Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2014-05-08 | Correct the poison cloud position. | Reid | 1 | -3/+3 | |
2014-05-07 | Add the poison cloud particle effect, | Reid | 1 | -0/+54 | |
Add this last on the frostiana monster. | |||||
2014-05-07 | Add new large orb particle. | Reid | 1 | -0/+0 | |
2014-02-19 | Fixed the panels particle effect, thanks to Reidy for pointing the issue. | Alige | 1 | -3/+3 | |
2014-02-17 | Added the particle effect for the panels directly on the 000-1 map, in case ↵ | Alige | 1 | -0/+20 | |
we don't need it on all panels in the future of the game. | |||||
2013-09-06 | remove executable flag from gloworb-medium.png | Andrei Karas | 1 | -0/+0 | |
2013-08-22 | Updated the concentration particle effect. | Alige | 1 | -40/+34 | |
2013-08-18 | Minor updates of some particules graphics. | Reid Yaro | 3 | -0/+0 | |
2013-06-29 | Renamed highlight particle effect to "save.xml", it is much more understandable. | Alige | 1 | -0/+0 | |
2013-06-01 | Rename impositio to concentration. | Reid Yaro | 1 | -0/+0 | |
2013-05-31 | Add Impositio effect and particle effect. (WIP) | Reid Yaro | 3 | -1/+45 | |
2013-05-28 | Renamed current savepoint particle effect from 32*32 to 32*64. | Alige | 1 | -0/+0 | |
2013-05-28 | Major update of the afk particle effect: | Alige | 1 | -57/+34 | |
- Removed all useless parameters and emitters. - Fixed the strong regularity of the animation. - Placed some random values for a more natural animation. - Tested on both NPCs and players. | |||||
2013-04-05 | Last commit clean-up. | Hal9000 | 5 | -68/+0 | |
2013-03-29 | Introduce "reduced-height" version of NPC Quest Status effects. | Hal9000 | 2 | -0/+34 | |
2013-03-25 | Improve shading of QuestStatus graphic. | Hal9000 | 1 | -0/+0 | |
2013-03-25 | Fixed many inconsistencies in the CONTRIBUTORS, LICENSE, newly added ↵ | Alige | 2 | -4/+2 | |
particle effects and status-effects files. | |||||
2013-03-24 | Pilot version of new QuestStatus feature! Target NPC: MagicArpan. | Hal9000 | 4 | -1/+37 | |
2013-02-11 | Revert "Improvements on the AFK particle effect made by Hal9000:" | Hal9000 | 1 | -25/+46 | |
Not-tuned parameters caused long pause in animation after some minutes. Wrongly-tuned parameters caused fade-out effect not occuring at all. Missing clues of the more natural effect. This reverts commit 449e46c3c4fd8ea5331d607e0a36a48dc27a595f. | |||||
2013-02-10 | Improvements on the AFK particle effect made by Hal9000: | Alige | 1 | -46/+25 | |
- Added some randomness to the animation for a more natural look. - Cleaned the XML file by removing useless emitters and properties. - Simplified the particle effect. | |||||
2013-02-08 | AFK animation smoothed, antialiased, cleaned. | Hal9000 | 2 | -9/+9 | |
2013-02-08 | Fix wrong header in afk particle effect. | Hal9000 | 1 | -1/+1 | |
2013-02-06 | Review AFK particle effect. | Hal9000 | 2 | -49/+72 | |
2013-01-29 | AFK particle effect's XML file fully rewritten to have a better animation. | Alige | 1 | -39/+39 | |
2013-01-27 | Small fixes on the highlight.xml particle effect. | Alige | 1 | -4/+4 | |
2013-01-27 | Add afk and zzz particle files. | Reid Yaro | 2 | -0/+49 | |
2013-01-19 | Added missing particles that are called from status-effects.xml. | Alige | 5 | -0/+74 | |
Removed unecessary orb-large.png file and storred it locally, to be used later. Added new particles in effects.xml and fixed their new names in status-effects.xml. | |||||
2013-01-19 | Decreased the lifetime of the levelip and skillup particle effects. | Alige | 2 | -2/+2 | |
2013-01-18 | Several fixes in the particle effect images. | Alige | 6 | -0/+0 | |
2013-01-17 | Reduced power of levelup and skillup particle effects from 2 to 1.5. | Alige | 2 | -2/+2 | |
Much better look in game, not overwhelming anymore. | |||||
2013-01-17 | Fixed several issues about particles, again. | Alige | 5 | -3/+3 | |
2013-01-17 | Several fixes here and there about particle effects. | Alige | 4 | -14/+12 | |
2013-01-17 | Removed the warp area particle effect by accident. | Alige | 1 | -0/+19 | |
2013-01-17 | Fixed several things in effects.xml and paths.xml. | Alige | 84 | -1381/+10 | |
Removed uncessary particle files but kept them locally. That will prevent developers from using too many particle effects. | |||||
2013-01-13 | Revert "Changed all '2012' by '2013' when necessary." | Reid Yaro | 45 | -45/+45 | |
Reason: We only add the new year when the file has been changed. If it doesn't, then it's not needed and useless. This reverts commit 04291a4c3220d06796f28f1f3147bffa739e7b9e. | |||||
2013-01-12 | Changed all '2012' by '2013' when necessary. | Alige | 45 | -45/+45 | |
2013-01-12 | Correct most XML problems from TMW and optimized some animations. | Reid Yaro | 1 | -8/+1 | |
2012-12-23 | Fixed nasty bug with the warp particle effect. | Alige | 1 | -4/+6 | |
It went way too high in the sky, creating an inconsistency with other neighbor tiles. | |||||
2012-12-19 | Fixed some writing conventions in all particle effects .xml files. | Alige | 45 | -96/+45 | |
Much clearer now. | |||||
2012-12-14 | Fixed major bug in highlight.xml particle effect. | Alige | 1 | -9/+8 | |
The particles were shown behind the player. To avoid that problem, here's an example: -> Add a bit less than a tile high (about 27 px) in position-z in the particle details, then add a tile high (32 px) in the position-y property. | |||||
2012-12-12 | Correct problem on warp particle dye. | Reid | 1 | -1/+1 | |
2012-12-12 | Remove useless parameters on warparea particle. | Reid | 1 | -2/+0 | |
2012-12-11 | Remove useless particles files. | Reid | 54 | -2433/+0 | |
2012-12-11 | Rename fountain particle effect into newyear. | Reid | 1 | -0/+32 | |
2012-12-11 | Add falling manana particle file. | Reid | 2 | -0/+47 | |
2012-12-11 | Correct most bugs on warp area particle effect. | Reid | 1 | -6/+7 | |
2012-12-11 | Update savepoint 32x32 particule. | Reid | 1 | -5/+8 | |
2012-12-10 | Rewrite warparea particle. | Reid | 1 | -8/+9 | |
2012-12-10 | Add new particle graphic. | Reid | 1 | -0/+0 | |
2012-12-09 | Reworked the warp particle effect without breaking lateral doors perspective. | Alige | 1 | -4/+6 | |
A small color has been added to not make it look like snow flakes. This color can be changed if not good enough. |