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2020-06-18ContentMicksha24-0/+132
2019-04-04SpritefixMicksha4-0/+22
2013-01-13Revert "Changed all '2012' by '2013' when necessary."Reid Yaro2-2/+2
Reason: We only add the new year when the file has been changed. If it doesn't, then it's not needed and useless. This reverts commit 04291a4c3220d06796f28f1f3147bffa739e7b9e.
2013-01-12Changed all '2012' by '2013' when necessary.Alige2-2/+2
2012-09-15Changed the position of the player's death frame to make it look better, ↵Alige2-0/+0
more centered too. Death frame was lowered by 10 pixels.
2012-09-09Fixed alignment problems in XML files.Alige2-6/+6
2012-09-09Updated all XML files.Alige2-10/+16
2012-09-06Correct Alige commits and replace every players/ by races/ .Reid2-2/+2
2012-06-13Correct old equipment spritesheets, was with incorrect size.Reid2-0/+0
2012-06-03Reworked all author entries in the all XML files except in ↵Alige2-4/+6
graphics/particles/, it'll be done later. Completed Reidy's (request) work log at the end of npcs.xml. Renamed the "piousrocket" NPC to "piourocket". Reorganised some animations (down, leftdown, left, ...) (death animation at the end). Gave a proper name to different types of imagesets (mob, npc, base, ...). Added a missing whitespace at the end of some XML files. Slightly altered some NPC animations to avoid having the same blinking animation on every NPC.
2012-06-02Replace some tabs to spaces.Andrei Karas2-4/+4
2012-06-02Revert "Reworked all XML files by replacing whitespaces by tabs."Andrei Karas2-8/+2
This reverts commit 20c55f76999711f35118ee095e2ce2fd96ded0c2.
2012-06-02Reworked all XML files by replacing whitespaces by tabs.Alige2-2/+8
Particle XML files will be done later.
2012-05-28Fixed the equipment XML files, now redirecting to "players/human-male.xml".Alige2-13/+8
2012-05-21Add old sit frames on shorts and boots female sprites.Reid1-0/+0
2012-05-21Update every male equipment sprite with new sits positions (old and new added),Reid1-0/+0
Add offsetY="5" on hairstyles and bandana XMLs.
2012-05-21Add redirection from every same XMLs to human_male_base.xml,Reid1-99/+2
Add new sit frame on human male race, with advice of hal9000 and 4144.
2012-05-19Update boots female and male sprite with new sit frames.Reid2-0/+0
2011-11-27Initialization of the Clientdata for the Beta release of Evol Online.Reid4-0/+116