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2012-12-23Fixed nasty bug with the warp particle effect.Alige1-4/+6
It went way too high in the sky, creating an inconsistency with other neighbor tiles.
2012-12-19Fixed some writing conventions in all particle effects .xml files.Alige45-96/+45
Much clearer now.
2012-12-14Fixed major bug in highlight.xml particle effect.Alige1-9/+8
The particles were shown behind the player. To avoid that problem, here's an example: -> Add a bit less than a tile high (about 27 px) in position-z in the particle details, then add a tile high (32 px) in the position-y property.
2012-12-12Correct problem on warp particle dye.Reid1-1/+1
2012-12-12Remove useless parameters on warparea particle.Reid1-2/+0
2012-12-11Remove useless particles files.Reid54-2433/+0
2012-12-11Rename fountain particle effect into newyear.Reid1-0/+32
2012-12-11Add falling manana particle file.Reid2-0/+47
2012-12-11Correct most bugs on warp area particle effect.Reid1-6/+7
2012-12-11Update savepoint 32x32 particule.Reid1-5/+8
2012-12-10Rewrite warparea particle.Reid1-8/+9
2012-12-10Add new particle graphic.Reid1-0/+0
2012-12-09Reworked the warp particle effect without breaking lateral doors perspective.Alige1-4/+6
A small color has been added to not make it look like snow flakes. This color can be changed if not good enough.
2012-12-09Come back to previous more discrete warp particle effect:Hal9OOO1-10/+7
1. Alpha attribute seems to not affect the effect. 2. Particle effect should not cover completely beneath tileset! 3. Lateral door perspective completely got lost.
2012-12-08fix wrong commat on warpare particle.Reid1-1/+1
2012-12-08Add opacity on alpha parameter on warparea.particle.xml .Reid1-0/+1
2012-12-05Reworked entirely the warp particle effects.Alige1-9/+9
2012-12-05Changed several properties in the player savepoint particle effect ↵Alige1-7/+7
(highlight.xml). It didn't have a proper output nor a good animation.
2012-09-09Updated all XML files.Alige91-91/+91
2012-09-05Fixed several typos in particle effect XML files.Alige13-14/+62
2012-06-04Fixed alignment problems in pentagram-burst.xml.Alige1-67/+67
2012-06-04Correct wrong emiter number on pentagram-burst.xml .Reid1-21/+20
2012-06-04Particle effects XML files:Alige90-2481/+1777
- Fixed all author entries and added some missing ones. - Added a missing whitespace at the end of several of these files. - Changed all dye strings from capital letters to small letters. - Made everything be correctly aligned. - Replaced every " /> by "/>. - Removed unecessary comments and entries.
2012-06-02Replace some tabs to spaces.Andrei Karas85-2704/+2704
2012-05-29Improved the levelup and skillup particle effects.Alige2-36/+26
2012-05-28Reduced the weird effect of the warp particle effects.Alige1-18/+10
2012-05-28Removed unecessary emote files as they were already in graphics/emotes/.Alige42-686/+0
2012-05-02Update savepoint's particles effects value and template.Reid2-25/+17
2012-05-02Add savepoint highlight particle effect file and register it as ID=33.Reid1-0/+25
2012-04-30Change savepoints particle effects,Reid5-32/+34
Add fake collision on 000-2-1 map, Comment WIP NPC on npcs.xml .
2012-04-18Add new particle effect from Ali-G,Reid6-11/+128
Remove useless particle effect, Add new savepoint NPC on npcs.xml .
2011-11-27Initialization of the Clientdata for the Beta release of Evol Online.Reid170-0/+5179