Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-05-10 | Add basic tileset for outdoor Box (still in WIP), | Reid | 3 | -0/+0 | |
Chnge shade of box on the indoor tileset of Box, Change color of Gugli's box. | |||||
2012-05-09 | Add place for some random sailor sprites (ID 105 and 106), | Reid | 4 | -1/+9 | |
Change wood color for Gugli sprite. | |||||
2012-05-09 | Correct Ship2 mate problem, | Reid | 4 | -1/+5 | |
Change Darlin hand, Add orc NPC as ID 103. | |||||
2012-05-08 | Add wood transition for the ship to ground. | Reid | 1 | -0/+0 | |
2012-05-06 | Add Darlin as NPC ID 103. | Reid | 1 | -0/+4 | |
2012-05-06 | Add Darlin sprite NPC. | Reid | 1 | -0/+0 | |
2012-05-05 | Remove Avatar sign_tileset, | Reid | 4 | -0/+0 | |
Apply new shadow guideline on Trees and Ground tilesets. | |||||
2012-05-05 | Add a more studied shadow technique on Tree: | Reid | 1 | -0/+0 | |
- Color #211e22 (dark-purple), - Angle start location at center*1/10px_of_the_whole_object, - Angle from 30 to 45degree (depend of the size), - Shadow a 25% of opacity to fit the nuage ambiant effect, - Anti-Aliasing line around the whole object of 1px at 10% of opacity. | |||||
2012-05-05 | Correct Blue Coral description. (Nard) | Reid | 1 | -1/+1 | |
2012-05-05 | Remove ship-indoor_x2 tileset. | Reid | 1 | -0/+0 | |
2012-05-05 | Update animated hammock (1 and 2) xml and sprite, | Reid | 7 | -114/+37 | |
Change hammocks' shadows on every sprites, Remove hammocks from maps, Add special NPC for nard's bed. | |||||
2012-05-03 | Add animated NPC hammock test file and atribute ID 904 and 905, | Reid | 5 | -3/+53 | |
Remove one hammock from 000-2-1 map, | |||||
2012-05-02 | Update savepoint's particles effects value and template. | Reid | 2 | -25/+17 | |
2012-05-02 | Add savepoint highlight particle effect file and register it as ID=33. | Reid | 2 | -10/+33 | |
2012-04-30 | Add new boot icon. | Reid | 1 | -1/+11 | |
2012-04-30 | Rename Hairstyle #26 to "Messy". | Reid | 2 | -1/+1 | |
2012-04-30 | Add new boots icon from Enchilado (CC BY-SA). | Reid | 2 | -6/+7 | |
2012-04-30 | Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ↵ | Reid | 9 | -5/+9 | |
CC BY 3.0 and compatible), Add new Tree_x3 tileset from Hal9000 and add it on the LICENSE file, Change Maps's licenses from CC BY-NC-ND to CC BY-SA. | |||||
2012-04-30 | Add new palm tree from Hal9000 on Tree_x4 tileset. | Reid | 1 | -0/+0 | |
2012-04-30 | Change label percent on gugli XML. | Reid | 1 | -1/+3 | |
2012-04-30 | Change savepoints particle effects, | Reid | 7 | -46/+48 | |
Add fake collision on 000-2-1 map, Comment WIP NPC on npcs.xml . | |||||
2012-04-29 | Complet Gugli XMLs and sprites, | Reid | 5 | -12/+43 | |
(Eye animation is independant from the NPC body.) | |||||
2012-04-29 | Add start for Gugli XML, | Reid | 17 | -16/+49 | |
Rename XML1 folder to XML and apply the change on npcs.xml . | |||||
2012-04-24 | Change 000-0's water animation place. | Reid | 1 | -131/+117 | |
2012-04-22 | Correct some transition problems on water tileset, | Reid | 3 | -1/+337 | |
Change the contrast and saturation of the ship's bottom tileset, Add animated water on 000-0 map (test). | |||||
2012-04-18 | Add new particle effect from Ali-G, | Reid | 7 | -11/+145 | |
Remove useless particle effect, Add new savepoint NPC on npcs.xml . | |||||
2012-04-18 | Add shadow on Ground cliff and rocks. | Reid | 1 | -0/+0 | |
2012-04-16 | Add concept shadow on Ground tileset, | Reid | 3 | -2/+2 | |
Change an hairstyle name on items.xml . | |||||
2012-04-15 | Change colors of knife in smallnpc sprite and village-indoor2 tileset. | Reid | 2 | -0/+0 | |
2012-04-15 | Change color of Knife icon. | Reid | 1 | -0/+0 | |
2012-04-15 | Add shadow in every tiles from Tree_x4 tileset. | Reid | 1 | -0/+0 | |
2012-04-14 | Start to add a shadow on Tree_x4 tileset. | Reid | 1 | -0/+0 | |
2012-04-12 | Remove some useless items, | Reid | 3 | -20/+7 | |
Remplace carrot and 3leadclover by new monster's drops in items.xml . | |||||
2012-04-10 | Correct a mistake in smallnpc.xml . | Reid | 1 | -1/+1 | |
2012-04-10 | Correct some pot colors in Box tileset, | Reid | 3 | -1/+1 | |
Redo the shading of the mat in Ship-indoor_x3, Remove a box tile in 000-2-3 for leaving the place for a futur NPC. | |||||
2012-04-09 | Correct hairstyle 11 and 26. | Reid | 2 | -0/+0 | |
2012-04-09 | Add S dye on worn shirt and short. | Reid | 1 | -2/+2 | |
2012-04-05 | Add new NPC in npcs.xml and change limit in npc.xml . | Reid | 2 | -1/+5 | |
2012-04-05 | Rename rattotooth in rattoteeth, | Reid | 3 | -3/+3 | |
Add new minimap for 000-0. | |||||
2012-04-05 | Correct a mistake in Water tileset. | Reid | 1 | -0/+0 | |
2012-04-05 | Rename Pious in Piou, | Reid | 13 | -34/+23 | |
Remove "!" NPC concept. | |||||
2012-04-05 | Correct coral's dye string. | Reid | 1 | -2/+2 | |
2012-04-05 | Correct fungus icon, | Reid | 3 | -4/+4 | |
Correct missing 511 ID in items.xml , Change Blobime effects in items.xml , Rename waterdrop item, | |||||
2012-04-05 | Correct some more names in items.xml . | Reid | 1 | -6/+6 | |
2012-04-05 | items.xml fixes by wildx. | Andrei Karas | 1 | -20/+20 | |
2012-04-04 | Rename fungus item, | Reid | 2 | -3/+3 | |
Correct problems in items.xml . | |||||
2012-04-04 | Add new Contributors. | Reid | 1 | -2/+4 | |
2012-04-04 | Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/ | Reid | 7 | -7/+7 | |
2012-04-04 | Remove root icon, | Reid | 2 | -0/+0 | |
Finish rattotail icon. | |||||
2012-04-04 | Change rattotail icon, | Reid | 2 | -2/+2 | |
Remplace root by croc claw item in items.xml |