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2012-06-09Add Honey Brown haircolor.Reid1-2/+2
2012-06-09Merge hairstyle #28 with hairstyle #25.Reid5-13/+2
2012-06-09Add new Auburn Brown hair color.Reid1-2/+2
2012-06-09Add new Dark Brown haircolor.Reid1-5/+5
2012-06-08Reform haircolors placement and add 21th ID.Reid1-37/+39
2012-06-08Correct hairstyle #13 (and #23) front sit and sittop offsets.Reid1-2/+2
2012-06-08Correct hairstyle #23 side frame offset.Reid1-0/+0
2012-06-08Remplace indefinitely the error sprite by a question mark.Reid2-1/+1
2012-06-08Change contrast from hairstyle #28 and add some variation to make him look ↵Reid1-0/+0
less flat.
2012-06-08Remove useless particles emotes tags from emotes.xml .Reid1-114/+16
2012-06-08Disable hammock npc selection.Andrei Karas1-2/+2
2012-06-07Fixed name of accessory in piou.xml.Alige1-1/+1
2012-06-07Fixed imageset names in piou.xml.Alige1-3/+3
2012-06-07Add Medium Hairstyle, ID #28.Reid3-0/+11
2012-06-07Hide indefinitely the emotes particle files.Reid28-280/+0
2012-06-07Add Dark Copper hair colors.Reid1-2/+2
2012-06-07Add Ash Brown hair color.Reid1-1/+18
2012-06-07Add Off Black color and reform the first hair palette group.Reid1-38/+23
2012-06-07Removed hair.xml because it is no longer used. Hair colors are now in ↵Alige1-27/+0
itemcolors.xml.
2012-06-06Fixed some capital letters in descriptions in items.xml.Alige1-13/+13
2012-06-06fixed some typos in items.xml.Alige1-3/+3
New rule: capital letters in descriptions are not for items, just mobs, npcs and areas, some others may be defined later on.
2012-06-05Remove useless value on weapons tags.Reid1-30/+10
2012-06-04Removed unecessary comment in croconut.xml.Alige1-1/+0
2012-06-04Fixed alignments on 2 accessory xml files.Alige2-3/+2
2012-06-04Correct hairstyle #21 shade and colors,Reid4-4/+4
Change hairstyle #21's dye (W => S, and hairS => hair), Add Silver Grey hair color.
2012-06-04Correct ratto tail XML's death frames and general template.Reid1-8/+10
2012-06-04Change ratto-tail.xml frames ID.Reid1-89/+89
2012-06-04Removed useless frames (last column) on ratto-tail.png.Alige1-0/+0
2012-06-04Fixed location of savepoint and highlight xml files in effects.xml and npcs.xml.Alige2-7/+7
2012-06-04Remove some useless AA on bandana's spritesheet.Reid1-0/+0
2012-06-04Correct firstgid of 000-0 and 000-1 maps.Reid2-8/+8
2012-06-04Fixed alignment problems in pentagram-burst.xml.Alige1-67/+67
2012-06-04Correct wrong emiter number on pentagram-burst.xml .Reid1-21/+20
2012-06-04Correct xml path for third animated hammock NPC.Reid1-1/+1
2012-06-04Correct magicarpan and hammoc-animated2 NPC's XMLs.Reid2-2/+2
2012-06-04Add manaplus tag on ship indoors,Reid5-0/+4
Correct croconut animation frame.
2012-06-04Done Pinkie Pink hair color.Reid1-2/+2
2012-06-04Reduced few NPC spritesheets and adapted their respective XML files.Alige15-49/+45
Renamed several NPC files to give them more sense. Correcter several entries in npcs.xml.
2012-06-04Particle effects XML files:Alige90-2481/+1777
- Fixed all author entries and added some missing ones. - Added a missing whitespace at the end of several of these files. - Changed all dye strings from capital letters to small letters. - Made everything be correctly aligned. - Replaced every " /> by "/>. - Removed unecessary comments and entries.
2012-06-03Add S dye on pixel-arted hairstyles.Reid19-36/+36
2012-06-03Update some hairstyles colors.Reid2-19/+19
2012-06-03Optimized the hidden.xml animation.Alige1-3/+1
2012-06-03Replaced fish-swish.ogg to its original location.Alige2-1/+1
2012-06-03Fixed the name of the image file used by and in hidden.xml.Alige1-1/+1
2012-06-03Replaced authors in 2 xml files as they correspond to the author of the xml, ↵Alige2-2/+2
not the png.
2012-06-03Fixed the Death Scythe's author.Alige1-1/+1
2012-06-03Correct sapartan xml imageset name.Reid1-2/+2
2012-06-03Reworked all author entries in the all XML files except in ↵Alige126-2508/+2665
graphics/particles/, it'll be done later. Completed Reidy's (request) work log at the end of npcs.xml. Renamed the "piousrocket" NPC to "piourocket". Reorganised some animations (down, leftdown, left, ...) (death animation at the end). Gave a proper name to different types of imagesets (mob, npc, base, ...). Added a missing whitespace at the end of some XML files. Slightly altered some NPC animations to avoid having the same blinking animation on every NPC.
2012-06-02Changed the folder name from "items/food/" to "items/usable/".Alige13-13/+13
2012-06-02Did several fixes in itemcolors.xml.Alige1-84/+89