Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2018-07-05 | add the wand | Micksha | 3 | -7/+19 | |
2018-07-05 | new content for hurnscald | Micksha | 3 | -3/+33 | |
new monsters new sfx new items new map mining nodes | |||||
2018-04-25 | add the missing frames in the bow sprite | Micksha | 1 | -0/+0 | |
2016-08-27 | Add wooden bow sprite and icon. | Reid | 2 | -0/+11 | |
2016-07-06 | Remove icc profiles from images. | Andrei Karas | 3 | -0/+0 | |
2016-02-08 | Add backsword animation. | Reid | 2 | -0/+11 | |
2015-11-05 | Add spawnride action to all sprites. | Andrei Karas | 1 | -0/+15 | |
2015-09-07 | Add missing woodensword sprite xml. | Reid | 1 | -0/+11 | |
2015-09-07 | Add wooden sword item sprite. | Reid | 1 | -0/+0 | |
2015-07-23 | Add traininggladius xml and connect it to item #3502 on items.xml. | Reid | 1 | -0/+11 | |
2015-07-23 | Add traininggladius sprite. | Reid | 1 | -0/+0 | |
2015-03-04 | Add to all sprites actions ride and standride. | Andrei Karas | 1 | -0/+30 | |
2013-09-06 | Add max delay on knife's attack animation. | Reid Yaro | 1 | -6/+6 | |
2013-09-06 | add missing tags into attack actions in knife.xml | Andrei Karas | 1 | -0/+3 | |
blame reidy. | |||||
2013-06-14 | Correct bad animation loop on weapon sprites. | Reid Yaro | 4 | -3/+114 | |
2013-06-03 | Added 2 missing pixels on the piou slayer spritesheet: 663,93 & 664,93. | Alige | 1 | -0/+0 | |
2013-06-03 | Complete the piouslayer spritesheet. | Reid Yaro | 1 | -0/+0 | |
2013-05-28 | Piou slayer weapon spritesheet bigger and slightly improved (sharperned the ↵ | Alige | 2 | -21/+1 | |
weapon). Still missing frames. | |||||
2013-03-31 | Changed colors of up sitting frames of the knife spritesheet, the player has ↵ | Alige | 1 | -0/+0 | |
a shadow we need to take in account. | |||||
2013-03-31 | Removed 3 wrong pixels on the knife's spritesheet. | Alige | 1 | -0/+0 | |
2013-03-31 | Knife spritesheet improved. | Alige | 1 | -0/+0 | |
2013-03-31 | Expand knife's spritesheet. | Alige | 2 | -21/+1 | |
2013-03-16 | Major fixes on the weapon spritesheets. | Alige | 2 | -0/+0 | |
2013-03-14 | Add new palette on knife and piouslayer spritesheets. | Reid Yaro | 2 | -0/+0 | |
2013-01-12 | Correct most XML problems from TMW and optimized some animations. | Reid Yaro | 2 | -10/+10 | |
2012-12-27 | Redraw blade graphic/increase in-game visibilty of knife weapon. | Hal9OOO | 1 | -0/+0 | |
2012-12-21 | Fixed some layering issues with the piou slayer weapon animation spritesheet. | Alige | 1 | -0/+0 | |
2012-12-21 | Added the animation spritesheet for the Piou Slayer weapon. | Alige | 2 | -0/+31 | |
This weapon is a Short Sword, not a dagger. Think of Bilbo the hobbit ! ;D | |||||
2012-12-21 | Reduced size of the knife on its animation spritesheet. | Alige | 1 | -0/+0 | |
Helps to create the next weapon spritesheet, for the Piou Slayer item. | |||||
2012-12-21 | Fixed a small issue in the piou slayer item icon. | Alige | 1 | -0/+0 | |
Adapted the colors of the knife to the ones of this other, new weapon. -> less colors, have a much better metal, iron look. | |||||
2012-11-01 | Fixed dagger spritesheet and now used as default. | Alige | 3 | -31/+0 | |
Useless sfx removed. | |||||
2012-09-09 | Fixed alignment problems in XML files. | Alige | 2 | -6/+6 | |
2012-09-09 | Updated all XML files. | Alige | 2 | -6/+12 | |
2012-09-05 | Added a knife animation spritesheet. | Alige | 2 | -0/+28 | |
2012-06-12 | Remove useless weapons sprites. | Reid | 16 | -126/+0 | |
2012-06-11 | Fix attack animation for dagger. | Andrei Karas | 1 | -1/+1 | |
2012-06-11 | Fix imageset name in bow xml file. | Andrei Karas | 1 | -1/+1 | |
2012-06-03 | Replaced authors in 2 xml files as they correspond to the author of the xml, ↵ | Alige | 1 | -1/+1 | |
not the png. | |||||
2012-06-03 | Fixed the Death Scythe's author. | Alige | 1 | -1/+1 | |
2012-06-03 | Reworked all author entries in the all XML files except in ↵ | Alige | 9 | -24/+23 | |
graphics/particles/, it'll be done later. Completed Reidy's (request) work log at the end of npcs.xml. Renamed the "piousrocket" NPC to "piourocket". Reorganised some animations (down, leftdown, left, ...) (death animation at the end). Gave a proper name to different types of imagesets (mob, npc, base, ...). Added a missing whitespace at the end of some XML files. Slightly altered some NPC animations to avoid having the same blinking animation on every NPC. | |||||
2012-06-02 | Replace some tabs to spaces. | Andrei Karas | 9 | -94/+94 | |
2012-06-02 | Revert "Reworked all XML files by replacing whitespaces by tabs." | Andrei Karas | 9 | -32/+13 | |
This reverts commit 20c55f76999711f35118ee095e2ce2fd96ded0c2. | |||||
2012-06-02 | Reworked all XML files by replacing whitespaces by tabs. | Alige | 9 | -13/+32 | |
Particle XML files will be done later. | |||||
2012-05-28 | Fixed the equipment XML files, now redirecting to "players/human-male.xml". | Alige | 11 | -559/+122 | |
2012-05-19 | Update shorts female and male sprite with new sit frames, | Reid | 2 | -108/+0 | |
remove sword weapon sprite. | |||||
2011-11-27 | Initialization of the Clientdata for the Beta release of Evol Online. | Reid | 20 | -0/+700 | |