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2020-09-23Merge branch 'kyttymaps' into 'master's20200927Micksha14-591/+1252
Kyttymaps See merge request evol/clientdata!172
2020-09-23KyttymapsMicksha14-591/+1252
2020-09-22Merge branch 'contentII' into 'master'Micksha352-339/+6596
Adding all missing equipment, accessoires, items, and some additional stuff See merge request evol/clientdata!170
2020-09-22initial commit for adding all missing equipment, accessoires, items, and ↵Micksha352-339/+6596
Mister Prickel whilst updating and preparing stuff for crafting
2020-08-31Add the missing "or later" clause at LICENSE file to GPL v2.Jesusaves1-1/+1
Now the licenses are compatible, because GPL v3 is compatible with BY-SA. (Actually it is the other way around but you get the idea)
2020-08-31Semi-Automatically replace every CC-BY-SA license with author unknownJesusaves1-142/+142
for the GPLv2 license. Please note that GPLv2 is NOT compatible with CC-BY-SA 3.0
2020-08-31Just a typo, nothing to see here, move on...Jesusaves1-1/+1
2020-08-31Synchronize license for most of non-item files with the one at Moubootaur ↵Jesusaves2-73/+81
Legends. Add notice for DMCA requests. Add notice about where to go following LEGACY tag.
2020-08-25Merge branch 'magic-heal' into 'master'Jesusaves3-1/+3
magic-heal-sfx: Originally inma.ogg in my TMW patch. I assume this is for a... See merge request evol/clientdata!164
2020-08-25magic-healLedmitz3-1/+3
magic-heal-sfx: Originally inma.ogg in my TMW patch. I assume this is for a casting sound and a lum animation plays. If the effect lasts for the duration of the heal, then this is not suitable and a lower vol, shorter sound would be better. If there is an instant heal type spell, like inma, this should work and may look fine with lum-like heal, but it's not tested.
2020-08-25Merge branch 'fireball-sfx' into 'master'Jesusaves2-0/+3
Fireball: Was flame.ogg in my TMW patch, used for all fire attacks. See merge request evol/clientdata!165
2020-08-25FireballLedmitz2-0/+3
2020-08-25Merge branch 'bee-sfx' into 'master'Jesusaves6-0/+9
Bee SFX; die, hit, miss, move See merge request evol/clientdata!160
2020-08-25Bee SFX; die, hit, miss, moveLedmitz6-0/+9
2020-08-25Merge branch 'ghost-sfx' into 'master'Jesusaves6-0/+12
ghost: 1 die and 3 move sounds See merge request evol/clientdata!163
2020-08-25ghost: 1 die and 3 move soundsLedmitz6-0/+12
2020-08-24Merge branch 'spider-sfx' into 'master'Jesusaves11-5/+19
1 die, 3 hits and 5 moves. Removed scorpion sounds and replaced with spider in monsters.xml See merge request evol/clientdata!162
2020-08-241 die, 3 hits and 5 moves. Removed scorpion sounds and replaced with spider ↵Ledmitz11-5/+19
in monsters.xml
2020-08-24Merge branch 'bows-wooden_short_forest' into 'master'Jesusaves8-2/+15
Bows wooden short forest See merge request evol/clientdata!161
2020-08-24https://gitlab.com/Ledmitz/clientdata/-/project_membersLedmitz8-2/+15
2020-08-24Merge branch 'knife-swap' into 'master'Jesusaves2-0/+0
Swapped hit and miss sounds, since the miss had a thud whilst the hit did not. See merge request evol/clientdata!159
2020-08-24Swapped hit and miss sounds, since the miss had a thud whilst the hit did not.Ledmitz2-0/+0
2020-07-30Merge branch 'indoors' into 'master'Micksha87-1842/+35507
Indoor Placeholders See merge request evol/clientdata!166
2020-07-30initial commit for adding swamp indoors maps, includes Migglemire and ↵Micksha87-1842/+35507
Asphodel Moor, and Crypts with tilesets
2020-07-25Ops! I *somehow* forgot licenses %%ns20200729Jesusaves1-0/+7
2020-07-25`make client` - Regenerate minimaps and weapons.xmlJesusaves58-4/+7
2020-07-19Merge branch 'followup-252' into 'master'Micksha18-57999/+20
Follow up to serverdata!252 See merge request evol/clientdata!169
2020-07-19Follow up to serverdata!252Jesusaves18-57999/+20
Also remove UK badge. English is default language, so we assume only other languages need badges.
2020-07-17Merge branch 'RubberBat' into 'master'Jesusaves4-1/+6
Rubber Bat See merge request evol/clientdata!168
2020-07-17Rubber Bat - Correctly duplicates Legacy functionality.Quillia Aeuda4-1/+6
2020-07-13update SI_PHYSICAL_SHIELDgumi1-1/+1
2020-07-01Merge branch 'typo_fix-sqirrel' into 'master'Micksha1-1/+1
Typo: Changed sqirrel to squirrel in monsters.xml See merge request evol/clientdata!167
2020-07-01Typo: Changed sqirrel to squirrel in monsters.xmlLedmitz1-1/+1
2020-06-18Merge branch 'content' into 'master'Micksha217-92/+2925
Content See merge request evol/clientdata!158
2020-06-18ContentMicksha217-92/+2925
2020-06-17Merge branch 'jesusalva/selfmadeproblems001' into 'master'Jesusaves2-41/+45
Self Made Problems™ - Races, Guilds and Genders See merge request evol/clientdata!156
2020-06-17Contains fixes/reordering for races, guilds and genders.Jesusaves2-41/+45
2020-06-17Merge branch 'jesusalva/factions' into 'master'Jesusaves1-12/+13
Factions / Reserved for future use See merge request evol/clientdata!157
2020-06-17Reserved for future useJesusaves1-12/+13
2020-06-15Merge branch 'tulimmap' into 'master'Micksha14-1016/+4032
Tulimshar main map See merge request evol/clientdata!155
2020-06-15final, small fixes, left less bugs to call it okay'ish, and enough bugs to ↵Micksha14-1016/+4032
call it self-made-problem
2020-05-24Merge branch 'thief' into 'master'Jesusaves58-181/+920
Thief quest chain See merge request evol/clientdata!152
2020-05-24Add content for the starting point of Thief quest chain:Micksha58-181/+920
Henry, Nunia, Sewer secret path stuff, lockpicks, Artis townhall map (Client-side)
2020-05-07Merge branch 'treasure' into 'master'Micksha8-2/+55
Treasure! See merge request evol/clientdata!154
2020-05-07Treasure!Micksha8-2/+55
2020-05-07Merge branch 'manatree' into 'master'Micksha3-7/+7
update manatree sprite See merge request evol/clientdata!153
2020-05-07update manatree spriteMicksha3-7/+7
2020-05-06Merge branch 'caves' into 'master'Micksha29-526/+9330
Caves See merge request evol/clientdata!151
2020-05-06CavesMicksha29-526/+9330
2020-04-26Merge branch 'moubi' into 'master'Micksha10-7/+104
add moubi to 008-1 and 008-1-1 See merge request evol/clientdata!150