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2012-08-22Change max id on interactive and unanimater XMLs,Reid3-2/+6
2012-08-22Change the placement of the shop bag on interactive spritesheet.Reid1-0/+0
2012-08-21Add yellow collision on stairway of the ship on 000-1 map.Reid1-2/+2
2012-08-21Change orientation of gugli's eye accessorie,Reid7-7/+7
2012-08-21Remove some barrels around fexil and his bag on 000-1 map.Reid1-4/+4
2012-08-21Puts some barrel of foods on 000-1 and 000-0 maps.Reid2-8/+17
2012-08-21Add missing water tiles outside waterrock on 000-1 map.Reid1-3/+3
2012-08-21Add new minicliff-water transition on water tileset.Reid1-0/+0
2012-08-21remove waters around rock-water tiles on ground tileset.Reid1-0/+0
2012-08-21Add a river on 000-1 map.Reid1-5/+5
2012-08-20Change water tileset size to power of 2,Reid3-20/+20
2012-08-20Change water tileset name on clam and raging water exported tilesets.Reid2-2/+2
2012-08-20Add yellow tiles behind bottom windows on every indoors maps.Reid4-4/+4
2012-08-20Update 000-1 map with bottom ground layer.Reid1-5/+5
2012-08-19Update 5th tree side on tree_x4 tileset.Reid1-0/+0
2012-08-08Update whiteclouds randomness and remove some useless clouds,Reid2-4/+4
2012-08-08Update 000-1 map,Reid1-5/+5
2012-08-08Fix attack animation for tatto tail.Andrei Karas1-10/+9
2012-08-08Add sound for new and complete quest in paths.xmlAndrei Karas1-0/+2
2012-08-07Add separator to units.xml.Andrei Karas1-2/+2
2012-08-05Remove some wrong shadow left on the grass transition.Reid1-0/+0
2012-08-05Correct color number on ground.png dirt-sand transition.Reid1-0/+0
2012-08-03Add whiteclouds ambient effect.Reid1-0/+0
2012-08-03Add new grass transition, it now fit the sand-dirt transition and work well w...Reid2-5/+5
2012-08-02Apply XCF modification on ground tileset.Reid1-0/+0
2012-08-02Update 000-1 map.Reid1-3/+3
2012-08-02Partly reduce repetition artifact on grass tile.Hal9OOO (Francesco Miglietta)1-0/+0
2012-08-01Replace old grass transition with new one from hal9000.Reid2-3/+3
2012-07-30Update 000-1 ship tiles.Reid1-2/+2
2012-07-30Ship graphic revamp, (third part).Hal9OOO (Francesco Miglietta)1-0/+0
2012-07-30Update 000-1 map,Reid2-5/+5
2012-07-29Add simple quests configuration file.Andrei Karas1-0/+24
2012-07-25Correct the wrong grid from cliff-water tiles.Reid1-0/+0
2012-07-25Update right side of 000-1 map.Reid1-6/+6
2012-07-24Add shadow behind cliffs on 000-1 map.Reid1-7/+7
2012-07-22Add fish shapped sand tiles on 000-1 map.Reid1-6/+6
2012-07-19Tiles in ship's mast graphic have been corrected.Hal9OOO (Francesco Miglietta)1-0/+0
2012-07-19Done top of the toppest part of the top of the 000-1 map.Reid1-3/+3
2012-07-19Refresh some unfinished tiles of the ship, (second part).Hal9OOO (Francesco Miglietta)1-0/+0
2012-07-19Done top-left ground of 000-1 map.Reid2-5/+5
2012-07-17Pixel details in Treasure Lockbox animation have been corrected.Hal9OOO (Francesco Miglietta)1-0/+0
2012-07-14Update 000-1 map.Reid2-4/+4
2012-07-11Correct some item placement,Reid5-36/+87
2012-07-11Update 000-1 map.Reid2-4/+4
2012-07-11Correct cliff shadowing on 000-1 map,Reid2-3/+3
2012-07-10Change tree_x3 tileset size to 96x96.Reid1-2/+2
2012-07-10Correct Tree x3 tileset width on 000-1 map.Reid1-3/+3
2012-07-10Correct new tiles position on 000-1 map.Reid1-5/+5
2012-07-10Add and remove some black tiles,Reid7-0/+0
2012-07-10Added black collision tiles on tilesets to show the unused tiles.Alige10-5/+5