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Diffstat (limited to 'graphics')
-rw-r--r--graphics/items/equipment/chest/warlordplate.pngbin0 -> 1879 bytes
-rw-r--r--graphics/items/equipment/feet/cottonboots.pngbin0 -> 348 bytes
-rw-r--r--graphics/items/equipment/feet/warlordboots.pngbin0 -> 1014 bytes
-rw-r--r--graphics/items/equipment/hands/cottongloves.pngbin0 -> 578 bytes
-rw-r--r--graphics/items/equipment/hands/leathergloves.pngbin0 -> 692 bytes
-rw-r--r--graphics/items/equipment/head/axehat.pngbin0 -> 694 bytes
-rw-r--r--graphics/items/equipment/head/beaniecopter.pngbin0 -> 699 bytes
-rw-r--r--graphics/items/equipment/head/bowlerhat.pngbin0 -> 643 bytes
-rw-r--r--graphics/items/equipment/head/candlehelmet.pngbin0 -> 1436 bytes
-rw-r--r--graphics/items/equipment/head/fairyhat.pngbin0 -> 559 bytes
-rw-r--r--graphics/items/equipment/head/infantryhelmet.pngbin0 -> 1034 bytes
-rw-r--r--graphics/items/equipment/head/pinkiehat.pngbin0 -> 339 bytes
-rw-r--r--graphics/items/equipment/head/tophat.pngbin0 -> 667 bytes
-rw-r--r--graphics/items/equipment/head/warlordhelmet.pngbin0 -> 1326 bytes
-rw-r--r--graphics/items/equipment/legs/cottonskirt.pngbin0 -> 1361 bytes
-rw-r--r--graphics/items/equipment/legs/jeanschaps.pngbin0 -> 1282 bytes
-rw-r--r--graphics/items/equipment/legs/leathertrousers.pngbin0 -> 544 bytes
-rw-r--r--graphics/items/equipment/legs/silkpants.pngbin0 -> 620 bytes
-rw-r--r--graphics/items/equipment/shields/steelshield.pngbin0 -> 1715 bytes
-rw-r--r--graphics/items/equipment/shields/woodenshield.pngbin0 -> 756 bytes
-rw-r--r--graphics/items/equipment/weapons/dagger.pngbin0 -> 314 bytes
-rw-r--r--graphics/items/equipment/weapons/setzer.pngbin0 -> 973 bytes
-rw-r--r--graphics/items/equipment/weapons/shortbow.pngbin0 -> 233 bytes
-rw-r--r--graphics/sprites/equipment/chest/warlordplate-female.pngbin0 -> 32165 bytes
-rw-r--r--graphics/sprites/equipment/chest/warlordplate-female.xml11
-rw-r--r--graphics/sprites/equipment/chest/warlordplate-male.pngbin0 -> 33120 bytes
-rw-r--r--graphics/sprites/equipment/chest/warlordplate-male.xml11
-rw-r--r--graphics/sprites/equipment/hands/cottongloves-female.pngbin0 -> 9626 bytes
-rw-r--r--graphics/sprites/equipment/hands/cottongloves-female.xml11
-rw-r--r--graphics/sprites/equipment/hands/cottongloves-male.pngbin0 -> 9774 bytes
-rw-r--r--graphics/sprites/equipment/hands/cottongloves-male.xml11
-rw-r--r--graphics/sprites/equipment/head/axehat.pngbin0 -> 1137 bytes
-rw-r--r--graphics/sprites/equipment/head/axehat.xml12
-rw-r--r--graphics/sprites/equipment/head/beaniecopter.pngbin0 -> 4058 bytes
-rw-r--r--graphics/sprites/equipment/head/beaniecopter.xml381
-rw-r--r--graphics/sprites/equipment/head/bowlerhat.pngbin0 -> 1601 bytes
-rw-r--r--graphics/sprites/equipment/head/bowlerhat.xml12
-rw-r--r--graphics/sprites/equipment/head/candlehelmet.pngbin0 -> 13252 bytes
-rw-r--r--graphics/sprites/equipment/head/candlehelmet.xml298
-rw-r--r--graphics/sprites/equipment/head/fairyhat.pngbin0 -> 2242 bytes
-rw-r--r--graphics/sprites/equipment/head/fairyhat.xml12
-rw-r--r--graphics/sprites/equipment/head/headmodel-male.pngbin0 -> 3847 bytes
-rw-r--r--graphics/sprites/equipment/head/headmodel-male.xml189
-rw-r--r--graphics/sprites/equipment/head/infantryhelmet.pngbin0 -> 4894 bytes
-rw-r--r--graphics/sprites/equipment/head/infantryhelmet.xml12
-rw-r--r--graphics/sprites/equipment/head/pinkiehat.pngbin0 -> 1051 bytes
-rw-r--r--graphics/sprites/equipment/head/pinkiehat.xml12
-rw-r--r--graphics/sprites/equipment/head/purplemodel.pngbin0 -> 635 bytes
-rw-r--r--graphics/sprites/equipment/head/purplemodel.xml189
-rw-r--r--graphics/sprites/equipment/head/tophat.pngbin0 -> 1777 bytes
-rw-r--r--graphics/sprites/equipment/head/tophat.xml12
-rw-r--r--graphics/sprites/equipment/head/warlordhelmet.pngbin0 -> 5921 bytes
-rw-r--r--graphics/sprites/equipment/head/warlordhelmet.xml12
-rw-r--r--graphics/sprites/equipment/legs/cottonskirt-female.pngbin0 -> 28268 bytes
-rw-r--r--graphics/sprites/equipment/legs/cottonskirt-female.xml11
-rw-r--r--graphics/sprites/equipment/legs/cottonskirt-male.pngbin0 -> 28914 bytes
-rw-r--r--graphics/sprites/equipment/legs/cottonskirt-male.xml11
-rw-r--r--graphics/sprites/equipment/legs/jeanschaps-female.pngbin0 -> 46602 bytes
-rw-r--r--graphics/sprites/equipment/legs/jeanschaps-female.xml10
-rw-r--r--graphics/sprites/equipment/legs/jeanschaps-male.pngbin0 -> 50019 bytes
-rw-r--r--graphics/sprites/equipment/legs/jeanschaps-male.xml11
-rw-r--r--graphics/sprites/equipment/legs/silkpants-female.pngbin0 -> 16658 bytes
-rw-r--r--graphics/sprites/equipment/legs/silkpants-female.xml11
-rw-r--r--graphics/sprites/equipment/legs/silkpants-male.pngbin0 -> 16229 bytes
-rw-r--r--graphics/sprites/equipment/legs/silkpants-male.xml11
65 files changed, 1250 insertions, 0 deletions
diff --git a/graphics/items/equipment/chest/warlordplate.png b/graphics/items/equipment/chest/warlordplate.png
new file mode 100644
index 00000000..c8b46526
--- /dev/null
+++ b/graphics/items/equipment/chest/warlordplate.png
Binary files differ
diff --git a/graphics/items/equipment/feet/cottonboots.png b/graphics/items/equipment/feet/cottonboots.png
new file mode 100644
index 00000000..e2d6f8a9
--- /dev/null
+++ b/graphics/items/equipment/feet/cottonboots.png
Binary files differ
diff --git a/graphics/items/equipment/feet/warlordboots.png b/graphics/items/equipment/feet/warlordboots.png
new file mode 100644
index 00000000..41139b65
--- /dev/null
+++ b/graphics/items/equipment/feet/warlordboots.png
Binary files differ
diff --git a/graphics/items/equipment/hands/cottongloves.png b/graphics/items/equipment/hands/cottongloves.png
new file mode 100644
index 00000000..7a785530
--- /dev/null
+++ b/graphics/items/equipment/hands/cottongloves.png
Binary files differ
diff --git a/graphics/items/equipment/hands/leathergloves.png b/graphics/items/equipment/hands/leathergloves.png
new file mode 100644
index 00000000..3d44c4ae
--- /dev/null
+++ b/graphics/items/equipment/hands/leathergloves.png
Binary files differ
diff --git a/graphics/items/equipment/head/axehat.png b/graphics/items/equipment/head/axehat.png
new file mode 100644
index 00000000..edb7a437
--- /dev/null
+++ b/graphics/items/equipment/head/axehat.png
Binary files differ
diff --git a/graphics/items/equipment/head/beaniecopter.png b/graphics/items/equipment/head/beaniecopter.png
new file mode 100644
index 00000000..135fc286
--- /dev/null
+++ b/graphics/items/equipment/head/beaniecopter.png
Binary files differ
diff --git a/graphics/items/equipment/head/bowlerhat.png b/graphics/items/equipment/head/bowlerhat.png
new file mode 100644
index 00000000..151e7765
--- /dev/null
+++ b/graphics/items/equipment/head/bowlerhat.png
Binary files differ
diff --git a/graphics/items/equipment/head/candlehelmet.png b/graphics/items/equipment/head/candlehelmet.png
new file mode 100644
index 00000000..dcde3f7c
--- /dev/null
+++ b/graphics/items/equipment/head/candlehelmet.png
Binary files differ
diff --git a/graphics/items/equipment/head/fairyhat.png b/graphics/items/equipment/head/fairyhat.png
new file mode 100644
index 00000000..b2087bb8
--- /dev/null
+++ b/graphics/items/equipment/head/fairyhat.png
Binary files differ
diff --git a/graphics/items/equipment/head/infantryhelmet.png b/graphics/items/equipment/head/infantryhelmet.png
new file mode 100644
index 00000000..1fa1f476
--- /dev/null
+++ b/graphics/items/equipment/head/infantryhelmet.png
Binary files differ
diff --git a/graphics/items/equipment/head/pinkiehat.png b/graphics/items/equipment/head/pinkiehat.png
new file mode 100644
index 00000000..225a5a17
--- /dev/null
+++ b/graphics/items/equipment/head/pinkiehat.png
Binary files differ
diff --git a/graphics/items/equipment/head/tophat.png b/graphics/items/equipment/head/tophat.png
new file mode 100644
index 00000000..b8210866
--- /dev/null
+++ b/graphics/items/equipment/head/tophat.png
Binary files differ
diff --git a/graphics/items/equipment/head/warlordhelmet.png b/graphics/items/equipment/head/warlordhelmet.png
new file mode 100644
index 00000000..e0e01d18
--- /dev/null
+++ b/graphics/items/equipment/head/warlordhelmet.png
Binary files differ
diff --git a/graphics/items/equipment/legs/cottonskirt.png b/graphics/items/equipment/legs/cottonskirt.png
new file mode 100644
index 00000000..897d1b37
--- /dev/null
+++ b/graphics/items/equipment/legs/cottonskirt.png
Binary files differ
diff --git a/graphics/items/equipment/legs/jeanschaps.png b/graphics/items/equipment/legs/jeanschaps.png
new file mode 100644
index 00000000..71590e0f
--- /dev/null
+++ b/graphics/items/equipment/legs/jeanschaps.png
Binary files differ
diff --git a/graphics/items/equipment/legs/leathertrousers.png b/graphics/items/equipment/legs/leathertrousers.png
new file mode 100644
index 00000000..2eaf29e8
--- /dev/null
+++ b/graphics/items/equipment/legs/leathertrousers.png
Binary files differ
diff --git a/graphics/items/equipment/legs/silkpants.png b/graphics/items/equipment/legs/silkpants.png
new file mode 100644
index 00000000..96e80660
--- /dev/null
+++ b/graphics/items/equipment/legs/silkpants.png
Binary files differ
diff --git a/graphics/items/equipment/shields/steelshield.png b/graphics/items/equipment/shields/steelshield.png
new file mode 100644
index 00000000..4fa7f6a8
--- /dev/null
+++ b/graphics/items/equipment/shields/steelshield.png
Binary files differ
diff --git a/graphics/items/equipment/shields/woodenshield.png b/graphics/items/equipment/shields/woodenshield.png
new file mode 100644
index 00000000..42df0184
--- /dev/null
+++ b/graphics/items/equipment/shields/woodenshield.png
Binary files differ
diff --git a/graphics/items/equipment/weapons/dagger.png b/graphics/items/equipment/weapons/dagger.png
new file mode 100644
index 00000000..fd697b66
--- /dev/null
+++ b/graphics/items/equipment/weapons/dagger.png
Binary files differ
diff --git a/graphics/items/equipment/weapons/setzer.png b/graphics/items/equipment/weapons/setzer.png
new file mode 100644
index 00000000..63c4c5cf
--- /dev/null
+++ b/graphics/items/equipment/weapons/setzer.png
Binary files differ
diff --git a/graphics/items/equipment/weapons/shortbow.png b/graphics/items/equipment/weapons/shortbow.png
new file mode 100644
index 00000000..a87a8871
--- /dev/null
+++ b/graphics/items/equipment/weapons/shortbow.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/warlordplate-female.png b/graphics/sprites/equipment/chest/warlordplate-female.png
new file mode 100644
index 00000000..e769f3a6
--- /dev/null
+++ b/graphics/sprites/equipment/chest/warlordplate-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/warlordplate-female.xml b/graphics/sprites/equipment/chest/warlordplate-female.xml
new file mode 100644
index 00000000..a4a85648
--- /dev/null
+++ b/graphics/sprites/equipment/chest/warlordplate-female.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+-->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/warlordplate-female.png|W"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/warlordplate-male.png b/graphics/sprites/equipment/chest/warlordplate-male.png
new file mode 100644
index 00000000..c21499ac
--- /dev/null
+++ b/graphics/sprites/equipment/chest/warlordplate-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/warlordplate-male.xml b/graphics/sprites/equipment/chest/warlordplate-male.xml
new file mode 100644
index 00000000..dd46cf2e
--- /dev/null
+++ b/graphics/sprites/equipment/chest/warlordplate-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/warlordplate-male.png|W"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/hands/cottongloves-female.png b/graphics/sprites/equipment/hands/cottongloves-female.png
new file mode 100644
index 00000000..af222a0e
--- /dev/null
+++ b/graphics/sprites/equipment/hands/cottongloves-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/cottongloves-female.xml b/graphics/sprites/equipment/hands/cottongloves-female.xml
new file mode 100644
index 00000000..41ecacc5
--- /dev/null
+++ b/graphics/sprites/equipment/hands/cottongloves-female.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/hands/cottongloves-female.png|W"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/hands/cottongloves-male.png b/graphics/sprites/equipment/hands/cottongloves-male.png
new file mode 100644
index 00000000..3dc86098
--- /dev/null
+++ b/graphics/sprites/equipment/hands/cottongloves-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/hands/cottongloves-male.xml b/graphics/sprites/equipment/hands/cottongloves-male.xml
new file mode 100644
index 00000000..f05caced
--- /dev/null
+++ b/graphics/sprites/equipment/hands/cottongloves-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/hands/cottongloves-male.png|W"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite> \ No newline at end of file
diff --git a/graphics/sprites/equipment/head/axehat.png b/graphics/sprites/equipment/head/axehat.png
new file mode 100644
index 00000000..f67b90a1
--- /dev/null
+++ b/graphics/sprites/equipment/head/axehat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/axehat.xml b/graphics/sprites/equipment/head/axehat.xml
new file mode 100644
index 00000000..ff9bcaf3
--- /dev/null
+++ b/graphics/sprites/equipment/head/axehat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/axehat.png"
+ width="22"
+ height="22"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/beaniecopter.png b/graphics/sprites/equipment/head/beaniecopter.png
new file mode 100644
index 00000000..aef9505e
--- /dev/null
+++ b/graphics/sprites/equipment/head/beaniecopter.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/beaniecopter.xml b/graphics/sprites/equipment/head/beaniecopter.xml
new file mode 100644
index 00000000..62a4dc83
--- /dev/null
+++ b/graphics/sprites/equipment/head/beaniecopter.xml
@@ -0,0 +1,381 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/beaniecopter.png" width="30" height="30" offsetY="-44"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" delay="56"/>
+ <frame index="1" offsetX="-1" delay="56"/>
+ <frame index="2" offsetX="-1" delay="56"/>
+ <frame index="3" offsetX="-1" delay="57"/>
+ <frame index="0" offsetX="-1" delay="55"/>
+ <frame index="1" offsetX="-1" delay="56"/>
+ <frame index="2" offsetX="-1" delay="56"/>
+ <frame index="3" offsetX="-1" delay="58"/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetY="-1" delay="56"/>
+ <frame index="5" offsetY="-1" delay="56"/>
+ <frame index="6" offsetY="-1" delay="56"/>
+ <frame index="7" offsetY="-1" delay="56"/>
+ <frame index="4" offsetY="-1" delay="56"/>
+ <frame index="5" offsetY="-1" delay="56"/>
+ <frame index="6" offsetY="-1" delay="56"/>
+ <frame index="7" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="10" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-1" delay="57"/>
+ <frame index="8" offsetX="-2" offsetY="-1" delay="55"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="10" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetY="-1" delay="56"/>
+ <frame index="13" offsetY="-1" delay="56"/>
+ <frame index="14" offsetY="-1" delay="56"/>
+ <frame index="15" offsetY="-1" delay="56"/>
+ <frame index="12" offsetY="-1" delay="56"/>
+ <frame index="13" offsetY="-1" delay="56"/>
+ <frame index="14" offsetY="-1" delay="56"/>
+ <frame index="15" offsetY="-1" delay="56"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" delay="56"/>
+ <frame index="1" offsetX="-1" delay="19"/>
+ <frame index="1" offsetX="-1" offsetY="-1" delay="37"/>
+ <frame index="2" offsetX="-1" offsetY="-1" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="-1" delay="57"/>
+ <frame index="0" offsetX="-1" delay="55"/>
+ <frame index="1" offsetX="-1" delay="20"/>
+ <frame index="1" offsetX="-1" offsetY="-1" delay="36"/>
+ <frame index="2" offsetX="-1" offsetY="-1" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="-1" offsetY="-1" delay="56"/>
+ <frame index="5" offsetX="-1" offsetY="-1" delay="19"/>
+ <frame index="5" offsetX="-1" delay="37"/>
+ <frame index="6" offsetX="-1" delay="38"/>
+ <frame index="6" offsetX="-1" offsetY="-1" delay="18"/>
+ <frame index="7" offsetX="-1" offsetY="-1" delay="57"/>
+ <frame index="4" offsetX="-1" offsetY="-1" delay="55"/>
+ <frame index="5" offsetX="-1" offsetY="-1" delay="20"/>
+ <frame index="5" offsetX="-1" delay="36"/>
+ <frame index="6" offsetX="-1" delay="39"/>
+ <frame index="6" offsetX="-1" offsetY="-1" delay="17"/>
+ <frame index="7" offsetX="-1" offsetY="-1" delay="58"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-2" offsetY="-1" delay="56"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="19"/>
+ <frame index="9" offsetX="-2" offsetY="-2" delay="37"/>
+ <frame index="10" offsetX="-2" offsetY="-2" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-2" delay="57"/>
+ <frame index="8" offsetX="-2" offsetY="-1" delay="55"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="20"/>
+ <frame index="9" offsetX="-2" offsetY="-2" delay="36"/>
+ <frame index="10" offsetX="-2" offsetY="-2" delay="56"/>
+ <frame index="11" offsetX="-2" offsetY="-2" delay="58"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetY="-1" delay="56"/>
+ <frame index="13" offsetY="-1" delay="19"/>
+ <frame index="13" delay="37"/>
+ <frame index="14" delay="38"/>
+ <frame index="14" offsetY="-1" delay="18"/>
+ <frame index="15" offsetY="-1" delay="57"/>
+ <frame index="12" offsetY="-1" delay="55"/>
+ <frame index="13" offsetY="-1" delay="20"/>
+ <frame index="13" delay="36"/>
+ <frame index="14" delay="39"/>
+ <frame index="14" offsetY="-1" delay="17"/>
+ <frame index="15" offsetY="-1" delay="56"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="3" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="2" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="5" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="6" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="3" offsetY="-3" delay="75"/>
+ <frame index="5" offsetX="3" offsetY="-4" delay="75"/>
+ <frame index="6" offsetX="-1" offsetY="-1" delay="75"/>
+ <frame index="7" offsetX="-2" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" delay="75"/>
+ <frame index="9" offsetX="-3" delay="75"/>
+ <frame index="10" offsetX="-3" delay="75"/>
+ <frame index="11" offsetX="-3" offsetY="2" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-2" offsetY="-2" delay="75"/>
+ <frame index="13" offsetX="-2" offsetY="-3" delay="75"/>
+ <frame index="14" offsetX="1" offsetY="1" delay="75"/>
+ <frame index="15" offsetX="2" offsetY="2" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="1" delay="94"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="94"/>
+ <frame index="2" offsetX="-1" offsetY="1" delay="37"/>
+ <frame index="2" offsetX="-1" offsetY="2" delay="57"/>
+ <frame index="3" offsetX="-1" offsetY="2" delay="18"/>
+ <frame index="3" offsetX="-1" offsetY="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="2" offsetY="-1" delay="94"/>
+ <frame index="5" offsetX="2" offsetY="-1" delay="94"/>
+ <frame index="6" offsetX="2" offsetY="-1" delay="37"/>
+ <frame index="6" offsetX="4" offsetY="-2" delay="57"/>
+ <frame index="7" offsetX="4" offsetY="-2" delay="93"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-2" offsetY="-1" delay="94"/>
+ <frame index="9" offsetX="-2" offsetY="-1" delay="94"/>
+ <frame index="10" offsetX="-2" offsetY="-1" delay="37"/>
+ <frame index="10" offsetX="-3" delay="57"/>
+ <frame index="11" offsetX="-3" delay="18"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-5" offsetY="-1" delay="94"/>
+ <frame index="13" offsetX="-5" offsetY="-1" delay="94"/>
+ <frame index="14" offsetX="-5" offsetY="-1" delay="37"/>
+ <frame index="14" offsetX="-7" offsetY="-2" delay="57"/>
+ <frame index="15" offsetX="-7" offsetY="-2" delay="93"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="1" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="2" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="12" delay="57"/>
+ <frame index="0" offsetX="-1" offsetY="12" delay="55"/>
+ <frame index="1" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="2" offsetX="-1" offsetY="12" delay="56"/>
+ <frame index="3" offsetX="-1" offsetY="12" delay="58"/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="5" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="6" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="7" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="4" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="5" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="6" offsetX="4" offsetY="8" delay="56"/>
+ <frame index="7" offsetX="4" offsetY="8" delay="58"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="9" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="10" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="11" offsetX="-1" offsetY="8" delay="57"/>
+ <frame index="8" offsetX="-1" offsetY="8" delay="55"/>
+ <frame index="9" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="10" offsetX="-1" offsetY="8" delay="56"/>
+ <frame index="11" offsetX="-1" offsetY="8" delay="58"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="13" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="14" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="15" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="12" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="13" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="14" offsetX="-6" offsetY="8" delay="56"/>
+ <frame index="15" offsetX="-6" offsetY="8" delay="56"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="16" offsetX="32" offsetY="30"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="1" delay="70"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="70"/>
+ <frame index="2" offsetX="-1" offsetY="5" delay="70"/>
+ <frame index="3" offsetX="-1" offsetY="5" delay="70"/>
+ <frame index="0" offsetX="-1" offsetY="0" delay="70"/>
+ <frame index="1" offsetX="-1" offsetY="0" delay="70"/>
+ <frame index="2" offsetX="-1" offsetY="5" delay="70"/>
+ <frame index="3" offsetX="-1" offsetY="5" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="0" offsetY="0" delay="70"/>
+ <frame index="5" offsetX="0" offsetY="0" delay="70"/>
+ <frame index="6" offsetX="3" offsetY="-3" delay="70"/>
+ <frame index="7" offsetX="3" offsetY="-3" delay="70"/>
+ <frame index="4" offsetX="5" offsetY="-3" delay="70"/>
+ <frame index="5" offsetX="5" offsetY="-3" delay="70"/>
+ <frame index="6" offsetX="-2" offsetY="1" delay="70"/>
+ <frame index="7" offsetX="-2" offsetY="1" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="8" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="9" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="10" offsetX="-2" offsetY="-2" delay="70"/>
+ <frame index="11" offsetX="-2" offsetY="-2" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="2" offsetY="0" delay="70"/>
+ <frame index="13" offsetX="2" offsetY="0" delay="70"/>
+ <frame index="14" offsetX="-1" offsetY="-3" delay="70"/>
+ <frame index="15" offsetX="-1" offsetY="-3" delay="70"/>
+ <frame index="12" offsetX="-3" offsetY="-3" delay="70"/>
+ <frame index="13" offsetX="-3" offsetY="-3" delay="70"/>
+ <frame index="14" offsetX="2" offsetY="1" delay="70"/>
+ <frame index="15" offsetX="2" offsetY="1" delay="70"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="2" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="1" delay="100"/>
+ <frame index="2" offsetX="-1" offsetY="4" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="5" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="1" offsetY="-2" delay="100"/>
+ <frame index="5" offsetX="1" offsetY="-3" delay="100"/>
+ <frame index="6" offsetX="-2" offsetY="0" delay="100"/>
+ <frame index="7" offsetX="-4" offsetY="1" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" offsetY="-1" delay="100"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="100"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="100"/>
+ <frame index="11" offsetX="-3" offsetY="1" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-3" offsetY="-2" delay="100"/>
+ <frame index="13" offsetX="-3" offsetY="-3" delay="100"/>
+ <frame index="14" offsetX="0" offsetY="0" delay="100"/>
+ <frame index="15" offsetX="1" offsetY="1" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-1" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-1" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-1" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="-1" delay="75"/>
+ <frame index="0" offsetX="-2" offsetY="-2" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-2" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="5" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY="5" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="5" offsetY="-2" delay="75"/>
+ <frame index="5" offsetX="5" offsetY="-2" delay="75"/>
+ <frame index="6" offsetX="6" offsetY="-3" delay="75"/>
+ <frame index="7" offsetX="6" offsetY="-3" delay="75"/>
+ <frame index="4" offsetX="2" offsetY="-4" delay="75"/>
+ <frame index="5" offsetX="2" offsetY="-4" delay="75"/>
+ <frame index="6" offsetX="-1" offsetY="1" delay="75"/>
+ <frame index="7" offsetX="-1" offsetY="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="8" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="75"/>
+ <frame index="10" offsetX="-4" offsetY="-4" delay="75"/>
+ <frame index="11" offsetX="-4" offsetY="-4" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-3" offsetY="-2" delay="75"/>
+ <frame index="13" offsetX="-3" offsetY="-2" delay="75"/>
+ <frame index="14" offsetX="-4" offsetY="-3" delay="75"/>
+ <frame index="15" offsetX="-4" offsetY="-3" delay="75"/>
+ <frame index="12" offsetX="1" offsetY="-4" delay="75"/>
+ <frame index="13" offsetX="1" offsetY="-4" delay="75"/>
+ <frame index="14" offsetX="3" offsetY="1" delay="75"/>
+ <frame index="15" offsetX="3" offsetY="1" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="2" delay="70"/>
+ <frame index="1" offsetX="-1" offsetY="2" delay="70"/>
+ <frame index="2" offsetX="-2" offsetY="1" delay="70"/>
+ <frame index="3" offsetX="-2" offsetY="1" delay="70"/>
+ <frame index="0" offsetX="-1" offsetY="-1" delay="70"/>
+ <frame index="1" offsetX="-1" offsetY="-1" delay="70"/>
+ <frame index="2" offsetX="-1" offsetY="4" delay="70"/>
+ <frame index="3" offsetX="-1" offsetY="4" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="4" offsetX="4" offsetY="-4" delay="70"/>
+ <frame index="5" offsetX="4" offsetY="-4" delay="70"/>
+ <frame index="6" offsetX="4" offsetY="-3" delay="70"/>
+ <frame index="7" offsetX="4" offsetY="-3" delay="70"/>
+ <frame index="4" offsetX="5" offsetY="-4" delay="70"/>
+ <frame index="5" offsetX="5" offsetY="-4" delay="70"/>
+ <frame index="6" offsetX="-1" offsetY="0" delay="70"/>
+ <frame index="7" offsetX="-1" offsetY="0" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="9" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="10" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="11" offsetX="-3" offsetY="-1" delay="70"/>
+ <frame index="8" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="9" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="10" offsetX="-3" offsetY="1" delay="70"/>
+ <frame index="11" offsetX="-3" offsetY="1" delay="70"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX="-2" offsetY="-4" delay="70"/>
+ <frame index="13" offsetX="-2" offsetY="-4" delay="70"/>
+ <frame index="14" offsetX="-2" offsetY="-3" delay="70"/>
+ <frame index="15" offsetX="-2" offsetY="-3" delay="70"/>
+ <frame index="12" offsetX="-1" offsetY="-4" delay="70"/>
+ <frame index="13" offsetX="-1" offsetY="-4" delay="70"/>
+ <frame index="14" offsetX="3" offsetY="-2" delay="70"/>
+ <frame index="15" offsetX="3" offsetY="-2" delay="70"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/bowlerhat.png b/graphics/sprites/equipment/head/bowlerhat.png
new file mode 100644
index 00000000..bd8b47eb
--- /dev/null
+++ b/graphics/sprites/equipment/head/bowlerhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/bowlerhat.xml b/graphics/sprites/equipment/head/bowlerhat.xml
new file mode 100644
index 00000000..2124aafe
--- /dev/null
+++ b/graphics/sprites/equipment/head/bowlerhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/bowlerhat.png|W"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/candlehelmet.png b/graphics/sprites/equipment/head/candlehelmet.png
new file mode 100644
index 00000000..74b9b43b
--- /dev/null
+++ b/graphics/sprites/equipment/head/candlehelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/candlehelmet.xml b/graphics/sprites/equipment/head/candlehelmet.xml
new file mode 100644
index 00000000..9d676b03
--- /dev/null
+++ b/graphics/sprites/equipment/head/candlehelmet.xml
@@ -0,0 +1,298 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/candlehelmet.png" width="25" height="44"/>
+ <imageset name="base_dead" src="graphics/sprites/equipment/head/candlehelmet.png" width="50" height="44"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="5" offsetX="-1" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="7" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="8" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="9" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="10" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="11" offsetX="-2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="13" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="14" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="15" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="16" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="17" offsetX="-2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="19" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="20" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="21" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="22" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="23" offsetX="1" offsetY="-40" delay="75"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="5" offsetX="-1" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="7" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="8" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="9" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="10" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="11" offsetX="-2" offsetY="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="13" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="14" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="15" offsetX="-2" offsetY="-38" delay="75"/>
+ <frame index="16" offsetX="-2" offsetY="-39" delay="75"/>
+ <frame index="17" offsetX="-2" offsetY="-39" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="19" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="20" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="21" offsetX="1" offsetY="-40" delay="75"/>
+ <frame index="22" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="23" offsetX="1" offsetY="-40" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-35" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-39" delay="75"/>
+ <frame index="7" offsetX="2" offsetY="-40" delay="75"/>
+ <frame index="8" offsetX="-2" offsetY="-37" delay="75"/>
+ <frame index="9" offsetX="-3" offsetY="-36" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-3" offsetY="-38" delay="75"/>
+ <frame index="13" offsetX="-3" offsetY="-38" delay="75"/>
+ <frame index="14" offsetX="-3" offsetY="-38" delay="75"/>
+ <frame index="15" offsetX="-3" offsetY="-35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-2" offsetY="-41" delay="75"/>
+ <frame index="19" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="20" offsetX="1" offsetY="-39" delay="75"/>
+ <frame index="21" offsetX="2" offsetY="-38" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-39" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="7" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="8" offsetX="3" offsetY="-41" delay="75"/>
+ <frame index="9" offsetX="5" offsetY="-42" delay="75"/>
+ <frame index="10" offsetX="5" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="13" offsetX="-2" offsetY="-42" delay="75"/>
+ <frame index="14" offsetX="-3" offsetY="-42" delay="75"/>
+ <frame index="15" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="16" offsetX="-3" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="19" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="20" offsetX="-3" offsetY="-41" delay="75"/>
+ <frame index="21" offsetX="-5" offsetY="-42" delay="75"/>
+ <frame index="22" offsetX="-5" offsetY="-42" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="4" offsetX="-1" offsetY="-27" delay="75"/>
+ <frame index="5" offsetX="-1" offsetY="-27" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-30" delay="75"/>
+ <frame index="7" offsetX="2" offsetY="-30" delay="75"/>
+ <frame index="8" offsetX="2" offsetY="-30" delay="75"/>
+ <frame index="9" offsetX="2" offsetY="-30" delay="75"/>
+ <frame index="10" offsetX="2" offsetY="-30" delay="75"/>
+ <frame index="11" offsetX="2" offsetY="-30" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="13" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="14" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="15" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="16" offsetX="-1" offsetY="-30" delay="75"/>
+ <frame index="17" offsetX="-1" offsetY="-30" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-5" offsetY="-30" delay="75"/>
+ <frame index="19" offsetX="-5" offsetY="-30" delay="75"/>
+ <frame index="20" offsetX="-5" offsetY="-30" delay="75"/>
+ <frame index="21" offsetX="-5" offsetY="-30" delay="75"/>
+ <frame index="22" offsetX="-5" offsetY="-30" delay="75"/>
+ <frame index="23" offsetX="-5" offsetY="-30" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base_dead">
+ <animation direction="default">
+ <frame index="12" offsetX="40" offsetY="-7" delay="140"/>
+ <frame index="13" offsetX="40" offsetY="-7" delay="140"/>
+ <frame index="14" offsetX="40" offsetY="-7" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-34" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-39" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="-2" offsetY="-37" delay="140"/>
+ <frame index="7" offsetX="1" offsetY="-40" delay="140"/>
+ <frame index="8" offsetX="3" offsetY="-40" delay="140"/>
+ <frame index="9" offsetX="-4" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="13" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="14" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="15" offsetX="-2" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="19" offsetX="0" offsetY="-42" delay="140"/>
+ <frame index="20" offsetX="-2" offsetY="-42" delay="140"/>
+ <frame index="21" offsetX="3" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-38" delay="100"/>
+ <frame index="2" offsetX="-1" offsetY="-35" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-34" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-39" delay="100"/>
+ <frame index="7" offsetX="2" offsetY="-40" delay="100"/>
+ <frame index="8" offsetX="-2" offsetY="-37" delay="100"/>
+ <frame index="9" offsetX="-3" offsetY="-36" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-3" offsetY="-38" delay="100"/>
+ <frame index="13" offsetX="-3" offsetY="-38" delay="100"/>
+ <frame index="14" offsetX="-3" offsetY="-38" delay="100"/>
+ <frame index="15" offsetX="-3" offsetY="-35" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-2" offsetY="-41" delay="100"/>
+ <frame index="19" offsetX="-2" offsetY="-42" delay="100"/>
+ <frame index="20" offsetX="1" offsetY="-39" delay="100"/>
+ <frame index="21" offsetX="2" offsetY="-38" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-39" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-40" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-34" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="3" offsetY="-39" delay="140"/>
+ <frame index="7" offsetX="4" offsetY="-40" delay="140"/>
+ <frame index="8" offsetX="-1" offsetY="-41" delay="140"/>
+ <frame index="9" offsetX="-3" offsetY="-36" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="13" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="14" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="15" offsetX="-4" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-2" offsetY="-41" delay="140"/>
+ <frame index="19" offsetX="-3" offsetY="-42" delay="140"/>
+ <frame index="20" offsetX="2" offsetY="-43" delay="140"/>
+ <frame index="21" offsetX="4" offsetY="-38" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-36" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-38" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-40" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="7" offsetX="2" offsetY="-40" delay="140"/>
+ <frame index="8" offsetX="2" offsetY="-41" delay="140"/>
+ <frame index="9" offsetX="-3" offsetY="-37" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="13" offsetX="-3" offsetY="-38" delay="140"/>
+ <frame index="14" offsetX="-3" offsetY="-36" delay="140"/>
+ <frame index="15" offsetX="-3" offsetY="-35" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" offsetX="-1" offsetY="-43" delay="140"/>
+ <frame index="19" offsetX="-1" offsetY="-42" delay="140"/>
+ <frame index="20" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="21" offsetX="4" offsetY="-39" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/fairyhat.png b/graphics/sprites/equipment/head/fairyhat.png
new file mode 100644
index 00000000..3e774624
--- /dev/null
+++ b/graphics/sprites/equipment/head/fairyhat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/fairyhat.xml b/graphics/sprites/equipment/head/fairyhat.xml
new file mode 100644
index 00000000..8c97f9f2
--- /dev/null
+++ b/graphics/sprites/equipment/head/fairyhat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/fairyhat.png|W"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/headmodel-male.png b/graphics/sprites/equipment/head/headmodel-male.png
new file mode 100644
index 00000000..90aeb983
--- /dev/null
+++ b/graphics/sprites/equipment/head/headmodel-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/headmodel-male.xml b/graphics/sprites/equipment/head/headmodel-male.xml
new file mode 100644
index 00000000..dbb6bb76
--- /dev/null
+++ b/graphics/sprites/equipment/head/headmodel-male.xml
@@ -0,0 +1,189 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/headmodel-male.png"
+ width="32"
+ height="64"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-26"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="160"/>
+ <frame index="0" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="160"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="160"/>
+ <frame index="1" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="160"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="160"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-26" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-25" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-26" delay="160"/>
+ <frame index="3" offsetX="1" offsetY="-25" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-26" delay="80"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-24" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-21" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-27" delay="80"/>
+ <frame index="1" offsetX="3" offsetY="-28" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-24" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-26" delay="240"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-27" delay="80"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="80"/>
+ <frame index="3" offsetY="-25" delay="80"/>
+ <frame index="3" offsetY="-24" delay="80"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25" delay="240"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-26" delay="240"/>
+ <frame index="1" offsetX="4" offsetY="-27" delay="160"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-26" delay="160"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-26" delay="240"/>
+ <frame index="3" offsetX="-5" offsetY="-27" delay="160"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="sittop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="standride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="spawnride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="ride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="13" offsetY="8"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/infantryhelmet.png b/graphics/sprites/equipment/head/infantryhelmet.png
new file mode 100644
index 00000000..ea45233b
--- /dev/null
+++ b/graphics/sprites/equipment/head/infantryhelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/infantryhelmet.xml b/graphics/sprites/equipment/head/infantryhelmet.xml
new file mode 100644
index 00000000..ff4fdcfd
--- /dev/null
+++ b/graphics/sprites/equipment/head/infantryhelmet.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/infantryhelmet.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/pinkiehat.png b/graphics/sprites/equipment/head/pinkiehat.png
new file mode 100644
index 00000000..556fe28f
--- /dev/null
+++ b/graphics/sprites/equipment/head/pinkiehat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/pinkiehat.xml b/graphics/sprites/equipment/head/pinkiehat.xml
new file mode 100644
index 00000000..2d163014
--- /dev/null
+++ b/graphics/sprites/equipment/head/pinkiehat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/pinkiehat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/purplemodel.png b/graphics/sprites/equipment/head/purplemodel.png
new file mode 100644
index 00000000..42d1b660
--- /dev/null
+++ b/graphics/sprites/equipment/head/purplemodel.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/purplemodel.xml b/graphics/sprites/equipment/head/purplemodel.xml
new file mode 100644
index 00000000..c4f8e021
--- /dev/null
+++ b/graphics/sprites/equipment/head/purplemodel.xml
@@ -0,0 +1,189 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/purplemodel.png"
+ width="32"
+ height="64"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-26"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-26"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="160"/>
+ <frame index="0" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-26" delay="160"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="160"/>
+ <frame index="1" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-26" delay="80"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="160"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="80"/>
+ <frame index="2" offsetX="-1" offsetY="-27" delay="160"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-26" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-25" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-26" delay="160"/>
+ <frame index="3" offsetX="1" offsetY="-25" delay="80"/>
+ <frame index="3" offsetX="1" offsetY="-26" delay="80"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-24" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-22" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-21" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-27" delay="80"/>
+ <frame index="1" offsetX="3" offsetY="-28" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-25" delay="80"/>
+ <frame index="1" offsetX="-1" offsetY="-24" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-26" delay="240"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-27" delay="80"/>
+ <frame index="3" offsetX="-3" offsetY="-29" delay="80"/>
+ <frame index="3" offsetY="-25" delay="80"/>
+ <frame index="3" offsetY="-24" delay="80"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-25" delay="240"/>
+ <frame index="0" offsetX="-1" offsetY="-23" delay="80"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-26" delay="240"/>
+ <frame index="1" offsetX="4" offsetY="-27" delay="160"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-26" delay="160"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="80"/>
+ <frame index="2" offsetX="-2" offsetY="-26" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-26" delay="240"/>
+ <frame index="3" offsetX="-5" offsetY="-27" delay="160"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="sittop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="standride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-18"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="spawnride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="ride" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-14"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-17"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY="-17"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="13" offsetY="8"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/tophat.png b/graphics/sprites/equipment/head/tophat.png
new file mode 100644
index 00000000..f483319b
--- /dev/null
+++ b/graphics/sprites/equipment/head/tophat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/tophat.xml b/graphics/sprites/equipment/head/tophat.xml
new file mode 100644
index 00000000..f4a506df
--- /dev/null
+++ b/graphics/sprites/equipment/head/tophat.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/tophat.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/warlordhelmet.png b/graphics/sprites/equipment/head/warlordhelmet.png
new file mode 100644
index 00000000..2ce60b59
--- /dev/null
+++ b/graphics/sprites/equipment/head/warlordhelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/warlordhelmet.xml b/graphics/sprites/equipment/head/warlordhelmet.xml
new file mode 100644
index 00000000..04c05f1c
--- /dev/null
+++ b/graphics/sprites/equipment/head/warlordhelmet.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/head/warlordhelmet.png"
+ width="32"
+ height="64"
+ offsetY="1"/>
+
+ <include file="equipment/head/headmodel-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/cottonskirt-female.png b/graphics/sprites/equipment/legs/cottonskirt-female.png
new file mode 100644
index 00000000..dca8bde3
--- /dev/null
+++ b/graphics/sprites/equipment/legs/cottonskirt-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/cottonskirt-female.xml b/graphics/sprites/equipment/legs/cottonskirt-female.xml
new file mode 100644
index 00000000..60a1e5f7
--- /dev/null
+++ b/graphics/sprites/equipment/legs/cottonskirt-female.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/legs/cottonskirt-female.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/cottonskirt-male.png b/graphics/sprites/equipment/legs/cottonskirt-male.png
new file mode 100644
index 00000000..3053aa0d
--- /dev/null
+++ b/graphics/sprites/equipment/legs/cottonskirt-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/cottonskirt-male.xml b/graphics/sprites/equipment/legs/cottonskirt-male.xml
new file mode 100644
index 00000000..627970d7
--- /dev/null
+++ b/graphics/sprites/equipment/legs/cottonskirt-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2014 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/legs/cottonskirt-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/jeanschaps-female.png b/graphics/sprites/equipment/legs/jeanschaps-female.png
new file mode 100644
index 00000000..bc1c14d6
--- /dev/null
+++ b/graphics/sprites/equipment/legs/jeanschaps-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/jeanschaps-female.xml b/graphics/sprites/equipment/legs/jeanschaps-female.xml
new file mode 100644
index 00000000..1910799c
--- /dev/null
+++ b/graphics/sprites/equipment/legs/jeanschaps-female.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Incomplete -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/legs/jeanschaps-female.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/jeanschaps-male.png b/graphics/sprites/equipment/legs/jeanschaps-male.png
new file mode 100644
index 00000000..d927ed35
--- /dev/null
+++ b/graphics/sprites/equipment/legs/jeanschaps-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/jeanschaps-male.xml b/graphics/sprites/equipment/legs/jeanschaps-male.xml
new file mode 100644
index 00000000..bf622b53
--- /dev/null
+++ b/graphics/sprites/equipment/legs/jeanschaps-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2014 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/legs/jeanschaps-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/silkpants-female.png b/graphics/sprites/equipment/legs/silkpants-female.png
new file mode 100644
index 00000000..fede06a9
--- /dev/null
+++ b/graphics/sprites/equipment/legs/silkpants-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/silkpants-female.xml b/graphics/sprites/equipment/legs/silkpants-female.xml
new file mode 100644
index 00000000..0e8b1465
--- /dev/null
+++ b/graphics/sprites/equipment/legs/silkpants-female.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2 -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/legs/silkpants-female.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/silkpants-male.png b/graphics/sprites/equipment/legs/silkpants-male.png
new file mode 100644
index 00000000..a9e67807
--- /dev/null
+++ b/graphics/sprites/equipment/legs/silkpants-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/silkpants-male.xml b/graphics/sprites/equipment/legs/silkpants-male.xml
new file mode 100644
index 00000000..211c035d
--- /dev/null
+++ b/graphics/sprites/equipment/legs/silkpants-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2014 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/legs/silkpants-male.png|W"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>