Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2012-08-27 | Place wall collision on Darlin NPC place on 000-1 map. | Reid | 2 | -3/+3 | |
It hides a layer problem and a tileset's hole. Correct Darlin's sprite as well. | |||||
2012-08-27 | Continue the bottom mapping of 000-1, | Reid | 1 | -5/+5 | |
Start to place trees and grass layers, Clear some zones for placement of NPCs. | |||||
2012-08-24 | Update 000-1 map. | Reid | 1 | -5/+5 | |
2012-08-22 | Fix tree collision in 000-1 map. | Hal9OOO (Francesco Miglietta) | 1 | -1/+1 | |
2012-08-22 | Change max id on interactive and unanimater XMLs, | Reid | 3 | -2/+6 | |
Add fexil and his shop bag on npcs.xml . | |||||
2012-08-22 | Change the placement of the shop bag on interactive spritesheet. | Reid | 1 | -0/+0 | |
2012-08-21 | Add yellow collision on stairway of the ship on 000-1 map. | Reid | 1 | -2/+2 | |
2012-08-21 | Change orientation of gugli's eye accessorie, | Reid | 7 | -7/+7 | |
Change offsetX on gugli and his eye's xml, Remove some wrong tiles ahead Felix NPC, Remove some wrong tiles on Gugli position, Rename eye-right to eye-left. | |||||
2012-08-21 | Remove some barrels around fexil and his bag on 000-1 map. | Reid | 1 | -4/+4 | |
2012-08-21 | Puts some barrel of foods on 000-1 and 000-0 maps. | Reid | 2 | -8/+17 | |
2012-08-21 | Add missing water tiles outside waterrock on 000-1 map. | Reid | 1 | -3/+3 | |
2012-08-21 | Add new minicliff-water transition on water tileset. | Reid | 1 | -0/+0 | |
2012-08-21 | remove waters around rock-water tiles on ground tileset. | Reid | 1 | -0/+0 | |
2012-08-21 | Add a river on 000-1 map. | Reid | 1 | -5/+5 | |
2012-08-20 | Change water tileset size to power of 2, | Reid | 3 | -20/+20 | |
Update 000-1 and 000-0 map's firstgid. | |||||
2012-08-20 | Change water tileset name on clam and raging water exported tilesets. | Reid | 2 | -2/+2 | |
2012-08-20 | Add yellow tiles behind bottom windows on every indoors maps. | Reid | 4 | -4/+4 | |
2012-08-20 | Update 000-1 map with bottom ground layer. | Reid | 1 | -5/+5 | |
2012-08-19 | Update 5th tree side on tree_x4 tileset. | Reid | 1 | -0/+0 | |
2012-08-08 | Update whiteclouds randomness and remove some useless clouds, | Reid | 2 | -4/+4 | |
Change warp location on 000-1 and add some trees to hide some collision lack. | |||||
2012-08-08 | Update 000-1 map, | Reid | 1 | -5/+5 | |
Add Yellow collision on 000-1 map, on the stairway to hea^W^W the ship. | |||||
2012-08-08 | Fix attack animation for tatto tail. | Andrei Karas | 1 | -10/+9 | |
2012-08-08 | Add sound for new and complete quest in paths.xml | Andrei Karas | 1 | -0/+2 | |
Both sound for now is levelup.ogg | |||||
2012-08-07 | Add separator to units.xml. | Andrei Karas | 1 | -2/+2 | |
Now it like default separator. | |||||
2012-08-05 | Remove some wrong shadow left on the grass transition. | Reid | 1 | -0/+0 | |
2012-08-05 | Correct color number on ground.png dirt-sand transition. | Reid | 1 | -0/+0 | |
Useless colors removed and rework of the three left ones. | |||||
2012-08-03 | Add whiteclouds ambient effect. | Reid | 1 | -0/+0 | |
2012-08-03 | Add new grass transition, it now fit the sand-dirt transition and work well ↵ | Reid | 2 | -5/+5 | |
with the 000-1 map. | |||||
2012-08-02 | Apply XCF modification on ground tileset. | Reid | 1 | -0/+0 | |
2012-08-02 | Update 000-1 map. | Reid | 1 | -3/+3 | |
2012-08-02 | Partly reduce repetition artifact on grass tile. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-08-01 | Replace old grass transition with new one from hal9000. | Reid | 2 | -3/+3 | |
2012-07-30 | Update 000-1 ship tiles. | Reid | 1 | -2/+2 | |
2012-07-30 | Ship graphic revamp, (third part). | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-07-30 | Update 000-1 map, | Reid | 2 | -5/+5 | |
Change some rock transition with water and grass. | |||||
2012-07-29 | Add simple quests configuration file. | Andrei Karas | 1 | -0/+24 | |
It can be used by manaplus in quests window. | |||||
2012-07-25 | Correct the wrong grid from cliff-water tiles. | Reid | 1 | -0/+0 | |
2012-07-25 | Update right side of 000-1 map. | Reid | 1 | -6/+6 | |
2012-07-24 | Add shadow behind cliffs on 000-1 map. | Reid | 1 | -7/+7 | |
2012-07-22 | Add fish shapped sand tiles on 000-1 map. | Reid | 1 | -6/+6 | |
2012-07-19 | Tiles in ship's mast graphic have been corrected. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-07-19 | Done top of the toppest part of the top of the 000-1 map. | Reid | 1 | -3/+3 | |
2012-07-19 | Refresh some unfinished tiles of the ship, (second part). | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-07-19 | Done top-left ground of 000-1 map. | Reid | 2 | -5/+5 | |
2012-07-17 | Pixel details in Treasure Lockbox animation have been corrected. | Hal9OOO (Francesco Miglietta) | 1 | -0/+0 | |
2012-07-14 | Update 000-1 map. | Reid | 2 | -4/+4 | |
2012-07-11 | Correct some item placement, | Reid | 5 | -36/+87 | |
Add max item offset on items.xml, Update 000-1 map. | |||||
2012-07-11 | Update 000-1 map. | Reid | 2 | -4/+4 | |
2012-07-11 | Correct cliff shadowing on 000-1 map, | Reid | 2 | -3/+3 | |
Add shadow on new cliff tiles on Ground tileset. | |||||
2012-07-10 | Change tree_x3 tileset size to 96x96. | Reid | 1 | -2/+2 | |