstyle #28 and add some variation to make him look ↵ | Reid | 1 | -0/+0 | |
less flat. | |||||
2012-06-07 | Add Medium Hairstyle, ID #28. | Reid | 2 | -0/+8 | |
2012-06-04 | Correct hairstyle #21 shade and colors, | Reid | 2 | -1/+1 | |
Change hairstyle #21's dye (W => S, and hairS => hair), Add Silver Grey hair color. | |||||
2012-06-03 | Add S dye on pixel-arted hairstyles. | Reid | 18 | -18/+18 | |
2012-06-03 | Replaced authors in 2 xml files as they correspond to the author of the xml, ↵ | Alige | 1 | -1/+1 | |
not the png. | |||||
2012-06-03 | Reworked all author entries in the all XML files except in ↵ | Alige | 27 | -45/+65 | |
graphics/particles/, it'll be done later. Completed Reidy's (request) work log at the end of npcs.xml. Renamed the "piousrocket" NPC to "piourocket". Reorganised some animations (down, leftdown, left, ...) (death animation at the end). Gave a proper name to different types of imagesets (mob, npc, base, ...). Added a missing whitespace at the end of some XML files. Slightly altered some NPC animations to avoid having the same blinking animation on every NPC. | |||||
2012-06-02 | Replace some tabs to spaces. | Andrei Karas | 27 | -310/+310 | |
2012-06-02 | Revert "Reworked all XML files by replacing whitespaces by tabs." | Andrei Karas | 27 | -106/+27 | |
This reverts commit 20c55f76999711f35118ee095e2ce2fd96ded0c2. | |||||
2012-06-02 | Reworked all XML files by replacing whitespaces by tabs. | Alige | 27 | -27/+106 | |
Particle XML files will be done later. | |||||
2012-06-02 | Made ponytail hairstyles 18, 19 and 27 have the same hair band. | Alige | 3 | -0/+0 | |
2012-06-02 | Regroup every hairstyle in two kind of hair palette: | Reid | 20 | -0/+0 | |
Palette reduced and changed, Add new hairS palette on itemcolors.xml, Add colors tag on items.xml for hairstyles. | |||||
2012-06-01 | Add old sit position on hairstyle and head equipment, | Reid | 26 | -149/+178 | |
Correct hairstyle redirection from hairstyle 27 to 01. | |||||
2012-05-29 | Added the bald hairstyle. | Alige | 29 | -358/+293 | |
2012-05-28 | Fixed weird pixels in the 5th hairstyle. | Alige | 1 | -0/+0 | |
2012-05-24 | Add some more change on hairstyle #17 from Alige. | Reid | 1 | -0/+0 | |
2012-05-23 | Correct various hairstyle XML bugs. (offsets, redirection) | Reid | 16 | -16/+17 | |
2012-05-23 | Correct some problem caused by the merge. | Reid | 15 | -15/+15 | |
2012-05-23 | Renamed the first 9 hairstyles to make them appear in the correct order ↵ | Alige | 37 | -64/+64 | |
everywhere possible. | |||||
2012-05-21 | Update every male equipment sprite with new sits positions (old and new added), | Reid | 1 | -2/+3 | |
Add offsetY="5" on hairstyles and bandana XMLs. | |||||
2012-04-09 | Correct hairstyle 11 and 26. | Reid | 2 | -0/+0 | |
2012-04-04 | Update hairstyle #4, | Reid | 1 | -0/+0 | |
On Ground tileset: Add 3new tiles for some variation (still need 6), Redo cave entrance shadow, Correct some glich on cave entrance and continue the redesign. | |||||
2012-04-04 | Update 000-2-1 map and correct collision placement, | Reid | 1 | -0/+0 | |
Update Ground tileset, Correct hairstyle #4. | |||||
2012-04-04 | Add new hairstyle, #26, | Reid | 3 | -0/+10 | |
Add new contributors of this hairstyle on the license and contributors files. | |||||
2012-01-18 | Correct some wrong pixel in hairstyle 20. | Reid | 1 | -0/+0 | |
2012-01-16 | correct hairstyle17 position on death frame. | Reid | 1 | -0/+0 | |
2012-01-09 | Correct color of every hairstyle, | Reid | 18 | -1/+1 | |
Change from Magenta to White the die channel of hairstyle1+ Add a red cloth on hair. | |||||
2012-01-05 | Add animation on hairstyle #23 | Reid | 3 | -4/+4 | |
Tweak 000-2-0 000-2-1 maps. | |||||
2011-12-30 | Correct hairstyle22 one more time. | Reid | 1 | -0/+0 | |
2011-12-07 | Remove hairstyle id -26 from items.xml. | Reid | 1 | -0/+0 | |
Village indoor2 : Correct chair placements, Correct bed saturation. Add ground variation on 000-2-3 map. Add new die frame on hairstyle 22 and corrected some bad pixels ghosts. | |||||
2011-12-07 | Delete n°23 hairstyle and remplace it by n°26, | Reid | 3 | -10/+0 | |
Add collision tiles on 000-1 map and added the sand water transition on it, Added fake bed tiles on Village-indoor, Added fake bed tiles on 000-0-0, Added some missed tiles on 000-2-1 map, Corrected some dye problems with shorts on items.xml. | |||||
2011-12-04 | Corrected frames on hairstyle 23, will may be finally deleted. | Reid | 1 | -0/+0 | |
Done to add wood on every ellement on Ship-indoors tileset. Village-indoors2 : Added variation concept for table2, Added tableau from Village-indoors1 tileset. | |||||
2011-11-29 | Correct some hairstyle issue : | Reid | 3 | -0/+0 | |
Hairstyle 23 and 24 had dye problems. Hairstyle 18 missed dyed a wrong part of the hairstyle. | |||||
2011-11-29 | Add new hairstyle which take the place of the Meway's one. | Reid | 1 | -0/+0 | |
2011-11-29 | Corrected contrast on hairstyles and some issue with races. | Reid | 6 | -0/+0 | |
Removed a bad format on CONTRIBUTORS files. | |||||
2011-11-29 | Add waterdrop icon, | Reid | 1 | -0/+0 | |
Add Sea drop item, Updated the fruit tree on Tree_x4 tileset, Changed the first frame of hairstyle 22 and updated contrast. | |||||
2011-11-27 | Initialization of the Clientdata for the Beta release of Evol Online. | Reid | 52 | -0/+498 | |