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evol/clientdata
Micksha-master-patch-07889
beta1
citest
halloween2015
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2014-10-05
Add brimmed hat sprite.
Reid
1
-0
/
+0
2014-10-02
Fix collisions on city hall map.
Reid
3
-11
/
+11
2014-09-22
Add 001-2-9 into LICENSE.
Reid
1
-0
/
+1
2014-09-22
Add 001-2-9 (right wing of the city hall).
Reid
1
-0
/
+72
2014-09-22
Finalize 001-2-8's shape.
Reid
1
-4
/
+4
2014-09-22
Add 001-2-8 into LICENSE.
Reid
1
-0
/
+1
2014-09-22
Add 001-2-8 (left city hall map).
Reid
1
-0
/
+72
2014-09-22
Change some bench placement on Artis map.
Reid
1
-1
/
+1
2014-09-21
Correct some tile on artis-indoor tileset.
Reid
1
-0
/
+0
2014-09-21
Add city hall in LICENSE file.
Reid
1
-1
/
+1
2014-09-21
Correct collision on city hall first map.
Reid
1
-15
/
+15
2014-09-21
Remove some wip tiles on artis-indoor.png.
Reid
1
-0
/
+0
2014-09-21
Reshape the city hall map.
Reid
1
-0
/
+72
2014-09-21
Advance a bit artis map.
Reid
1
-2
/
+2
2014-09-21
Add new archway(s) tiles on -x3 tileset.
Reid
1
-0
/
+0
2014-09-21
Add some alternate top-wall tiles.
Reid
1
-0
/
+0
2014-09-12
Decorate the city hall.
Reid
1
-7
/
+7
2014-09-12
Various fix on previous maps.
Reid
2
-2
/
+2
2014-09-12
Enable every layers on artis maps.
Reid
3
-6
/
+6
2014-09-12
Add some animated candle on the first floor of the library.
Reid
1
-4
/
+5
2014-09-12
Complete the second floor of the library.
Reid
1
-8
/
+9
2014-09-12
Fix some wip tiles on 001-2-0.
Reid
1
-12
/
+12
2014-09-11
Add yellow collision on 001-2-3 and 001-2-4.
Reid
2
-2
/
+2
2014-09-11
Add some test collision on the second floor of the library.
Reid
1
-6
/
+6
2014-09-09
Realige a chair with his feet on the indoor's fringe tileset.
Reid
1
-0
/
+0
2014-09-09
Add fake warps on 001-x maps.
Reid
4
-8
/
+45
2014-09-09
Add concept map on 001-2-6.
Reid
1
-7
/
+7
2014-09-09
Update and polish 001-2-4 map.
Reid
1
-6
/
+6
2014-09-04
Correct some wrong tiles and add a new fringe tile.
Reid
1
-0
/
+0
2014-09-04
Add variation tiles and new books on the little room of the library.
Reid
1
-6
/
+6
2014-09-04
Add some random books for the fringe layer.
Reid
1
-0
/
+0
2014-09-02
Update the library seecond floor.
Reid
1
-21
/
+7
2014-09-02
Update 001-2-x proprieties.
Reid
6
-8
/
+32
2014-09-02
Add variation tiles on 001-2-4 and purge some unused tileset.
Reid
1
-18
/
+12
2014-09-02
Complete the library first floor.
Reid
1
-10
/
+10
2014-09-02
Correct some miss-displaced tiles which overlapped eachother on the blockwall...
Reid
1
-0
/
+0
2014-08-25
Change the iron palette of the -x3 indoor tileset.
Reid
1
-0
/
+0
2014-08-25
Change on the LICENSE file:
Reid
1
-3
/
+4
2014-08-25
Add the new door in npcs.xml.
Reid
1
-1
/
+5
2014-08-25
Add variation of the indoor door.
Reid
2
-0
/
+30
2014-08-25
Remove some collision tile for the door npc.
Reid
1
-2
/
+2
2014-08-25
Add variation on ground tiles.
Reid
1
-10
/
+3
2014-08-25
Add bagzie (wip) grass and long grass.
Reid
1
-0
/
+0
2014-08-25
Rename elmo1 sprite into elmo.
Reid
2
-1
/
+1
2014-08-25
Offset and correct the door position to fit the one in the tileset.
Reid
1
-0
/
+0
2014-08-24
Add some more ground detail on 001-2-5.
Reid
1
-22
/
+13
2014-08-18
Fix some wrong concept tiles on 001-2-6.
Reid
1
-1
/
+1
2014-08-18
Complete the warehouse map.
Reid
1
-10
/
+5
2014-08-18
Add variation tiles for tables on the fringe tileset.
Reid
1
-0
/
+0
2014-08-18
Add back boor case tiles plus some variation tiles on the x3 indoor tileset.
Reid
1
-0
/
+0
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