summaryrefslogtreecommitdiff
AgeCommit message (Collapse)AuthorFilesLines
2012-11-10Removed a wrong collision tile and a repeated fringe tile on 000-1.Alige1-4/+4
2012-11-10Fixed some weird, incorrect colors (that did not match both genders) in some ↵Alige12-0/+0
race spritesheets. Fixed the eyes of the death frame of all race spritesheets.
2012-11-08Complete an other cliff.Reid1-5/+5
2012-11-08Uniformise diagonal cliff's to be with red collision.Reid1-2/+2
2012-11-07Free some space in ship-inoor tileset.Hal9OOO1-0/+0
2012-11-07Add new Lateral Door graphic in 000-2-3 map.Hal9OOO1-4/+7
2012-11-07Completely fixed shadow layer issue in 000-0-0 map.Hal9OOO1-4/+4
2012-11-07Shadow layer in 000-2-2 map is now fixed.Hal9OOO1-8/+8
2012-11-07New Warps tooltip fixed.Hal9OOO1-3/+3
2012-11-07Small fix on map 000-2-0.Hal9OOO1-1/+1
2012-11-06Temporary fix for shadow issue on map 000-0-0.Hal9OOO1-9/+9
2012-11-06Improved Lateral doors project. Map changes. (WIP)Hal9OOO1-6/+9
2012-11-06Lateral door improvement project. Perspective correction to doors implemented.Hal9OOO2-0/+0
Shadows and lightning effects added. (WIP)
2012-11-06Fixed male right leg on sittop, down frame, also fixed this in shorts ↵Alige9-0/+0
spritesheet. Minor fix in the death frame in shorts spritesheets.
2012-11-04Fixed small issues in the shadow of the 9th tree in the tree_x4 tileset.Alige1-0/+0
2012-11-04Update 000-1 map.Reid1-6/+6
2012-11-03Fix new julia's var on quests.xml .Reid1-2/+2
2012-11-03Add halloween2012 items.Reid6-1/+1
2012-11-03Add head equipment.Reid6-0/+286
2012-11-03Add Halloween items on items.xml .Reid1-0/+70
2012-11-02Add new palette on hammocks sprites.Reid2-0/+0
2012-11-02Correct chest-big annimation and add new palette,Reid3-0/+0
Update village and ship indoors tileset.
2012-11-03Fixed small dying issue.Alige1-2/+2
2012-11-03Adapted colors of the shorts spritesheets to the shorts icon.Alige5-8/+8
All colors on these spritesheets now have a 0% transparency. Changed dying system of shorts from W to S. Replaced color e4dfca by e0b5df.
2012-11-02Full review of the shorts spritesheets:Alige2-0/+0
- Reworked lighting in all directions. - Reduced number of colors down to 5 different colors. - Removed dirty pixels. - Adapted the shorts to the modified races.
2012-11-02Fixed few underwear issues for the male races.Alige7-0/+0
2012-11-02Fixed few collision issues in 000-1.Alige2-2/+2
Added right border on planks where fish sit, in box.png.
2012-11-02Update indoor tileset.Reid1-0/+0
2012-11-02Correct vriant ground tiles on ship indoor tileset.Reid1-0/+0
2012-11-02Fits outdoor palette inside indoor palette.Reid2-0/+0
2012-11-02Replaced all 2 tiled boxes by boxes from box_x2.png and replaced these boxes ↵Alige7-20/+38
in box.png by black collision tiles.
2012-11-01Fixed roots of the 3rd tree in tree_x4.png.Alige1-0/+0
2012-11-01Put all tilesets in a single folder.Alige14-23/+23
2012-11-01Rename ship-indoor_x3 to _x4,Reid4-2/+2
Add box_x2 tileset.
2012-11-01Update magicarpan barrel graphic.Reid1-0/+0
2012-11-01Replace indoor/box by box tileset,Reid6-25/+25
Update every indoor maps.
2012-11-01Remove useless tile.Reid4-5/+5
2012-11-01Change position of short cutted tree on ground tileset.Reid1-0/+0
2012-11-01Update 000-1 map.Reid1-6/+6
2012-11-01Renamed knife weapon sound effects for clarity in the future.Alige3-4/+4
2012-11-01Fixed dagger spritesheet and now used as default.Alige7-34/+3
Useless sfx removed.
2012-11-01Fixed position of several heads on some race spritesheets.Alige3-0/+0
2012-11-01Correct some tree placement on 000-1 map.Reid1-2/+2
2012-11-01Small fixes on chef gado's sprite.Alige5-2/+2
Fixed some pixels on hammock sprites. Altered 1st NPC's left leg on unanimated.png, looks more natural now.
2012-11-01Removed weird collision tiles in 000-1.Alige1-3/+3
2012-10-31Major AA fixes on races.Alige14-0/+0
2012-10-30Update 000-1 map.Reid1-5/+5
2012-10-30Minor fixes in several XML files.Alige8-16/+18
2012-10-30Fixed a wrong AA pixel on the bottom of the box-aquada.png item icon.Alige3-0/+0
Centered correctly dish-poisoned.png icon and added AA on the bottom of the plate for a good perspective. Centered correctly key-ship.png.
2012-10-29Change the palette and the shading of key-ship item.Reid1-0/+0