summaryrefslogtreecommitdiff
AgeCommit message (Collapse)AuthorFilesLines
2012-12-05Changed several properties in the player savepoint particle effect ↵Alige1-7/+7
(highlight.xml). It didn't have a proper output nor a good animation.
2012-12-04Missing tile in ground layer in 000-0, 36,21.Alige1-1/+1
It made the shape of the boat look buggy.
2012-12-04Renamed the two water.tsx files for clarity purposes.Alige4-2/+2
2012-12-03Normalize darker vertical line of door shadow in shadow tileset.Hal9OOO1-0/+0
2012-12-03Fixes after the previous commit about the shadow:Alige2-1/+1
In the shadow tileset, removed a dark stain in the light, uniform shadow tile, in the center of the circle. In 000-0-0, added 2 light shadow tiles in 22,21 and 22,22 because it gave the impression the player was lighten up with a projector and we were able to see the square form of the missing tiles.
2012-12-02Change opacity of shadow tileset.Reid3-2/+2
2012-12-03Bandana:Alige3-53/+53
Centered item icon correctly. Reduced to the maximum the spritesheet and adapted the xml file to it and to the modified race spritesheets. No art was changed, just the position of the images.
2012-12-03Pumpkin Hat:Alige3-117/+119
Centered correctly item icon. Minimized spritesheet and adapted the xml to this new image and to the modified race spritesheets. No art was modified, just its position in images.
2012-12-03Restored fancy hat's previous colors.Alige2-0/+0
2012-12-02Fixed a small issue in the fancy hat xml file.Alige1-2/+2
2012-12-02Fancy Hat:Alige3-119/+121
Reworked a bit the color, less saturated now. Minimized spritesheet to the maximum. Reworked the xml file entirely.
2012-12-02Moved a tiny bit the offsets of elmo and peter NPCs to make them fit above ↵Alige2-3/+3
their names. This does not influence consequently their original position, repectivly near Magic Arpan, and next to the door.
2012-12-02Correct a wroong transition on 000-1 map.Reid1-4/+4
2012-12-02Fill missing ground tiles on 000-2-1 map.Reid1-3/+3
2012-12-02Some change on 000-1 map.Reid1-1/+1
2012-12-02Made few floor details be more naturally placed in indoor maps.Alige4-6/+6
2012-12-01Allow player using mouse-click movement to move to Peter door.Hal9OOO1-2/+2
2012-12-01Move Peter NPC closer to the door without influencing area of interaction.Hal9OOO1-1/+2
2012-12-01Make warps in 000-2-1 map reliable to use. (Quality Assurance).Hal9OOO1-8/+8
2012-12-01Make warps in 000-2-0 map easy to use. (Quality Assurance)Hal9OOO1-7/+7
2012-11-30Language fix in quests.xml.Alige2-4/+4
2012-11-29Adapt map and collisions to new Sapartan position.Hal9OOO1-2/+2
2012-11-29Equalized the volume of all sounds.Alige13-0/+0
Removed some dirty background sounds in some sound effects. Special thanks to sola.
2012-11-28Added a new sound for the quests.Alige2-0/+1
2012-11-27Proposoal should pass through brainstorming before to happen on git, last warn.Reid6-6/+2
Also, these sounds are bad for our use, proposonal refused on my side. Revert "Proposal:" This reverts commit f27d5c30f67776dd4b30f921ea8d6a3751e9e770.
2012-11-27Added sounds for the plushroom.Alige5-1/+3
2012-11-27Proposal:Alige6-2/+6
Added two new sounds for quests. Made by Remaxim from opengameart.org. Adapted by Alige.
2012-11-27Added new sounds for the blub and modified the first one to fit with the ↵Alige4-0/+2
other ones.
2012-11-27Revert "Added 2 new tiles in ship-indoor.png to seriously improve the shadow ↵Reid3-7/+7
in 000-0-0." This reverts commit 582dd37ab7baf13efccfa44fbdb0c704db8edf22. Reason: Useless change, it has already been discussed. + Tiles added in the wrong tileset, + Change hasn't been discussed before the push in the repo, + 3% opacity of a pixel line of 10pixel*1pixel is not an improvement. + These tiles are 000-0-0 specific change, not applicable in any other map.
2012-11-27Revert "Hairstyle 5 spritesheet: fixed some missing pixels and removed ↵Reid2-0/+0
incorrect ones in the rear frame." This reverts commit 35862e894f682ae223f751f36c738b2d630f3fc8. Reason: Non-declared change, and wrong change. Hairstyle don't have any outline, they are too small to have one. Modanung made the hair #5 in this way, your change was not following the side view, and this change is useles..
2012-11-27Minor progression on west coast of the island.Reid1-3/+3
2012-11-27Add some ground arrangement on 000-1 map.Reid1-5/+5
2012-11-27Correct some wrong transition on ground tileset,Reid2-1/+1
Add some missing tiles on 000-1 map.
2012-11-26Missing S in file description for plural of "author".Alige1-1/+1
Even if useless, this contributes to the extreme high consistency of this project.
2012-11-26Made orc horns be more visible on their head.Alige3-0/+0
Added the missing horns on the female orc death frame.
2012-11-26In items.xml: 2 necessary typos fixed + 1 wrong, spare "/>" removed.Alige1-3/+3
2012-11-25Hairstyle 5 spritesheet: fixed some missing pixels and removed incorrect ↵Alige2-0/+0
ones in the rear frame. Hairstyle 11 spritesheet: fixed top line of pixels in rear frame.
2012-11-25Fixes in tarlan's (NPC) spritesheet:Alige1-0/+0
- Fixed position of the head in two frames. - Fixed right hip when he is on the ground. - Fixed some AA here and there. - Fixed some shirt outline inconsistencies.
2012-11-25Language fix in items.xml.Alige1-2/+2
2012-11-25Slight improvement of the shadow of the tree_x3.Alige2-1/+1
Fringe tile correction in 000-1.
2012-11-25Renamed some item icons for clarity purpose.Alige5-4/+4
2012-11-24Changed "Croco Tree" to "Crocotree", it makes more sense in scripts.Alige1-1/+1
2012-11-24Added 2 new tiles in ship-indoor.png to seriously improve the shadow in 000-0-0.Alige3-7/+7
Made all tile layers be visible in 000-1.
2012-11-24In items.xml, made all effect tags appear the same in game. Bonus amount in ↵Alige1-7/+7
front of bonus type, not after.
2012-11-24Tiny typo in quests.xml.Alige1-1/+1
2012-11-24Lets not mix up palm trees and crocotrees. This last one should be the only ↵Alige1-1/+1
one remaining.
2012-11-24Language fixes in some clientdata-beta files.Alige3-14/+16
2012-11-24Change two hairstyle name,Reid1-4/+4
Off black is the natural name for black hair, Twisted Teal is the non-natural form of tealed hair, but also a much proper name than foliage or greeny.
2012-11-24Changed item name adjectiv 'worn' to 'creased'. It makes more sense.Alige1-3/+3
2012-11-24Fixed several color names in itemcolors.xml.Alige1-12/+12