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-rw-r--r--paths.xml27
1 files changed, 1 insertions, 26 deletions
diff --git a/paths.xml b/paths.xml
index aaab9a6f..74ccc18e 100644
--- a/paths.xml
+++ b/paths.xml
@@ -6,32 +6,7 @@ Copyright (C) 2010-2012 Evol Online -->
Use this file to override default data paths used by the system
If this file is not used, the hard-coded defaults are the following:
-Files: Default paths:
-=============== ===============
-(All folders listed below are relative to the data/ directory.)
-
-Default wallpaper: graphics/images/
-Default error path: graphics/images/
-Default items path: graphics/items/
-Default minimaps path: graphics/minimaps/
-Default particles path: graphics/particles/
-Default sprite path: graphics/sprites/
-Default maps path: maps/
-Default sfx path: sfx/
-
-Hard-coded reference files (some could be handled differently later):
-
-Files: Default paths:
-=============== ===============
-Error handling for missing sprites files: graphics/sprites/error.xml
-Level Up particle XML file: graphics/particles/levelup.particle.xml
-Warp/Portal effect XML file: graphics/particles/warparea.particle.xml
-Player unarmed attack sound effect: sfx/fist-swish.ogg
-
-You can also have a look the client data handling reference page, here:
-http://doc.manasource.org/client_data_handling
-
-Also, don't forget to add the '/' path separator at the end of folder values.
+(All folders listed below are relative to the clientdata/ directory.)
-->
<configuration>