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path: root/effects.xml
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2015-11-24Add spirit ball particle effect. Add orb-large image from the mana world.Andrei Karas1-0/+2
2014-05-07Add the poison cloud particle effect,Reid1-4/+5
Add this last on the frostiana monster.
2014-02-17Added the particle effect for the panels directly on the 000-1 map, in case ↵Alige1-0/+2
we don't need it on all panels in the future of the game.
2013-08-19Fixed unsupported lines in paths.xml about quest sounds.Alige1-2/+3
2013-07-03Uncommented lines in effects.xml. Empty effects have 1 spare whitespace to ↵Alige1-4/+4
spot them more easily.
2013-07-03Updated effects.xml.Alige1-9/+7
2013-07-02add server effects id to effects.xml.Andrei Karas1-0/+5
Old effects 2 and 3 must be moved to other id.
2013-06-29Renamed highlight particle effect to "save.xml", it is much more understandable.Alige1-1/+1
2013-06-29Added a save position sound effect, made by Kenny690.Alige1-1/+1
2013-06-29Added critical hit sound effect made by Kenny690.Alige1-1/+1
2013-06-29Added new quest sound effects made by Kenny690.Alige1-1/+1
2013-06-18Forgot to add the skillup effect to effects.xml.Alige1-1/+1
2013-04-05QuestStatus NPC effect converted to sprite (WIP).Hal90001-4/+4
2013-03-29Introduce "reduced-height" version of NPC Quest Status effects.Hal90001-3/+5
2013-03-24Pilot version of new QuestStatus feature! Target NPC: MagicArpan.Hal90001-0/+2
2013-02-25Changed a description in effects.xml.Alige1-1/+1
2013-02-24Switch from sfx to effects for new and complete quests.Andrei Karas1-2/+3
2013-01-27Add comments on effects.xmlReid Yaro1-10/+11
2013-01-19Added missing particles that are called from status-effects.xml.Alige1-0/+3
Removed unecessary orb-large.png file and storred it locally, to be used later. Added new particles in effects.xml and fixed their new names in status-effects.xml.
2013-01-17Removed the warp area particle effect by accident.Alige1-1/+2
2013-01-17Missing particle effect in effects.xml.Alige1-0/+1
2013-01-17Fixed several things in effects.xml and paths.xml.Alige1-14/+7
Removed uncessary particle files but kept them locally. That will prevent developers from using too many particle effects.
2013-01-13Started cleaning effects.xml by removing unexisting particle effects.Alige1-26/+0
2013-01-13Revert "Changed all '2012' by '2013' when necessary."Reid Yaro1-1/+1
Reason: We only add the new year when the file has been changed. If it doesn't, then it's not needed and useless. This reverts commit 04291a4c3220d06796f28f1f3147bffa739e7b9e.
2013-01-12Changed all '2012' by '2013' when necessary.Alige1-1/+1
2012-10-30Minor fixes in several XML files.Alige1-1/+1
2012-09-09Fixed alignment problems in XML files.Alige1-1/+1
2012-06-04Fixed location of savepoint and highlight xml files in effects.xml and npcs.xml.Alige1-1/+1
2012-06-03Reworked all author entries in the all XML files except in ↵Alige1-35/+37
graphics/particles/, it'll be done later. Completed Reidy's (request) work log at the end of npcs.xml. Renamed the "piousrocket" NPC to "piourocket". Reorganised some animations (down, leftdown, left, ...) (death animation at the end). Gave a proper name to different types of imagesets (mob, npc, base, ...). Added a missing whitespace at the end of some XML files. Slightly altered some NPC animations to avoid having the same blinking animation on every NPC.
2012-06-02Re-add some of alige's works.Reid1-5/+5
2012-06-02Revert "Reworked all XML files by replacing whitespaces by tabs."Andrei Karas1-38/+35
This reverts commit 20c55f76999711f35118ee095e2ce2fd96ded0c2.
2012-06-02Reworked all XML files by replacing whitespaces by tabs.Alige1-35/+38
Particle XML files will be done later.
2012-05-02Add savepoint highlight particle effect file and register it as ID=33.Reid1-10/+8
2012-03-19Add demonstration for particle effects for fire ball skill.Andrei Karas1-15/+4
2011-11-27Initialization of the Clientdata for the Beta release of Evol Online.Reid1-0/+54