Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2013-01-13 | Revert "Changed all '2012' by '2013' when necessary." | Reid Yaro | 2 | -2/+2 | |
Reason: We only add the new year when the file has been changed. If it doesn't, then it's not needed and useless. This reverts commit 04291a4c3220d06796f28f1f3147bffa739e7b9e. | |||||
2013-01-12 | Changed all '2012' by '2013' when necessary. | Alige | 2 | -2/+2 | |
2012-09-15 | Changed the position of the player's death frame to make it look better, ↵ | Alige | 2 | -0/+0 | |
more centered too. Death frame was lowered by 10 pixels. | |||||
2012-09-09 | Fixed alignment problems in XML files. | Alige | 2 | -6/+6 | |
2012-09-09 | Updated all XML files. | Alige | 2 | -10/+16 | |
2012-09-06 | Correct Alige commits and replace every players/ by races/ . | Reid | 2 | -2/+2 | |
2012-06-13 | Correct old equipment spritesheets, was with incorrect size. | Reid | 2 | -0/+0 | |
2012-06-03 | Reworked all author entries in the all XML files except in ↵ | Alige | 2 | -4/+6 | |
graphics/particles/, it'll be done later. Completed Reidy's (request) work log at the end of npcs.xml. Renamed the "piousrocket" NPC to "piourocket". Reorganised some animations (down, leftdown, left, ...) (death animation at the end). Gave a proper name to different types of imagesets (mob, npc, base, ...). Added a missing whitespace at the end of some XML files. Slightly altered some NPC animations to avoid having the same blinking animation on every NPC. | |||||
2012-06-02 | Replace some tabs to spaces. | Andrei Karas | 2 | -4/+4 | |
2012-06-02 | Revert "Reworked all XML files by replacing whitespaces by tabs." | Andrei Karas | 2 | -8/+2 | |
This reverts commit 20c55f76999711f35118ee095e2ce2fd96ded0c2. | |||||
2012-06-02 | Reworked all XML files by replacing whitespaces by tabs. | Alige | 2 | -2/+8 | |
Particle XML files will be done later. | |||||
2012-05-28 | Fixed the equipment XML files, now redirecting to "players/human-male.xml". | Alige | 2 | -13/+8 | |
2012-05-21 | Add old sit frames on shorts and boots female sprites. | Reid | 1 | -0/+0 | |
2012-05-21 | Update every male equipment sprite with new sits positions (old and new added), | Reid | 1 | -0/+0 | |
Add offsetY="5" on hairstyles and bandana XMLs. | |||||
2012-05-21 | Add redirection from every same XMLs to human_male_base.xml, | Reid | 1 | -99/+2 | |
Add new sit frame on human male race, with advice of hal9000 and 4144. | |||||
2012-05-19 | Update boots female and male sprite with new sit frames. | Reid | 2 | -0/+0 | |
2011-11-27 | Initialization of the Clientdata for the Beta release of Evol Online. | Reid | 4 | -0/+116 | |