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-rw-r--r--monsters.xml8
1 files changed, 4 insertions, 4 deletions
diff --git a/monsters.xml b/monsters.xml
index 0ce0b210..6f9f2f74 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -39,7 +39,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or
<sound event="miss">monsters/piou/miss1.ogg</sound>
<sound event="spawn">monsters/piou/spawn1.ogg</sound>
</monster>
- <monster id="2" name="Tortuga" targetCursor="small" walkType="walkswim">
+ <monster id="2" name="Tortuga" targetCursor="small" walkType="walkswim" sortOffsetY="30">
<sound event="die">monsters/tortuga/die1.ogg</sound>
<sound event="hit">monsters/tortuga/hit1.ogg</sound>
<sound event="hit">monsters/tortuga/hit2.ogg</sound>
@@ -57,7 +57,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or
<sound event="hurt">monsters/ratto/hurt1.ogg</sound>
<sound event="spawn">monsters/ratto/spawn1.ogg</sound>
</monster>
- <monster id="4" name="Croc" targetCursor="small">
+ <monster id="4" name="Croc" targetCursor="small" sortOffsetY="30">
<sound event="hit">monsters/croc/hit1.ogg</sound>
<sound event="hit">monsters/croc/hit2.ogg</sound>
<sound event="hurt">monsters/croc/hurt1.ogg</sound>
@@ -67,7 +67,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or
<sound event="spawn">monsters/croc/spawn1.ogg</sound>
<sprite>monsters/croc.xml</sprite>
</monster>
- <monster id="5" name="Little Blub" targetCursor="small" walkType="walkswim">
+ <monster id="5" name="Little Blub" targetCursor="small" walkType="walkswim" sortOffsetY="30">
<sprite>monsters/blub-little.xml</sprite>
<sprite>accessories/littleblub-tentacle.xml</sprite>
<sound event="die">monsters/blub/die1.ogg</sound>
@@ -90,7 +90,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or
<sound event="hurt">monsters/crocotree/hurt2.ogg</sound>
<sound event="hurt">monsters/crocotree/hurt3.ogg</sound>
</monster>
- <monster id="9" name="Plushroom Field" targetCursor="large" sortOffsetY="31">
+ <monster id="9" name="Plushroom Field" targetCursor="large" sortOffsetY="70">
<sprite>monsters/plushroom.xml</sprite>
<sound event="die">monsters/plushroom/die1.ogg</sound>
<sound event="die">monsters/plushroom/die2.ogg</sound>