diff options
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/npcs/sprite/rowboat.png | bin | 80443 -> 153896 bytes | |||
-rw-r--r-- | graphics/sprites/npcs/xml/rowboat.xml | 29 |
2 files changed, 21 insertions, 8 deletions
diff --git a/graphics/sprites/npcs/sprite/rowboat.png b/graphics/sprites/npcs/sprite/rowboat.png Binary files differindex b604a7aa..95046320 100644 --- a/graphics/sprites/npcs/sprite/rowboat.png +++ b/graphics/sprites/npcs/sprite/rowboat.png diff --git a/graphics/sprites/npcs/xml/rowboat.xml b/graphics/sprites/npcs/xml/rowboat.xml index ea6b131c..1760ddee 100644 --- a/graphics/sprites/npcs/xml/rowboat.xml +++ b/graphics/sprites/npcs/xml/rowboat.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8"?> -<!-- Author: Reid, Micksha +<!-- Author: Micksha Copyright (C) 2018 Evol Online --> <sprite> @@ -11,10 +11,16 @@ Copyright (C) 2018 Evol Online --> offsetX="0"/> <action name="stand" imageset="npc"> - <!-- Static Top --> - <animation direction="down"> - <frame index="0"/> + + <animation direction="up"> + <frame index="6"/> + </animation> + <animation direction="right"> + <frame index="13"/> </animation> + </action> + <!-- Rowing --> + <action name="row" imageset="npc"> <!-- Right --> <animation direction="right"> <sequence start="0" end="2" delay="175"/> @@ -22,13 +28,13 @@ Copyright (C) 2018 Evol Online --> </animation> <!-- Left --> <animation direction="left"> - <sequence start="6" end="8" delay="175"/> - <sequence start="9" end="11" delay="150"/> + <sequence start="7" end="9" delay="175"/> + <sequence start="10" end="12" delay="150"/> </animation> <!-- Up --> <animation direction="up"> - <sequence start="12" end="14" delay="175"/> - <sequence start="15" end="17" delay="150"/> + <sequence start="14" end="16" delay="175"/> + <sequence start="17" end="19" delay="150"/> </animation> <!-- Down --> <animation direction="down"> @@ -36,4 +42,11 @@ Copyright (C) 2018 Evol Online --> <sequence start="21" end="23" delay="150"/> </animation> </action> + <action name="dead" imageset="npc"> + <!-- Dead --> + <animation direction="down"> + <frame index="20" delay="250"/> + <frame index="27" delay="250"/> + </animation> + </action> </sprite> |