Age | Commit message (Expand) | Author | Files | Lines |
2012-12-23 | Fixed offset of the croc. | Alige | 1 | -1/+2 |
2012-12-23 | Fixed issue in croconut.xml. | Alige | 1 | -1/+1 |
2012-12-23 | Fixed outline and lighting on box-croconut.png. | Alige | 1 | -0/+0 |
2012-12-22 | Increase Death spawn time for all mobs. | Hal9OOO | 1 | -29/+29 |
2012-12-22 | Reduce amount of mobs of specific overcrowded zones (tortugas and crocs). | Hal9OOO | 1 | -3/+3 |
2012-12-22 | Fix bug with monster spawn in 000-1 map. | Hal9OOO | 1 | -17/+9 |
2012-12-22 | Lowered the shorts icon by 1 pixel to fit in a better way with the shirt icon. | Alige | 1 | -0/+0 |
2012-12-22 | Made the croconut tiles sink a little more into the ground, the distinction b... | Alige | 1 | -0/+0 |
2012-12-22 | Replaced wrong colors on some croconut graphics. | Alige | 3 | -0/+0 |
2012-12-22 | Major improvement on the crocotree animation. | Alige | 2 | -22/+24 |
2012-12-22 | Renamed the Crocotree files from "croconut" to "crocotree" to avoid any confu... | Alige | 7 | -6/+6 |
2012-12-22 | Darken croconut mob outline. | Hal9OOO | 1 | -0/+0 |
2012-12-22 | Added one more spawn area for the plushroom. | Alige | 1 | -1/+9 |
2012-12-22 | 000-1 26,54: removed croconut on the ground 2 layer, it was conflicting with ... | Alige | 1 | -2/+2 |
2012-12-22 | Sink croconut and half-croconut accessorizes into the ground. | Hal9OOO | 1 | -0/+0 |
2012-12-22 | Add mobs on 000-1 map. | Reid | 1 | -1/+129 |
2012-12-22 | update translations. | Andrei Karas | 9 | -868/+1948 |
2012-12-22 | Changed mushrooms to plushrooms in the box tileset, as mushrooms have not bee... | Alige | 1 | -0/+0 |
2012-12-22 | Fixed some NPC offsets. | Alige | 2 | -1/+2 |
2012-12-22 | Merge branch 'master' of git://gitorious.org/evol/clientdata-beta | Alige | 1 | -0/+0 |
2012-12-22 | Removed spare half croconut on 000-1, 72,109, it was behind the head of a NPC. | Alige | 1 | -1/+1 |
2012-12-22 | Correct max placement (pixel change, didn't changed the location finally.) | Reid | 1 | -0/+0 |
2012-12-22 | Reduced by 25% the opacity of the clouds. | Alige | 1 | -0/+0 |
2012-12-22 | Add cloud on 000-1 map. | Reid | 1 | -1/+1 |
2012-12-22 | Change reward of gado-julia quest. | Reid | 1 | -2/+2 |
2012-12-22 | Fixed small inconsistencies in quests.xml. | Alige | 1 | -6/+6 |
2012-12-22 | Major collision fixes in 000-1, especially in the small lakes. | Alige | 1 | -3/+3 |
2012-12-22 | Change Tortuga spawn number in little left lake. | Reid | 1 | -2/+2 |
2012-12-22 | Add plushroom fields spawn points. | Reid | 1 | -13/+5 |
2012-12-22 | Add plushroom fields spawn points. | Reid | 1 | -20/+44 |
2012-12-22 | Complete 000-1 map. | Reid | 1 | -3/+3 |
2012-12-21 | Correct 000-1's minimap. | Reid | 1 | -0/+0 |
2012-12-21 | Add crocotree as fly collision. | Reid | 1 | -2/+2 |
2012-12-21 | Complete root part of 000-1 map. | Reid | 1 | -4/+4 |
2012-12-21 | Fixed some layering issues with the piou slayer weapon animation spritesheet. | Alige | 1 | -0/+0 |
2012-12-21 | Correct bug on quests.xml file. | Reid | 1 | -5/+5 |
2012-12-21 | Update 000-1 map. | Reid | 1 | -5/+5 |
2012-12-21 | Added the animation spritesheet for the Piou Slayer weapon. | Alige | 3 | -3/+34 |
2012-12-21 | Reduced size of the knife on its animation spritesheet. | Alige | 1 | -0/+0 |
2012-12-21 | Changed back the piou slayer item icon. | Alige | 1 | -0/+0 |
2012-12-21 | Added AA to the knife item icon. | Alige | 1 | -0/+0 |
2012-12-21 | Fixed a small issue in the piou slayer item icon. | Alige | 3 | -0/+0 |
2012-12-21 | Fixed issue in items.xml until we create the piou slayer animation spritesheet. | Alige | 1 | -1/+1 |
2012-12-21 | Update 000-1 map. | Reid | 1 | -2/+2 |
2012-12-20 | Complete north part of the island. | Reid | 1 | -3/+3 |
2012-12-20 | backup 000-1 map. | Reid | 1 | -4/+4 |
2012-12-20 | Renamed a status effect animation for clarity purposes. | Alige | 3 | -2/+2 |
2012-12-20 | Fixed offsets and some animations of the animated icons for status effects. | Alige | 5 | -7/+10 |
2012-12-20 | Fixed some isues in items.xml and added new sounds for the Piou Slayer weapon. | Alige | 4 | -4/+4 |
2012-12-20 | Layer name convention in maps, fixed in 3 maps. | Alige | 3 | -3/+3 |