Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-12-23 | Fixed nasty bug with the warp particle effect. | Alige | 1 | -4/+6 | |
It went way too high in the sky, creating an inconsistency with other neighbor tiles. | |||||
2012-12-19 | Fixed some writing conventions in all particle effects .xml files. | Alige | 45 | -96/+45 | |
Much clearer now. | |||||
2012-12-14 | Fixed major bug in highlight.xml particle effect. | Alige | 1 | -9/+8 | |
The particles were shown behind the player. To avoid that problem, here's an example: -> Add a bit less than a tile high (about 27 px) in position-z in the particle details, then add a tile high (32 px) in the position-y property. | |||||
2012-12-12 | Correct problem on warp particle dye. | Reid | 1 | -1/+1 | |
2012-12-12 | Remove useless parameters on warparea particle. | Reid | 1 | -2/+0 | |
2012-12-11 | Remove useless particles files. | Reid | 54 | -2433/+0 | |
2012-12-11 | Rename fountain particle effect into newyear. | Reid | 1 | -0/+32 | |
2012-12-11 | Add falling manana particle file. | Reid | 2 | -0/+47 | |
2012-12-11 | Correct most bugs on warp area particle effect. | Reid | 1 | -6/+7 | |
2012-12-11 | Update savepoint 32x32 particule. | Reid | 1 | -5/+8 | |
2012-12-10 | Rewrite warparea particle. | Reid | 1 | -8/+9 | |
2012-12-10 | Add new particle graphic. | Reid | 1 | -0/+0 | |
2012-12-09 | Reworked the warp particle effect without breaking lateral doors perspective. | Alige | 1 | -4/+6 | |
A small color has been added to not make it look like snow flakes. This color can be changed if not good enough. | |||||
2012-12-09 | Come back to previous more discrete warp particle effect: | Hal9OOO | 1 | -10/+7 | |
1. Alpha attribute seems to not affect the effect. 2. Particle effect should not cover completely beneath tileset! 3. Lateral door perspective completely got lost. | |||||
2012-12-08 | fix wrong commat on warpare particle. | Reid | 1 | -1/+1 | |
2012-12-08 | Add opacity on alpha parameter on warparea.particle.xml . | Reid | 1 | -0/+1 | |
2012-12-05 | Reworked entirely the warp particle effects. | Alige | 1 | -9/+9 | |
2012-12-05 | Changed several properties in the player savepoint particle effect ↵ | Alige | 1 | -7/+7 | |
(highlight.xml). It didn't have a proper output nor a good animation. | |||||
2012-09-09 | Updated all XML files. | Alige | 91 | -91/+91 | |
2012-09-05 | Fixed several typos in particle effect XML files. | Alige | 13 | -14/+62 | |
2012-06-04 | Fixed alignment problems in pentagram-burst.xml. | Alige | 1 | -67/+67 | |
2012-06-04 | Correct wrong emiter number on pentagram-burst.xml . | Reid | 1 | -21/+20 | |
2012-06-04 | Particle effects XML files: | Alige | 90 | -2481/+1777 | |
- Fixed all author entries and added some missing ones. - Added a missing whitespace at the end of several of these files. - Changed all dye strings from capital letters to small letters. - Made everything be correctly aligned. - Replaced every " /> by "/>. - Removed unecessary comments and entries. | |||||
2012-06-02 | Replace some tabs to spaces. | Andrei Karas | 85 | -2704/+2704 | |
2012-05-29 | Improved the levelup and skillup particle effects. | Alige | 2 | -36/+26 | |
2012-05-28 | Reduced the weird effect of the warp particle effects. | Alige | 1 | -18/+10 | |
2012-05-28 | Removed unecessary emote files as they were already in graphics/emotes/. | Alige | 42 | -686/+0 | |
2012-05-02 | Update savepoint's particles effects value and template. | Reid | 2 | -25/+17 | |
2012-05-02 | Add savepoint highlight particle effect file and register it as ID=33. | Reid | 1 | -0/+25 | |
2012-04-30 | Change savepoints particle effects, | Reid | 5 | -32/+34 | |
Add fake collision on 000-2-1 map, Comment WIP NPC on npcs.xml . | |||||
2012-04-18 | Add new particle effect from Ali-G, | Reid | 6 | -11/+128 | |
Remove useless particle effect, Add new savepoint NPC on npcs.xml . | |||||
2011-11-27 | Initialization of the Clientdata for the Beta release of Evol Online. | Reid | 170 | -0/+5179 | |