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path: root/graphics/sprites/hairstyles
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2012-01-09Correct color of every hairstyle,Reid18-1/+1
Change from Magenta to White the die channel of hairstyle1+ Add a red cloth on hair.
2012-01-05Add animation on hairstyle #23Reid3-4/+4
Tweak 000-2-0 000-2-1 maps.
2011-12-30Correct hairstyle22 one more time.Reid1-0/+0
2011-12-07Remove hairstyle id -26 from items.xml.Reid1-0/+0
Village indoor2 : Correct chair placements, Correct bed saturation. Add ground variation on 000-2-3 map. Add new die frame on hairstyle 22 and corrected some bad pixels ghosts.
2011-12-07Delete n°23 hairstyle and remplace it by n°26,Reid3-10/+0
Add collision tiles on 000-1 map and added the sand water transition on it, Added fake bed tiles on Village-indoor, Added fake bed tiles on 000-0-0, Added some missed tiles on 000-2-1 map, Corrected some dye problems with shorts on items.xml.
2011-12-04Corrected frames on hairstyle 23, will may be finally deleted.Reid1-0/+0
Done to add wood on every ellement on Ship-indoors tileset. Village-indoors2 : Added variation concept for table2, Added tableau from Village-indoors1 tileset.
2011-11-29Correct some hairstyle issue :Reid3-0/+0
Hairstyle 23 and 24 had dye problems. Hairstyle 18 missed dyed a wrong part of the hairstyle.
2011-11-29Add new hairstyle which take the place of the Meway's one.Reid1-0/+0
2011-11-29Corrected contrast on hairstyles and some issue with races.Reid6-0/+0
Removed a bad format on CONTRIBUTORS files.
2011-11-29Add waterdrop icon,Reid1-0/+0
Add Sea drop item, Updated the fruit tree on Tree_x4 tileset, Changed the first frame of hairstyle 22 and updated contrast.
2011-11-27Initialization of the Clientdata for the Beta release of Evol Online.Reid52-0/+498