diff options
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/items/equipment/weapons/scythe.png | bin | 0 -> 706 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/bandana-female.xml | 36 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/bandana-male.xml | 36 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/fancyhat.xml | 35 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/pumpkinhat.xml | 36 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/knife.xml | 39 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/scythe.png | bin | 0 -> 21887 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/scythe.xml | 11 | ||||
-rw-r--r-- | graphics/sprites/hairstyles/hairstyle01.xml | 36 | ||||
-rw-r--r-- | graphics/sprites/races/human-male.xml | 39 |
10 files changed, 268 insertions, 0 deletions
diff --git a/graphics/items/equipment/weapons/scythe.png b/graphics/items/equipment/weapons/scythe.png Binary files differnew file mode 100644 index 00000000..7ecf75b9 --- /dev/null +++ b/graphics/items/equipment/weapons/scythe.png diff --git a/graphics/sprites/equipment/head/bandana-female.xml b/graphics/sprites/equipment/head/bandana-female.xml index 1ec0c5bf..88347635 100644 --- a/graphics/sprites/equipment/head/bandana-female.xml +++ b/graphics/sprites/equipment/head/bandana-female.xml @@ -135,6 +135,42 @@ Copyright (C) 2012-2014 Evol Online --> </animation> </action> + <action name="attack_scythe" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="2" offsetY="-41" delay="190"/> + <frame index="0" offsetX="2" offsetY="-38" delay="80"/> + <frame index="0" offsetX="2" offsetY="-37" delay="100"/> + <frame index="0" offsetX="2" offsetY="-38" delay="90"/> + <frame index="0" offsetX="2" offsetY="-41" delay="90"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-38" delay="100"/> + <frame index="1" offsetX="5" offsetY="-40" delay="90"/> + <frame index="1" offsetX="1" offsetY="-37" delay="80"/> + <frame index="1" offsetY="-36" delay="90"/> + <frame index="1" offsetX="1" offsetY="-37" delay="90"/> + <frame index="1" offsetX="5" offsetY="-40" delay="100"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-37" delay="100"/> + <frame index="2" offsetX="-2" offsetY="-37" delay="170"/> + <frame index="2" offsetX="-2" offsetY="-35" delay="90"/> + <frame index="2" offsetX="-2" offsetY="-37" delay="190"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-38" delay="100"/> + <frame index="3" offsetX="-4" offsetY="-40" delay="90"/> + <frame index="3" offsetX="-1" offsetY="-37" delay="80"/> + <frame index="3" offsetY="-36" delay="90"/> + <frame index="3" offsetX="-1" offsetY="-37" delay="100"/> + <frame index="3" offsetX="-4" offsetY="-40" delay="100"/> + <end /> + </animation> + </action> + <action name="sit" imageset="base"> <animation direction="down"> <frame index="0" offsetX="2" offsetY="-35"/> diff --git a/graphics/sprites/equipment/head/bandana-male.xml b/graphics/sprites/equipment/head/bandana-male.xml index b0f5915c..2ee91b24 100644 --- a/graphics/sprites/equipment/head/bandana-male.xml +++ b/graphics/sprites/equipment/head/bandana-male.xml @@ -135,6 +135,42 @@ Copyright (C) 2012-2014 Evol Online --> </animation> </action> + <action name="attack_scythe" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-3" offsetY="-41" delay="190"/> + <frame index="0" offsetX="-3" offsetY="-38" delay="80"/> + <frame index="0" offsetX="-3" offsetY="-37" delay="100"/> + <frame index="0" offsetX="-3" offsetY="-38" delay="90"/> + <frame index="0" offsetX="-3" offsetY="-41" delay="90"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-38" delay="100"/> + <frame index="1" offsetX="5" offsetY="-40" delay="90"/> + <frame index="1" offsetX="1" offsetY="-37" delay="80"/> + <frame index="1" offsetY="-36" delay="90"/> + <frame index="1" offsetX="1" offsetY="-37" delay="90"/> + <frame index="1" offsetX="5" offsetY="-40" delay="100"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-37" delay="100"/> + <frame index="2" offsetX="-2" offsetY="-37" delay="170"/> + <frame index="2" offsetX="-2" offsetY="-35" delay="90"/> + <frame index="2" offsetX="-2" offsetY="-37" delay="190"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-38" delay="100"/> + <frame index="3" offsetX="-4" offsetY="-40" delay="90"/> + <frame index="3" offsetX="-1" offsetY="-37" delay="80"/> + <frame index="3" offsetY="-36" delay="90"/> + <frame index="3" offsetX="-1" offsetY="-37" delay="100"/> + <frame index="3" offsetX="-4" offsetY="-40" delay="100"/> + <end /> + </animation> + </action> + <action name="sit" imageset="base"> <animation direction="down"> <frame index="0" offsetX="-3" offsetY="-35"/> diff --git a/graphics/sprites/equipment/head/fancyhat.xml b/graphics/sprites/equipment/head/fancyhat.xml index d447b7e2..3b51de02 100644 --- a/graphics/sprites/equipment/head/fancyhat.xml +++ b/graphics/sprites/equipment/head/fancyhat.xml @@ -135,6 +135,41 @@ Copyright (C) 2012-2013 Evol Online --> </animation> </action> + <action name="attack_scythe" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="190"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="90"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="90"/> + <end /> + </animation> + <animation direction="left"> + <frame index="0" offsetX="2" offsetY="-48" delay="100"/> + <frame index="0" offsetX="3" offsetY="-50" delay="90"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="80"/> + <frame index="0" offsetX="-2" offsetY="-46" delay="90"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="90"/> + <frame index="0" offsetX="3" offsetY="-50" delay="100"/> + <end /> + </animation> + <animation direction="up"> + <frame index="1" offsetX="-2" offsetY="-48" delay="100"/> + <frame index="1" offsetX="-3" offsetY="-48" delay="170"/> + <frame index="1" offsetX="-3" offsetY="-46" delay="90"/> + <frame index="1" offsetX="-3" offsetY="-48" delay="190"/> + <end /> + </animation> + <animation direction="right"> + <frame index="1" offsetX="-3" offsetY="-48" delay="100"/> + <frame index="1" offsetX="-5" offsetY="-50" delay="90"/> + <frame index="1" offsetX="-2" offsetY="-47" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-46" delay="90"/> + <frame index="1" offsetX="-2" offsetY="-47" delay="100"/> + <frame index="1" offsetX="-5" offsetY="-50" delay="100"/> + <end /> + </animation> + </action> <action name="sit" imageset="base"> <animation direction="down"> diff --git a/graphics/sprites/equipment/head/pumpkinhat.xml b/graphics/sprites/equipment/head/pumpkinhat.xml index 12b2f4c7..2657f8bb 100644 --- a/graphics/sprites/equipment/head/pumpkinhat.xml +++ b/graphics/sprites/equipment/head/pumpkinhat.xml @@ -131,6 +131,42 @@ Copyright (C) 2012-2013 Evol Online --> <frame index="3" offsetX="-3" offsetY="-39" delay="80"/> <frame index="3" offsetY="-36" delay="80"/> <frame index="3" offsetX="1" offsetY="-35" delay="80"/> + <end /> + </animation> + </action> + + <action name="attack_scythe" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36" delay="190"/> + <frame index="0" offsetX="-1" offsetY="-33" delay="80"/> + <frame index="0" offsetX="-1" offsetY="-32" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-33" delay="90"/> + <frame index="0" offsetX="-1" offsetY="-36" delay="90"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-37" delay="100"/> + <frame index="1" offsetX="3" offsetY="-39" delay="90"/> + <frame index="1" offsetX="-1" offsetY="-36" delay="80"/> + <frame index="1" offsetX="-2" offsetY="-35" delay="90"/> + <frame index="1" offsetX="-1" offsetY="-36" delay="90"/> + <frame index="1" offsetX="3" offsetY="-39" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-36" delay="100"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="170"/> + <frame index="2" offsetX="-3" offsetY="-34" delay="90"/> + <frame index="2" offsetX="-3" offsetY="-36" delay="190"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-37" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-39" delay="90"/> + <frame index="3" offsetY="-36" delay="80"/> + <frame index="3" offsetX="1" offsetY="-35" delay="90"/> + <frame index="3" offsetY="-36" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-39" delay="100"/> <end/> </animation> </action> diff --git a/graphics/sprites/equipment/weapons/knife.xml b/graphics/sprites/equipment/weapons/knife.xml index 71c1d8db..9c2beb1e 100644 --- a/graphics/sprites/equipment/weapons/knife.xml +++ b/graphics/sprites/equipment/weapons/knife.xml @@ -98,6 +98,45 @@ Copyright (C) 2012-2013 Evol Online --> </animation> </action> + <action name="attack_scythe" imageset="base"> + <animation direction="down"> + <frame index="11" delay="100"/> + <frame index="8" delay="90"/> + <frame index="9" delay="80"/> + <frame index="10" delay="100"/> + <frame index="9" delay="90"/> + <frame index="8" delay="90"/> + <end /> + </animation> + <animation direction="left"> + <frame index="27" delay="100"/> + <frame index="24" delay="90"/> + <frame index="25" delay="80"/> + <frame index="26" delay="90"/> + <frame index="25" delay="90"/> + <frame index="24" delay="100"/> + <end /> + </animation> + <animation direction="up"> + <frame index="47" delay="100"/> + <frame index="40" delay="90"/> + <frame index="41" delay="80"/> + <frame index="42" delay="90"/> + <frame index="41" delay="90"/> + <frame index="40" delay="100"/> + <end /> + </animation> + <animation direction="right"> + <frame index="59" delay="100"/> + <frame index="56" delay="90"/> + <frame index="57" delay="80"/> + <frame index="58" delay="90"/> + <frame index="57" delay="100"/> + <frame index="56" delay="100"/> + <end /> + </animation> + </action> + <action name="sit" imageset="base"> <animation direction="down"> <frame index="68"/> diff --git a/graphics/sprites/equipment/weapons/scythe.png b/graphics/sprites/equipment/weapons/scythe.png Binary files differnew file mode 100644 index 00000000..cca3223b --- /dev/null +++ b/graphics/sprites/equipment/weapons/scythe.png diff --git a/graphics/sprites/equipment/weapons/scythe.xml b/graphics/sprites/equipment/weapons/scythe.xml new file mode 100644 index 00000000..86a39942 --- /dev/null +++ b/graphics/sprites/equipment/weapons/scythe.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Micksha +Copyright (C) 2011-2015 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/weapons/scythe.png" + width="64" + height="64"/> + + <include file="equipment/weapons/knife.xml"/> +</sprite> diff --git a/graphics/sprites/hairstyles/hairstyle01.xml b/graphics/sprites/hairstyles/hairstyle01.xml index e4e19325..18f56b26 100644 --- a/graphics/sprites/hairstyles/hairstyle01.xml +++ b/graphics/sprites/hairstyles/hairstyle01.xml @@ -134,6 +134,42 @@ Copyright (C) 2012-2016 Evol Online --> </animation> </action> + <action name="attack_scythe" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-28" delay="190"/> + <frame index="0" offsetY="-25" delay="80"/> + <frame index="0" offsetY="-24" delay="100"/> + <frame index="0" offsetY="-25" delay="90"/> + <frame index="0" offsetY="-28" delay="90"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-29" delay="100"/> + <frame index="1" offsetX="4" offsetY="-31" delay="90"/> + <frame index="1" offsetY="-28" delay="80"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="90"/> + <frame index="1" offsetY="-28" delay="90"/> + <frame index="1" offsetX="4" offsetY="-31" delay="100"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25" delay="100"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="170"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="90"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="190"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-29" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="90"/> + <frame index="3" offsetY="-28" delay="80"/> + <frame index="3" offsetX="1" offsetY="-27" delay="90"/> + <frame index="3" offsetY="-28" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> + <end /> + </animation> + </action> + <action name="sit" imageset="base"> <animation direction="down"> <frame index="0" offsetY="-22"/> diff --git a/graphics/sprites/races/human-male.xml b/graphics/sprites/races/human-male.xml index 8023f6e8..2cb735f6 100644 --- a/graphics/sprites/races/human-male.xml +++ b/graphics/sprites/races/human-male.xml @@ -98,6 +98,45 @@ Copyright (C) 2012-2013 Evol Online --> </animation> </action> + <action name="attack_scythe" imageset="base"> + <animation direction="down"> + <frame index="11" delay="100"/> + <frame index="8" delay="90"/> + <frame index="9" delay="80"/> + <frame index="10" delay="100"/> + <frame index="9" delay="90"/> + <frame index="8" delay="90"/> + <end /> + </animation> + <animation direction="left"> + <frame index="27" delay="100"/> + <frame index="24" delay="90"/> + <frame index="25" delay="80"/> + <frame index="26" delay="90"/> + <frame index="25" delay="90"/> + <frame index="24" delay="100"/> + <end /> + </animation> + <animation direction="up"> + <frame index="47" delay="100"/> + <frame index="40" delay="90"/> + <frame index="41" delay="80"/> + <frame index="42" delay="90"/> + <frame index="41" delay="90"/> + <frame index="40" delay="100"/> + <end /> + </animation> + <animation direction="right"> + <frame index="59" delay="100"/> + <frame index="56" delay="90"/> + <frame index="57" delay="80"/> + <frame index="58" delay="90"/> + <frame index="57" delay="100"/> + <frame index="56" delay="100"/> + <end /> + </animation> + </action> + <action name="sit" imageset="base"> <animation direction="down"> <frame index="68"/> |