Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-04-05 | Correct fungus icon, | Reid | 3 | -4/+4 | |
Correct missing 511 ID in items.xml , Change Blobime effects in items.xml , Rename waterdrop item, | |||||
2012-04-05 | Correct some more names in items.xml . | Reid | 1 | -6/+6 | |
2012-04-05 | items.xml fixes by wildx. | Andrei Karas | 1 | -20/+20 | |
2012-04-04 | Rename fungus item, | Reid | 2 | -3/+3 | |
Correct problems in items.xml . | |||||
2012-04-04 | Add new Contributors. | Reid | 1 | -2/+4 | |
2012-04-04 | Change location of Box and Shadow tileset from tiles/ to tiles/Indoor/ | Reid | 7 | -7/+7 | |
2012-04-04 | Remove root icon, | Reid | 2 | -0/+0 | |
Finish rattotail icon. | |||||
2012-04-04 | Change rattotail icon, | Reid | 2 | -2/+2 | |
Remplace root by croc claw item in items.xml | |||||
2012-04-04 | Moove some more items from items/generic/use/ to items/use/ , | Reid | 12 | -0/+0 | |
Add croclaw item. | |||||
2012-04-04 | Deplace "use" folder to place it on items/ . | Reid | 12 | -12/+12 | |
2012-04-04 | Correct croc's color sprite, | Reid | 2 | -1/+1 | |
Correct croc's xml dead animation. | |||||
2012-04-04 | Add new items for Beta #2. | Reid | 10 | -3/+55 | |
2012-04-04 | Remove useless tilesets, | Reid | 7 | -18/+18 | |
Correct blub colors, Remove 000-1 tilesets, Correct 000-0 map, Add new waterdrop icon. | |||||
2012-04-04 | Add some futur hittable tiles in ship indoors. | Reid | 3 | -5/+5 | |
2012-04-04 | Done new NPC | Reid | 1 | -0/+0 | |
2012-04-04 | Update Box tileset, | Reid | 3 | -1/+1 | |
Add new WIP NPC in smallnpc sprite, Update 000-2-1 design. | |||||
2012-04-04 | Update Box.png tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Optimize fringe layer in 000-x maps, | Reid | 9 | -26/+29 | |
Remove a WIP-ghost work on Box.png tileset, Correct some problems in Ground.png with water transitions, Inverse some tiles in Water.png tileset. | |||||
2012-04-04 | Correct some mistakes on Ground.png tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Done Ground.png tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Done the rocks of Ground tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Update Ground tileset, new rocks, | Reid | 2 | -0/+0 | |
Update Tree tileset, new colors. | |||||
2012-04-04 | Add new Water tileset, | Reid | 3 | -0/+0 | |
Correct two trees in Tree_x4 tileset, Work in rock on Ground tileset. | |||||
2012-04-04 | Redo Tree_x4's first tree (top part), | Reid | 2 | -0/+0 | |
Change the color of "Else" layer's tiles on Ground tileset, Apply some changes in ground and sand transitions to water on the same tileset. | |||||
2012-04-04 | Correct misswritten items.xml parts, | Reid | 2 | -10/+10 | |
Update Ground tileset. | |||||
2012-04-04 | Update Ground tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Complet a few wips, just the stairway and a few color changes are still ↵ | Reid | 2 | -0/+0 | |
needed on the Ground.png tileset. Changed some more colors on the tree tileset, resultat is enough to go to the next step. | |||||
2012-04-04 | Redesign Ground tileset, | Reid | 2 | -0/+0 | |
Change colors of tree_x4 tiles. | |||||
2012-04-04 | Add cliff-water transition and correct the color of some flowers. | Reid | 1 | -0/+0 | |
2012-04-04 | Place every WIP tiles and complet some old works on Ground.png tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Update Ground.png tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Add some new tiles on Ground.png tilese. | Reid | 1 | -0/+0 | |
2012-04-04 | Cliff side of the Ground.png tileset is done. | Reid | 1 | -0/+0 | |
2012-04-04 | Add 10 new alternates tiles. | Reid | 1 | -0/+0 | |
2012-04-04 | Done Cliff's cave entrance. | Reid | 1 | -0/+0 | |
2012-04-04 | Update hairstyle #4, | Reid | 2 | -0/+0 | |
On Ground tileset: Add 3new tiles for some variation (still need 6), Redo cave entrance shadow, Correct some glich on cave entrance and continue the redesign. | |||||
2012-04-04 | Update 000-2-1 map and correct collision placement, | Reid | 3 | -6/+6 | |
Update Ground tileset, Correct hairstyle #4. | |||||
2012-04-04 | Change door color and continue the re-shading. | Reid | 1 | -0/+0 | |
2012-04-04 | update ground tileset with new cave entrance (50% done). | Reid | 1 | -0/+0 | |
2012-04-04 | Start cave's door redo. Completed the cliff in general. | Reid | 1 | -0/+0 | |
2012-04-04 | Update ground tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Add new hairstyle, #26, | Reid | 6 | -0/+15 | |
Add new contributors of this hairstyle on the license and contributors files. | |||||
2012-04-04 | Continue progress on Ground tileset. | Reid | 2 | -0/+0 | |
2012-04-04 | Done 1/2 centered-facing-tiles and corrected left side of the cliff. | Reid | 1 | -0/+0 | |
2012-04-04 | Add Ground tileset. | Reid | 1 | -0/+0 | |
2012-04-04 | Add new name on CONTRIBUTORS file. | Reid | 1 | -0/+1 | |
2012-03-19 | Add short name to fireball. | Andrei Karas | 1 | -1/+1 | |
2012-03-19 | Add demonstration for particle effects for fire ball skill. | Andrei Karas | 2 | -15/+5 | |
2012-03-19 | Change male to unisex sprites. This allow use unisex sprites for male and ↵ | Andrei Karas | 1 | -12/+12 | |
other genders. | |||||
2012-03-04 | Update translations. | Andrei Karas | 2 | -205/+204 | |