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2015-07-19Add Chelios as NPC #429.Reid2-1/+7
2015-07-19Add chelios NPC animation XML.Reid1-0/+34
2015-07-19Add chelios NPC sprite.Reid1-0/+0
2015-07-14Update items id ranges in items.xmlAndrei Karas1-1/+3
2015-07-14Add test card.Andrei Karas1-0/+8
2015-07-10Add new chest items on items.xml and fix some informations on older chest ↵Reid1-3/+27
equipments (weight, def, etc...).
2015-07-10Add traning shirt on LICENSE.Reid1-0/+1
2015-07-10Add training shirt item icon.Reid1-0/+0
2015-07-10Add copper armor and traning shirt XMLs for female and male sprites.Reid4-0/+44
2015-07-10Add training shirt female sprite.Reid2-0/+1
2015-07-10Add copper armor female sprite.Reid2-0/+1
2015-07-09Fix some missing pixels on the vneck jumper female sprite.Reid1-0/+0
2015-07-09Add eugene xml and offset his name on npcs.xml.Reid2-0/+23
2015-07-09Fix some missing over tiles on the second dock of Artis.Reid1-2/+2
2015-07-09Add Eugene NPC sprite.Reid2-1/+2
2015-07-06Fix the copper armor item icon.Reid1-0/+0
2015-07-05Add copperarmor item icon.Reid2-0/+1
2015-07-04Clean up the copper armor male, remove some useless pixel over the shoulders.Reid1-0/+0
2015-07-04Add traning shirt for male.Reid2-0/+1
2015-07-04Clean up the copper armor and fill some forgotten pixels.Reid1-0/+0
2015-07-04Add copper armor for male.Reid2-0/+1
2015-07-04Update vneck with latest XCF.Reid1-0/+0
2015-07-03Update the vneck jumper female sprite with latest XCF changes.Reid1-0/+0
2015-07-02Clean up both sprite for the vneck female and male.Reid2-0/+0
2015-07-02Clean the vneck, remove AA and fill some blank parts that didn't cover the ↵Reid1-0/+0
player body.
2015-07-02Remove the human-female sprite from the vneck female.Reid1-0/+0
2015-07-02Update the female vneck with a limited palette.Reid1-0/+0
2015-07-02Update the vneck with a limited palette.Reid1-0/+0
2015-06-30Add new flowers in front of the city hall office.Reid1-2/+2
2015-06-30Add new flowers on accessory tileset.Reid1-0/+0
2015-06-30Move some stone pillar on the fringe layer and add their missing collisions.Reid1-3/+3
2015-06-30Offset Lozerk's sprite and name by -7 x.Reid1-1/+1
2015-06-30Reduce collision height on the house on top of the market to match the road ↵Reid1-7/+7
field on the right.
2015-06-29Add Lozerk NPC on unanimated and npcs.xml.Reid2-0/+5
2015-06-29Add one more place on the unanimated.xml.Reid1-1/+1
2015-06-29Fix a wrong sprite issue on monsters.xml.Reid1-1/+1
2015-06-29Update the building on top of the market and moon's surrounding area on Artis.Reid1-6/+6
2015-06-29Forgot to remove the player sprite behind the vneck sprite.Reid1-0/+0
2015-06-26Add some heights on test map.Andrei Karas1-1/+10
2015-06-26Add missing heights on yellow collision on 001-2-3.Reid1-1/+1
2015-06-26Remove some useless tiles on 001-2-2.Reid1-4/+4
2015-06-25Add basic look for Moon on npcs.xml.Reid1-0/+6
2015-06-25Add mint color on itemcolors.xml.Reid1-1/+1
2015-06-25Redraw moon's house surrounding.Reid1-5/+5
2015-06-25Add collision on newly added trees on Artis.Reid1-5/+5
2015-06-24Fix the Crimson color on itemcolors.xml.Reid1-1/+1
2015-06-24Add two different palette for vneck (one with S dye, one with W dye).Reid2-1/+14
2015-06-24Fix wrong sprite links on items.xml.Reid1-2/+2
2015-06-24Add vneck on items.xml.Reid1-1/+14
2015-06-24Fix the two last frames on vneck jumper female sprite.Reid1-0/+0