Age | Commit message (Collapse) | Author | Files | Lines |
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Add Ambiant effect on 000-1 and 000-0 maps.
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Changed music on 000-0 and 000-0-0 map.
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Continued the raft tiles.
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Add raft wip on Ship2 tileset and 000-0 map.
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Correct silvio xml animation,
Add dirgan on npcs.xml .
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Correct a white line on the bracelet icon,
Remove white border on ratto tail icon,
Add a WIP tile on Evol_ground tileset.
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Correct window on 000-2-2 minimaps.
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Some change and clean up on beta1 maps,
Corrected sone pixels on the wall tiles on Ship-indoor.png .
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Add new icon from enchilado for the bracelets.
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Added Sailors (ID 305)on npcs.xml .
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Correct spawn => static animation.
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Correct chick.xml and acc-chick-egg spawn lenght.
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Correction on pious' sprite.
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Add Julia on npcs.xml ,
Remove tile behind Julia NPC.
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Add Peter (rattosailor code named) NPC on npcs.xml .
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Corrected this last change on 000-2-x maps.
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Added new Ship candles tileset,
Corrected candle base on Village indoor2 tileset,
Added new candles on 000-2-x maps
Deleted 000-2-2bis temp map.
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Corrected the shading of some iron tool on Village-indoor2 tileset.
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Placed every room, cleaned every layer and placed the warp on new 000-2-2
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Changed sleeping orc npc sprite and xml,
Changed bed color and shading on Village_indoor2 tileset.
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Remove unused string on items.xml .
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Corrected warp particle problems on 000-2-x maps.
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Changed compression type from zlib to gzip in every maps.
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Mooved a box from over to ground2 layer on 000-2-1 map,
Corrected some uncorrect path on items.xml .
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Village indoor2 :
Correct chair placements,
Correct bed saturation.
Add ground variation on 000-2-3 map.
Add new die frame on hairstyle 22 and corrected some bad pixels ghosts.
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Add collision tiles on 000-1 map and added the sand water transition on it,
Added fake bed tiles on Village-indoor,
Added fake bed tiles on 000-0-0,
Added some missed tiles on 000-2-1 map,
Corrected some dye problems with shorts on items.xml.
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Renamed ratto's tail accessories,
Corrected a missed frame on croc.xml
Corrected a spell name on littleblub.xml
Corrected a bad frame number (was "4" and needed to be "3")
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Added dye setting on cotton shirt female and male "|W",
Updated some dye problems on items.xml with id 508,
Updated every maps with collision and warp place setting,
Added monster sound event on monsters.xml.
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Changed the wood on ship indoor x2,
Changed the shadow of the doors on ship indoor,
Changed the % of transparancy on Shadow tileset,
Done every maps for the ship.
(It's wrong, i don't push my works during my lessons in uni...)
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Changed a bad pixel line on Ship-indoor tileset.
Done to add new bottle and adds on on Village indoor2 tileset.
Remplaced Dock tileset by the Box one in 000-2-1 and changed every tiles.
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Correct some iron ellement on Village indoors2 tileset.
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Done to add wood on every ellement on Ship-indoors tileset.
Village-indoors2 :
Added variation concept for table2,
Added tableau from Village-indoors1 tileset.
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Added rapid concept of new table, will be done on the next 24hours.
Ship indoors :
Added new doors ornement,
New beer tile,
Completed some more wood textures,
Changed bar feets.
Continued to change the wall, still need to be done,
Corrected a bad shadow on the doors tiles,
Corrected colors of new wall.
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New beds,
New table (the first, second is comming soon),
New tools,
New chairs.
Add new wall on Ship Indoor tileset.
Add these new tiles on 000-2-1 and 000-2-0 maps.
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Add new tilee on Village indoors 2 tileset,
Correct the black tiles on Ship Indoor tileset,
Corrected some tiles place on 000-2-1.
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Added blank ID for squichy.
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Remplaced existing doors.
Corrected ground variation to fit alige script.
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