Age | Commit message (Collapse) | Author | Files | Lines |
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not the png.
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graphics/particles/, it'll be done later.
Completed Reidy's (request) work log at the end of npcs.xml.
Renamed the "piousrocket" NPC to "piourocket".
Reorganised some animations (down, leftdown, left, ...) (death animation at the end).
Gave a proper name to different types of imagesets (mob, npc, base, ...).
Added a missing whitespace at the end of some XML files.
Slightly altered some NPC animations to avoid having the same blinking animation on every NPC.
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"hit-1.ogg" to "hit1.ogg", making it match the other sfx files.
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This reverts commit 9f7d53bbb4f1eadf79d6ead094687f6a4eb11fbc.
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This reverts commit 20c55f76999711f35118ee095e2ce2fd96ded0c2.
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Particle XML files will be done later.
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Added the croconut's sound effects in monsters.xml.
Fixed few errors in monsters.xml.
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Palette reduced and changed,
Add new hairS palette on itemcolors.xml,
Add colors tag on items.xml for hairstyles.
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Correct hairstyle redirection from hairstyle 27 to 01.
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Remplaced every Water and Candle tileset by the exported ones.
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Fixed the Coconut's description in items.xml.
Fixed few things in items.xml.
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Add description on items.xml for new coco items.
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- Made the maps show all layers when being opened.
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scripts later.
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