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2012-09-26Map 000-1 updated. Trees.Hal9OOO (Francesco Miglietta)1-5/+5
2012-09-26Wooden signpost palette slightly corrected.Hal9OOO (Francesco Miglietta)1-0/+0
2012-09-26Wooden signpost added.Hal9OOO (Francesco Miglietta)1-0/+0
2012-09-26Moved a tiny mushroom 2 pixels up on the plushroom field.Alige1-0/+0
This is to avoid having 2 parallel mushrooms, which looks rather weird in game.
2012-09-26Fixed an outline pixel on side frames of the bandana.Alige2-0/+0
Also fixed major bandana placement issue on gugli.png.
2012-09-26Changed ukar's skin color back to the oldest released one.Alige4-0/+0
2012-09-25Add plushroom item on LICENSE file. CC BY-SA 3.0 by Reid. yayReid1-0/+1
2012-09-25Update 000-1 map.Reid1-1/+1
2012-09-25Changed a quest's name in quests.xml. It makes more sense now in english.Alige1-2/+2
2012-09-25Added a description to the Plushroom in items.xml.Alige1-1/+1
2012-09-25Made the ukar's skin color be more lively.Alige4-0/+0
It looks more like flesh than before the first race fixing commit.
2012-09-24Merge branch 'master' of git://gitorious.org/evol/clientdata-betaAlige9-2700/+6859
2012-09-23update translations.Andrei Karas9-2700/+6859
2012-09-23Fixed AA on the down sittop frame of female player spritesheets.Alige13-0/+0
Added missing AA pixels on some random player spritesheets. Fixed the AA of top head up and down frames. Fixed several colors on the backhead of races.
2012-09-23Added the plushroom field made by Reid, on the LICENSE file.Alige1-0/+1
2012-09-23Fix Plushroom Field sorting position.Andrei Karas1-1/+1
2012-09-21Correct some wrong placement on plushroom monster spritesheet,Reid2-1/+2
Correct some wrong value of time on plushroom monster XML.
2012-09-21Add death animation on plushroom XML.Reid1-3/+2
2012-09-21Add Plushroom on items.xml .Reid1-1/+10
2012-09-21Add item plushroom.Reid1-0/+0
2012-09-21Complet plushroom spritesheet.Reid1-0/+0
2012-09-20Update plushroom monster.Reid1-0/+0
2012-09-20Fixed chef_gado files name and fixed the xml.Alige4-13/+9
2012-09-20Correct placement of some plush on plushroom.png .Reid1-0/+0
2012-09-20Rename plushroompatch to plushroom field,Reid3-0/+46
Added plushroom field on monsters.xml, Added plushroom field XML.
2012-09-20Update plushroompatch monster with new colors.Reid1-0/+0
2012-09-19Add new plushroompatch wip monster.Reid1-0/+0
2012-09-18Entrance map shadows improved.Hal9OOO (Francesco Miglietta)1-0/+0
2012-09-18Chef Gado added to npcs' list.Hal9OOO (Francesco Miglietta)1-0/+5
2012-09-18Chef Gado added. Animation too.Hal9OOO (Francesco Miglietta)2-0/+40
2012-09-18Merge branch 'master' of git://gitorious.org/evol/clientdata-betaAlige24-0/+0
2012-09-18Changed a pixel on the side frame forehead (nose) of the female human. She ↵Alige4-0/+0
looks less like a pig now. Fixed a pixel on the right knee of the male human's death frame. Added missing horns on the head of the female raijin. Fixed the position of the head of several frames of the raijin.
2012-09-18On male races spritesheets, fixed up sit frame's bottom, making it rounder ↵Alige7-0/+0
with a better general shape.
2012-09-17Equalised soundlevelselvano24-0/+0
2012-09-17Fixed few AA issues on some races spritesheets.Alige4-0/+0
2012-09-17Made the Raijin horns be more visible. Just changed their colors.Alige2-0/+0
2012-09-17Fixed the ukar's skin color. It is now a bit more saturated, making it look ↵Alige4-0/+0
more like living flesh. Also fixed the position of ukar eyes on the side frames.
2012-09-17Added some missing AA on the down sittop female frame.Alige7-0/+0
2012-09-17Race fixing commit 7 out of 8: Raijin.Alige4-0/+0
Also fixed corresponding NPCs. Last race fixing commit will be about equipments, to make them fit perfectly the reworked race spritesheeets.
2012-09-17Race fixing commit n°6 (out of 8): Elven.Alige6-0/+0
Fixed corresponding NPCs.
2012-09-16Reworked the AA of the 1st frame of the reworked races spritesheets.Alige10-0/+0
Fixed a pixel with a harmful alpha channel on the male left sittop frame. Improved AA on the right hand of male up sittop frame.
2012-09-16Slightly reduced side frames head's top AA to make the head look more ↵Alige6-0/+0
natural, rounder. Fixed a color on the head, up frames, of the human spritesheets.
2012-09-16Changed a light color on the orc spritsheet.Alige4-0/+0
Fixed a color on the male tritan spritesheet.
2012-09-16Race fixing commit 5/8: Demon.Alige6-0/+0
Also fixed some NPCs.
2012-09-16Fixed major issues on reworked races spritesheets.Alige8-0/+0
2012-09-16Race fixing commit n°4: human. Fixed several NPCs at the same time.Alige11-0/+0
2012-09-16Major fixes on orc, tritan and ukar spritesheets.Alige6-0/+0
2012-09-15Major fixes on race and NPC spritesheets.Alige8-0/+0
2012-09-15Changed the position of the player's death frame to make it look better, ↵Alige29-3/+3
more centered too. Death frame was lowered by 10 pixels.
2012-09-15Fully reworked the orc spritesheets, race fixing commit n°3.Alige5-0/+0
Fixed few issues on the tarlan NPC spritesheet.