Age | Commit message (Expand) | Author | Files | Lines |
2015-11-05 | Update the LICENSE file. | Reid | 1 | -1/+1 |
2015-11-05 | Add new pumpkish from aeonchild. | Reid | 2 | -2/+2 |
2015-11-05 | Add Cuco on mosnters.xml with ID 18. | Reid | 1 | -0/+5 |
2015-11-05 | Add bacchus sprite and animation as ID 443. | Reid | 4 | -0/+19 |
2015-11-05 | Add alige-barrel NPC as ID 442. | Reid | 4 | -4/+39 |
2015-11-05 | Add pumpkish sfx and gfx into LICENSE. | Reid | 1 | -0/+4 |
2015-11-05 | Add pumpkish on monsters.xml. | Reid | 1 | -0/+5 |
2015-11-05 | Add pumpkin's sfx. | Reid | 2 | -0/+0 |
2015-11-05 | Add pumpkish monster sprite and animation. | Reid | 2 | -0/+21 |
2015-11-05 | Add 000-2-4 minimap and map on LICENSE. | Reid | 1 | -0/+2 |
2015-11-05 | Add 000-2-4 minimaps. | Reid | 1 | -0/+0 |
2015-11-05 | Add 000-2-4, Alige's hide. | Reid | 1 | -0/+81 |
2015-11-04 | update npcdialogs. | Andrei Karas | 2 | -7/+1 |
2015-10-31 | Extend npcdialogs.xml with inventory theming. | Andrei Karas | 2 | -0/+7 |
2015-10-30 | Added Rumli NPC | Dan Sagunov | 2 | -0/+25 |
2015-10-29 | Add npcdialogs.xml | Andrei Karas | 1 | -0/+22 |
2015-10-24 | Fix the bad lapping of oversized tiles with OpenGL on #33. | Reid | 1 | -2/+2 |
2015-10-24 | Remove actorfix on #35. | Reid | 1 | -4/+3 |
2015-10-23 | Fix a bit item descriptions. | Andrei Karas | 1 | -12/+6 |
2015-10-23 | Remove some useless collisions on #35 and improve height/collision rendering. | Reid | 1 | -5/+5 |
2015-10-23 | Add maps #35, #36, #37, #38 on the LICENSE file. | Reid | 1 | -0/+4 |
2015-10-23 | Add #36, Left Wing of Aemil's Legion building (Training Room). | Reid | 1 | -0/+82 |
2015-10-23 | Add #35, Right Wing of Aemil's Legion building (Fighting Room). | Reid | 1 | -0/+99 |
2015-10-23 | Add #37, Left Wing 1st floor of Aemil's Legion building. | Reid | 1 | -0/+87 |
2015-10-23 | Add #38, Right Wing 1st floor of Aemil's Legion building. | Reid | 1 | -0/+87 |
2015-10-23 | Add #32, #33, #34 on LICENSE. | Reid | 1 | -0/+3 |
2015-10-23 | Remove a collision on the warp place on #32. | Reid | 1 | -1/+1 |
2015-10-23 | Resize maps #32 and #34. | Reid | 2 | -26/+26 |
2015-10-22 | Complete #34. | Reid | 1 | -5/+5 |
2015-10-21 | Add condition water and wall layers to test map. | Andrei Karas | 1 | -6/+21 |
2015-10-21 | Add #34, Waiting Chamber for the Training Room. | Reid | 1 | -0/+96 |
2015-10-21 | Complete #32. | Reid | 1 | -36/+45 |
2015-10-20 | Remove bottom side rooms on #33. | Reid | 1 | -19/+5 |
2015-10-20 | Add some missing collisions on #33. | Reid | 1 | -1/+1 |
2015-10-20 | Complete 001-2-33. | Reid | 1 | -17/+17 |
2015-10-20 | Move one of the newly added tile to another slot. | Reid | 2 | -5/+5 |
2015-10-19 | Add tortuga horse. | Andrei Karas | 1 | -0/+5 |
2015-10-18 | Change horses.xml to new format. | Andrei Karas | 1 | -1/+5 |
2015-10-18 | Add missing riding block-id into status-effects.xml. | Andrei Karas | 1 | -1/+1 |
2015-10-16 | Add mapmask on #33 and improve its shape. | Reid | 1 | -12/+52 |
2015-10-14 | Dont remove doors npc if they went out of sight. | Andrei Karas | 1 | -3/+3 |
2015-10-12 | Update test map. | Andrei Karas | 1 | -2/+2 |
2015-10-12 | Update test map. | Andrei Karas | 1 | -2/+7 |
2015-10-12 | Update #33. | Reid | 1 | -19/+36 |
2015-10-09 | Add #33. | Reid | 1 | -0/+100 |
2015-10-09 | Add warrior guild variation stairway tiles. | Reid | 1 | -0/+0 |
2015-10-06 | Allow npc 801 walk on all collisions. | Andrei Karas | 1 | -1/+1 |
2015-10-05 | Update Artis's dock area. | Reid | 1 | -4/+4 |
2015-10-03 | Add some more collisions to test map and allow npc4 swim | Andrei Karas | 2 | -3/+3 |
2015-10-03 | Update test map (move collision). | Andrei Karas | 1 | -2/+2 |