Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-05-24 | Add some more change on hairstyle #17 from Alige. | Reid | 1 | -0/+0 | |
2012-05-23 | Correct various hairstyle XML bugs. (offsets, redirection) | Reid | 16 | -16/+17 | |
2012-05-23 | Correct some problem caused by the merge. | Reid | 15 | -15/+15 | |
2012-05-23 | Renamed the first 9 hairstyles to make them appear in the correct order ↵ | Alige | 37 | -64/+64 | |
everywhere possible. | |||||
2012-05-21 | Update every male equipment sprite with new sits positions (old and new added), | Reid | 1 | -2/+3 | |
Add offsetY="5" on hairstyles and bandana XMLs. | |||||
2012-04-09 | Correct hairstyle 11 and 26. | Reid | 2 | -0/+0 | |
2012-04-04 | Update hairstyle #4, | Reid | 1 | -0/+0 | |
On Ground tileset: Add 3new tiles for some variation (still need 6), Redo cave entrance shadow, Correct some glich on cave entrance and continue the redesign. | |||||
2012-04-04 | Update 000-2-1 map and correct collision placement, | Reid | 1 | -0/+0 | |
Update Ground tileset, Correct hairstyle #4. | |||||
2012-04-04 | Add new hairstyle, #26, | Reid | 3 | -0/+10 | |
Add new contributors of this hairstyle on the license and contributors files. | |||||
2012-01-18 | Correct some wrong pixel in hairstyle 20. | Reid | 1 | -0/+0 | |
2012-01-16 | correct hairstyle17 position on death frame. | Reid | 1 | -0/+0 | |
2012-01-09 | Correct color of every hairstyle, | Reid | 18 | -1/+1 | |
Change from Magenta to White the die channel of hairstyle1+ Add a red cloth on hair. | |||||
2012-01-05 | Add animation on hairstyle #23 | Reid | 3 | -4/+4 | |
Tweak 000-2-0 000-2-1 maps. | |||||
2011-12-30 | Correct hairstyle22 one more time. | Reid | 1 | -0/+0 | |
2011-12-07 | Remove hairstyle id -26 from items.xml. | Reid | 1 | -0/+0 | |
Village indoor2 : Correct chair placements, Correct bed saturation. Add ground variation on 000-2-3 map. Add new die frame on hairstyle 22 and corrected some bad pixels ghosts. | |||||
2011-12-07 | Delete n°23 hairstyle and remplace it by n°26, | Reid | 3 | -10/+0 | |
Add collision tiles on 000-1 map and added the sand water transition on it, Added fake bed tiles on Village-indoor, Added fake bed tiles on 000-0-0, Added some missed tiles on 000-2-1 map, Corrected some dye problems with shorts on items.xml. | |||||
2011-12-04 | Corrected frames on hairstyle 23, will may be finally deleted. | Reid | 1 | -0/+0 | |
Done to add wood on every ellement on Ship-indoors tileset. Village-indoors2 : Added variation concept for table2, Added tableau from Village-indoors1 tileset. | |||||
2011-11-29 | Correct some hairstyle issue : | Reid | 3 | -0/+0 | |
Hairstyle 23 and 24 had dye problems. Hairstyle 18 missed dyed a wrong part of the hairstyle. | |||||
2011-11-29 | Add new hairstyle which take the place of the Meway's one. | Reid | 1 | -0/+0 | |
2011-11-29 | Corrected contrast on hairstyles and some issue with races. | Reid | 6 | -0/+0 | |
Removed a bad format on CONTRIBUTORS files. | |||||
2011-11-29 | Add waterdrop icon, | Reid | 1 | -0/+0 | |
Add Sea drop item, Updated the fruit tree on Tree_x4 tileset, Changed the first frame of hairstyle 22 and updated contrast. | |||||
2011-11-27 | Initialization of the Clientdata for the Beta release of Evol Online. | Reid | 52 | -0/+498 | |