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2012-05-15Correct second demon NPC posture.Reid1-0/+0
2012-05-15Add hair on Darlin static npc on sailors.png,Reid2-0/+0
Correct some details on npc.png .
2012-05-14Add some testosterone on elven sailor NPC.Reid1-0/+0
2012-05-14Correct a shade problem on some random rocks from Ground.png.Reid1-0/+0
2012-05-14Add an other random sailor NPC.Reid1-0/+0
2012-05-14Add hair and change hat color of Darlin.Reid1-0/+0
2012-05-14Add Demon sitting (Part of Random Sailor NPC),Reid3-3/+3
Update Demon's outline color, Change 105 and 106 ID values on npcs.xml .
2012-05-14Clean demon and human outline,Reid3-0/+0
Add new NPC place on npc.png sprite.
2012-05-14Add hair to Bilmor NPC.Reid1-0/+0
2012-05-10Add basic tileset for outdoor Box (still in WIP),Reid3-0/+0
Chnge shade of box on the indoor tileset of Box, Change color of Gugli's box.
2012-05-09Add place for some random sailor sprites (ID 105 and 106),Reid4-1/+9
Change wood color for Gugli sprite.
2012-05-09Correct Ship2 mate problem,Reid4-1/+5
Change Darlin hand, Add orc NPC as ID 103.
2012-05-08Add wood transition for the ship to ground.Reid1-0/+0
2012-05-06Add Darlin as NPC ID 103.Reid1-0/+4
2012-05-06Add Darlin sprite NPC.Reid1-0/+0
2012-05-05Remove Avatar sign_tileset,Reid4-0/+0
Apply new shadow guideline on Trees and Ground tilesets.
2012-05-05Add a more studied shadow technique on Tree:Reid1-0/+0
- Color #211e22 (dark-purple), - Angle start location at center*1/10px_of_the_whole_object, - Angle from 30 to 45degree (depend of the size), - Shadow a 25% of opacity to fit the nuage ambiant effect, - Anti-Aliasing line around the whole object of 1px at 10% of opacity.
2012-05-05Correct Blue Coral description. (Nard)Reid1-1/+1
2012-05-05Remove ship-indoor_x2 tileset.Reid1-0/+0
2012-05-05Update animated hammock (1 and 2) xml and sprite,Reid7-114/+37
Change hammocks' shadows on every sprites, Remove hammocks from maps, Add special NPC for nard's bed.
2012-05-03Add animated NPC hammock test file and atribute ID 904 and 905,Reid5-3/+53
Remove one hammock from 000-2-1 map,
2012-05-02Update savepoint's particles effects value and template.Reid2-25/+17
2012-05-02Add savepoint highlight particle effect file and register it as ID=33.Reid2-10/+33
2012-04-30Add new boot icon.Reid1-1/+11
2012-04-30Rename Hairstyle #26 to "Messy".Reid2-1/+1
2012-04-30Add new boots icon from Enchilado (CC BY-SA).Reid2-6/+7
2012-04-30Change LICENSE style of Evol Online (Using now only GPLv2+, CC BY-SA 3.0 and ↵Reid9-5/+9
CC BY 3.0 and compatible), Add new Tree_x3 tileset from Hal9000 and add it on the LICENSE file, Change Maps's licenses from CC BY-NC-ND to CC BY-SA.
2012-04-30Add new palm tree from Hal9000 on Tree_x4 tileset.Reid1-0/+0
2012-04-30Change label percent on gugli XML.Reid1-1/+3
2012-04-30Change savepoints particle effects,Reid7-46/+48
Add fake collision on 000-2-1 map, Comment WIP NPC on npcs.xml .
2012-04-29Complet Gugli XMLs and sprites,Reid5-12/+43
(Eye animation is independant from the NPC body.)
2012-04-29Add start for Gugli XML,Reid17-16/+49
Rename XML1 folder to XML and apply the change on npcs.xml .
2012-04-24Change 000-0's water animation place.Reid1-131/+117
2012-04-22Correct some transition problems on water tileset,Reid3-1/+337
Change the contrast and saturation of the ship's bottom tileset, Add animated water on 000-0 map (test).
2012-04-18Add new particle effect from Ali-G,Reid7-11/+145
Remove useless particle effect, Add new savepoint NPC on npcs.xml .
2012-04-18Add shadow on Ground cliff and rocks.Reid1-0/+0
2012-04-16Add concept shadow on Ground tileset,Reid3-2/+2
Change an hairstyle name on items.xml .
2012-04-15Change colors of knife in smallnpc sprite and village-indoor2 tileset.Reid2-0/+0
2012-04-15Change color of Knife icon.Reid1-0/+0
2012-04-15Add shadow in every tiles from Tree_x4 tileset.Reid1-0/+0
2012-04-14Start to add a shadow on Tree_x4 tileset.Reid1-0/+0
2012-04-12Remove some useless items,Reid3-20/+7
Remplace carrot and 3leadclover by new monster's drops in items.xml .
2012-04-10Correct a mistake in smallnpc.xml .Reid1-1/+1
2012-04-10Correct some pot colors in Box tileset,Reid3-1/+1
Redo the shading of the mat in Ship-indoor_x3, Remove a box tile in 000-2-3 for leaving the place for a futur NPC.
2012-04-09Correct hairstyle 11 and 26.Reid2-0/+0
2012-04-09Add S dye on worn shirt and short.Reid1-2/+2
2012-04-05Add new NPC in npcs.xml and change limit in npc.xml .Reid2-1/+5
2012-04-05Rename rattotooth in rattoteeth,Reid3-3/+3
Add new minimap for 000-0.
2012-04-05Correct a mistake in Water tileset.Reid1-0/+0
2012-04-05Rename Pious in Piou,Reid13-34/+23
Remove "!" NPC concept.