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2014-10-05Add brimmed hat icon.Reid1-0/+0
2014-10-05Add brimmed hat sprite.Reid1-0/+0
2014-10-02Fix collisions on city hall map.Reid3-11/+11
2014-09-22Add 001-2-9 into LICENSE.Reid1-0/+1
2014-09-22Add 001-2-9 (right wing of the city hall).Reid1-0/+72
2014-09-22Finalize 001-2-8's shape.Reid1-4/+4
2014-09-22Add 001-2-8 into LICENSE.Reid1-0/+1
2014-09-22Add 001-2-8 (left city hall map).Reid1-0/+72
2014-09-22Change some bench placement on Artis map.Reid1-1/+1
2014-09-21Correct some tile on artis-indoor tileset.Reid1-0/+0
2014-09-21Add city hall in LICENSE file.Reid1-1/+1
2014-09-21Correct collision on city hall first map.Reid1-15/+15
2014-09-21Remove some wip tiles on artis-indoor.png.Reid1-0/+0
2014-09-21Reshape the city hall map.Reid1-0/+72
2014-09-21Advance a bit artis map.Reid1-2/+2
2014-09-21Add new archway(s) tiles on -x3 tileset.Reid1-0/+0
2014-09-21Add some alternate top-wall tiles.Reid1-0/+0
2014-09-12Decorate the city hall.Reid1-7/+7
2014-09-12Various fix on previous maps.Reid2-2/+2
2014-09-12Enable every layers on artis maps.Reid3-6/+6
2014-09-12Add some animated candle on the first floor of the library.Reid1-4/+5
2014-09-12Complete the second floor of the library.Reid1-8/+9
2014-09-12Fix some wip tiles on 001-2-0.Reid1-12/+12
2014-09-11Add yellow collision on 001-2-3 and 001-2-4.Reid2-2/+2
2014-09-11Add some test collision on the second floor of the library.Reid1-6/+6
2014-09-09Realige a chair with his feet on the indoor's fringe tileset.Reid1-0/+0
2014-09-09Add fake warps on 001-x maps.Reid4-8/+45
2014-09-09Add concept map on 001-2-6.Reid1-7/+7
2014-09-09Update and polish 001-2-4 map.Reid1-6/+6
2014-09-04Correct some wrong tiles and add a new fringe tile.Reid1-0/+0
2014-09-04Add variation tiles and new books on the little room of the library.Reid1-6/+6
2014-09-04Add some random books for the fringe layer.Reid1-0/+0
2014-09-02Update the library seecond floor.Reid1-21/+7
2014-09-02Update 001-2-x proprieties.Reid6-8/+32
2014-09-02Add variation tiles on 001-2-4 and purge some unused tileset.Reid1-18/+12
2014-09-02Complete the library first floor.Reid1-10/+10
2014-09-02Correct some miss-displaced tiles which overlapped eachother on the ↵Reid1-0/+0
blockwall tileset.
2014-08-25Change the iron palette of the -x3 indoor tileset.Reid1-0/+0
2014-08-25Change on the LICENSE file:Reid1-3/+4
Add the new door NPC, Remove fother and add bagzie on the ground tileset, Rename elmo1 into elmo.
2014-08-25Add the new door in npcs.xml.Reid1-1/+5
2014-08-25Add variation of the indoor door.Reid2-0/+30
2014-08-25Remove some collision tile for the door npc.Reid1-2/+2
2014-08-25Add variation on ground tiles.Reid1-10/+3
2014-08-25Add bagzie (wip) grass and long grass.Reid1-0/+0
2014-08-25Rename elmo1 sprite into elmo.Reid2-1/+1
2014-08-25Offset and correct the door position to fit the one in the tileset.Reid1-0/+0
2014-08-24Add some more ground detail on 001-2-5.Reid1-22/+13
2014-08-18Fix some wrong concept tiles on 001-2-6.Reid1-1/+1
2014-08-18Complete the warehouse map.Reid1-10/+5
2014-08-18Add variation tiles for tables on the fringe tileset.Reid1-0/+0