Age | Commit message (Collapse) | Author | Files | Lines |
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Also added strings to its icon to fit with the two spritesheets.
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The particles were shown behind the player.
To avoid that problem, here's an example:
-> Add a bit less than a tile high (about 27 px) in position-z in the particle details, then add a tile high (32 px) in the position-y property.
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Improved a bit the animation as it was too repetitive.
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the tileset wasn't able to support this, and the result was pretty bad in game.
The simpla animation doesn't jump and the timer fits correctly.
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/!\ 2 of theses new logs are empty, need to fill them with text.
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It's bottom was too squary.
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