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-rw-r--r--graphics/sprites/equipment/weapons/piouslayer.pngbin0 -> 3565 bytes
-rw-r--r--graphics/sprites/equipment/weapons/piouslayer.xml31
2 files changed, 31 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/weapons/piouslayer.png b/graphics/sprites/equipment/weapons/piouslayer.png
new file mode 100644
index 00000000..fc046006
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/piouslayer.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/piouslayer.xml b/graphics/sprites/equipment/weapons/piouslayer.xml
new file mode 100644
index 00000000..0d4b38cd
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/piouslayer.xml
@@ -0,0 +1,31 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2011-2012 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/weapons/piouslayer.png"
+ width="64"
+ height="64"/>
+
+ <action name="default" imageset="base">
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="4" end="7" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="8" end="11" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="15" delay="75"/>
+ <end />
+ </animation>
+ </action>
+</sprite>