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2012-09-02Reduce two colors on fishbox item,Reid3-1/+3
Change maxFloorOffsetX and Y on fishbox item, Add fishbox.png as CC BY-SA 3.0 (Hal9000).
2012-09-02Fix quests.xml.Reid1-1/+1
2012-09-02Replaced "fishes" by "fish" in items.xml because "fish", as plural, is ↵Alige1-1/+1
already used in scripts.
2012-09-02FishBox quest item and item description added.Hal9OOO (Francesco Miglietta)2-1/+8
2012-09-02Fixed authors in some xml files. They are now sorted by alphabetical order ↵Alige9-9/+9
for clarity purposes.
2012-09-02Add Peter quest into quest log.Reid1-1/+26
2012-09-02Correct Magic Arpan informations on quests.xml .Reid1-9/+14
2012-09-02Correct cloth tiles over player on 000-0,Reid1-2/+2
These tiles were gone after a tileset change.
2012-09-02Correct color of Lexil NPC.Reid1-0/+0
2012-09-01Add description on old book item. (Alige)Reid1-1/+1
2012-09-01Update 000-1 map.Reid1-6/+6
2012-08-31Removed box 82,102 from ground2 layer in 000-1 because it horizontal while ↵Alige1-7/+7
being on some stairs, this wasn't logical.
2012-08-31Add some more yellow collisions,Reid1-9/+9
Change coordonates for warp object on 000-1 map.
2012-08-31Add some more grass on 000-1 map and place yellow collision on top of ↵Reid1-5/+5
big_cliff_facing_south_tiles.
2012-08-31Place group of trees on the side of the 000-1 map for dice tool,Reid1-5/+5
Complet ground mapping and prepare some places for palms and trees.
2012-08-30Some ship tiles fixed.Hal9OOO (Francesco Miglietta)1-3/+3
2012-08-30Ship graphic revamp, (some tiles texture changes).Hal9OOO (Francesco Miglietta)2-3/+3
2012-08-30Update water tileset with new ground/dirt tiles.Reid2-3/+3
2012-08-29Correct some wrong collision on 000-1 map.Reid1-2/+2
2012-08-29Add these two new sailors on npcs.xmlReid1-0/+8
2012-08-29Add two new NPCs on unanimated spritesheet,Reid1-0/+0
One Elven sailor, One Tritan sailor. Both will be used on the 000-1 map.
2012-08-29Change max ID on unanimated NPC XML.Reid1-1/+1
2012-08-29Fixed a typo in npcs.xml: capitain -> captainAlige1-1/+1
2012-08-28Simplified the ship_mast tileset and made corresponding changes on maps ↵Alige3-8/+8
000-0 and 000-1.
2012-08-28Correct a lake tile on 000-1 map,Reid2-3/+3
Correct Big Palm shadow. (Alige)
2012-08-28Correct wrong transition on grass-water from Len tileset.(Alige)Reid1-0/+0
2012-08-27Reduce the color palette of the dirt tiles,Reid2-1/+1
Correct the dithering of the dirt tiles, Merge the change with cliff-dirt and dirt-waters tiles and dirt-transition layer, Correct the vertical and horizontal problems on sand-dirt transition. (Alige)
2012-08-27Change location of sapartan's wall collision.Reid1-1/+1
2012-08-27Correct boot's placement of Max,Reid2-1/+1
Place collision on Sapartan NPC on 000-1 map.
2012-08-27Remove collision on Fexil NPC.Reid1-1/+1
2012-08-27Place wall collision on Darlin NPC place on 000-1 map.Reid2-3/+3
It hides a layer problem and a tileset's hole. Correct Darlin's sprite as well.
2012-08-27Continue the bottom mapping of 000-1,Reid1-5/+5
Start to place trees and grass layers, Clear some zones for placement of NPCs.
2012-08-24Update 000-1 map.Reid1-5/+5
2012-08-22Fix tree collision in 000-1 map.Hal9OOO (Francesco Miglietta)1-1/+1
2012-08-22Change max id on interactive and unanimater XMLs,Reid3-2/+6
Add fexil and his shop bag on npcs.xml .
2012-08-22Change the placement of the shop bag on interactive spritesheet.Reid1-0/+0
2012-08-21Add yellow collision on stairway of the ship on 000-1 map.Reid1-2/+2
2012-08-21Change orientation of gugli's eye accessorie,Reid7-7/+7
Change offsetX on gugli and his eye's xml, Remove some wrong tiles ahead Felix NPC, Remove some wrong tiles on Gugli position, Rename eye-right to eye-left.
2012-08-21Remove some barrels around fexil and his bag on 000-1 map.Reid1-4/+4
2012-08-21Puts some barrel of foods on 000-1 and 000-0 maps.Reid2-8/+17
2012-08-21Add missing water tiles outside waterrock on 000-1 map.Reid1-3/+3
2012-08-21Add new minicliff-water transition on water tileset.Reid1-0/+0
2012-08-21remove waters around rock-water tiles on ground tileset.Reid1-0/+0
2012-08-21Add a river on 000-1 map.Reid1-5/+5
2012-08-20Change water tileset size to power of 2,Reid3-20/+20
Update 000-1 and 000-0 map's firstgid.
2012-08-20Change water tileset name on clam and raging water exported tilesets.Reid2-2/+2
2012-08-20Add yellow tiles behind bottom windows on every indoors maps.Reid4-4/+4
2012-08-20Update 000-1 map with bottom ground layer.Reid1-5/+5
2012-08-19Update 5th tree side on tree_x4 tileset.Reid1-0/+0
2012-08-08Update whiteclouds randomness and remove some useless clouds,Reid2-4/+4
Change warp location on 000-1 and add some trees to hide some collision lack.