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2012-06-04Correct magicarpan and hammoc-animated2 NPC's XMLs.Reid2-2/+2
2012-06-04Add manaplus tag on ship indoors,Reid5-0/+4
Correct croconut animation frame.
2012-06-04Done Pinkie Pink hair color.Reid1-2/+2
2012-06-04Reduced few NPC spritesheets and adapted their respective XML files.Alige15-49/+45
Renamed several NPC files to give them more sense. Correcter several entries in npcs.xml.
2012-06-04Particle effects XML files:Alige90-2481/+1777
- Fixed all author entries and added some missing ones. - Added a missing whitespace at the end of several of these files. - Changed all dye strings from capital letters to small letters. - Made everything be correctly aligned. - Replaced every " /> by "/>. - Removed unecessary comments and entries.
2012-06-03Add S dye on pixel-arted hairstyles.Reid19-36/+36
2012-06-03Update some hairstyles colors.Reid2-19/+19
2012-06-03Optimized the hidden.xml animation.Alige1-3/+1
2012-06-03Replaced fish-swish.ogg to its original location.Alige2-1/+1
2012-06-03Fixed the name of the image file used by and in hidden.xml.Alige1-1/+1
2012-06-03Replaced authors in 2 xml files as they correspond to the author of the xml, ↵Alige2-2/+2
not the png.
2012-06-03Fixed the Death Scythe's author.Alige1-1/+1
2012-06-03Correct sapartan xml imageset name.Reid1-2/+2
2012-06-03Reworked all author entries in the all XML files except in ↵Alige126-2508/+2665
graphics/particles/, it'll be done later. Completed Reidy's (request) work log at the end of npcs.xml. Renamed the "piousrocket" NPC to "piourocket". Reorganised some animations (down, leftdown, left, ...) (death animation at the end). Gave a proper name to different types of imagesets (mob, npc, base, ...). Added a missing whitespace at the end of some XML files. Slightly altered some NPC animations to avoid having the same blinking animation on every NPC.
2012-06-02Changed the folder name from "items/food/" to "items/usable/".Alige13-13/+13
2012-06-02Did several fixes in itemcolors.xml.Alige1-84/+89
2012-06-02Removed doubled fist-swish.ogg file and renamed the used one from ↵Alige3-1/+1
"hit-1.ogg" to "hit1.ogg", making it match the other sfx files.
2012-06-02Re-add some of alige's works.Reid7-96/+95
2012-06-02Add new croconut animation frames.(from hal9000)Reid1-0/+0
2012-06-02Replace some tabs to spaces.Andrei Karas191-7530/+7530
2012-06-02Revert "Forgot to change the whitespaces into tabs in items.xml."Andrei Karas1-521/+521
This reverts commit 9f7d53bbb4f1eadf79d6ead094687f6a4eb11fbc.
2012-06-02Revert "Reworked all XML files by replacing whitespaces by tabs."Andrei Karas129-3211/+2800
This reverts commit 20c55f76999711f35118ee095e2ce2fd96ded0c2.
2012-06-02Forgot to change the whitespaces into tabs in items.xml.Alige1-521/+521
2012-06-02Reworked all XML files by replacing whitespaces by tabs.Alige129-2800/+3211
Particle XML files will be done later.
2012-06-02Added offsetX="-5" in elmo1's XML file.Alige1-1/+1
2012-06-02Made ponytail hairstyles 18, 19 and 27 have the same hair band.Alige3-0/+0
2012-06-02Fixed the infos in the new croconut sound effects.Alige4-4/+6
Added the croconut's sound effects in monsters.xml. Fixed few errors in monsters.xml.
2012-06-02Regroup every hairstyle in two kind of hair palette:Reid22-27/+49
Palette reduced and changed, Add new hairS palette on itemcolors.xml, Add colors tag on items.xml for hairstyles.
2012-06-02Add new hurts sounds for croconut.Reid4-0/+3
2012-06-01Changed "Coco Tree" to "Croco Tree" in monsters.xml.Alige1-1/+1
2012-06-01Reduced some NPC spritesheets but keeping their centered appearance in game.Alige14-7/+7
2012-06-01Changed "coconut" to "croconut" in all files of clientdata.Alige10-16/+18
2012-06-01Correct some things related to coconut.Reid2-3/+6
2012-06-01Add old sit position on hairstyle and head equipment,Reid27-150/+193
Correct hairstyle redirection from hairstyle 27 to 01.
2012-06-01Add new collision to every indoor maps.Reid4-9/+9
2012-05-31Add die sound effect for coconut.Reid2-5/+5
2012-05-31Add collision for sittop in collision image and in map 000-2-1Andrei Karas2-4/+5
2012-05-31Add partial sittop frame for human male.Andrei Karas1-0/+15
2012-05-30Change back exported tiles to graphics.tilesets/ folder,Reid7-421/+5
Remplaced every Water and Candle tileset by the exported ones.
2012-05-30Centered the half coconut icon.Alige2-10/+10
Fixed the Coconut's description in items.xml. Fixed few things in items.xml.
2012-05-30Correct some wrong colors on coconut.png,Reid2-7/+2
Add description on items.xml for new coco items.
2012-05-30Reduced the size of warps in maps to avoid particle effect problems.Alige4-8/+8
2012-05-30Placed exported animated tilesets into the maps/ folder.Alige2-0/+0
2012-05-30Exported the animation of the Water tileset.Alige1-0/+326
2012-05-30Exported the animated candle tileset.Alige1-0/+32
2012-05-29Correct merge problems.Reid1-1/+6
2012-05-29Renamed a list name from Food to Usable.Alige1-1/+1
2012-05-29- Added the spawn object of the Piou in 000-2-1.Alige6-12/+20
- Made the maps show all layers when being opened.
2012-05-29Improved the levelup and skillup particle effects.Alige2-36/+26
2012-05-29Forgot to rename the Tortugas sfx folder to Tortuga.Alige6-0/+0