diff options
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/monsters/cuco.png | bin | 0 -> 27248 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/cuco.xml | 108 |
2 files changed, 108 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/cuco.png b/graphics/sprites/monsters/cuco.png Binary files differnew file mode 100644 index 00000000..159d048d --- /dev/null +++ b/graphics/sprites/monsters/cuco.png diff --git a/graphics/sprites/monsters/cuco.xml b/graphics/sprites/monsters/cuco.xml new file mode 100644 index 00000000..05d1212d --- /dev/null +++ b/graphics/sprites/monsters/cuco.xml @@ -0,0 +1,108 @@ +<?xml version="1.0"?> +<!-- Original Author from The Mana World Brazilian. +Copyright (C) 2010-2015 Evol Online --> +<sprite> + + <imageset name="base" + src="graphics/sprites/monsters/cuco.png" + width="32" + height="39"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="1500"/> + <frame index="1" delay="200"/> + </animation> + <animation direction="left"> + <frame index="4" delay="1500"/> + <frame index="5" delay="200"/> + </animation> + <animation direction="up"> + <frame index="12" delay="1500"/> + <frame index="13" delay="200"/> + </animation> + <animation direction="right"> + <frame index="8" delay="1500"/> + <frame index="9" delay="200"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="100"/> + <frame index="3" delay="100" offsetY="-3"/> + <frame index="3" delay="100" offsetY="-5"/> + <frame index="2" delay="100" offsetY="-6"/> + <frame index="0" delay="100" offsetY="-5"/> + <frame index="0" delay="100" offsetY="-3"/> + </animation> + <animation direction="left"> + <frame index="4" delay="100"/> + <frame index="7" delay="100" offsetY="-3"/> + <frame index="7" delay="100" offsetY="-5"/> + <frame index="6" delay="100" offsetY="-6"/> + <frame index="4" delay="100" offsetY="-5"/> + <frame index="4" delay="100" offsetY="-3"/> + </animation> + <animation direction="up"> + <frame index="12" delay="100"/> + <frame index="15" delay="100" offsetY="-3"/> + <frame index="15" delay="100" offsetY="-5"/> + <frame index="14" delay="100" offsetY="-6"/> + <frame index="12" delay="100" offsetY="-5"/> + <frame index="12" delay="100" offsetY="-3"/> + </animation> + <animation direction="right"> + <frame index="8" delay="100"/> + <frame index="11" delay="100" offsetY="-3"/> + <frame index="11" delay="100" offsetY="-5"/> + <frame index="10" delay="100" offsetY="-6"/> + <frame index="8" delay="100" offsetY="-5"/> + <frame index="8" delay="100" offsetY="-3"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="3" delay="100" offsetY="-3"/> + <frame index="3" delay="100" offsetY="-5"/> + <frame index="2" delay="100" offsetY="-6"/> + <frame index="0" delay="100" offsetY="-5"/> + <frame index="0" delay="100" offsetY="-3"/> + <end/> + </animation> + <animation direction="left"> + <frame index="7" delay="100" offsetY="-3"/> + <frame index="7" delay="100" offsetY="-5"/> + <frame index="6" delay="100" offsetY="-6"/> + <frame index="4" delay="100" offsetY="-5"/> + <frame index="4" delay="100" offsetY="-3"/> + <end/> + </animation> + <animation direction="up"> + <frame index="15" delay="100" offsetY="-3"/> + <frame index="15" delay="100" offsetY="-5"/> + <frame index="14" delay="100" offsetY="-6"/> + <frame index="12" delay="100" offsetY="-5"/> + <frame index="12" delay="100" offsetY="-3"/> + <end/> + </animation> + <animation direction="right"> + <frame index="11" delay="100" offsetY="-3"/> + <frame index="11" delay="100" offsetY="-5"/> + <frame index="10" delay="100" offsetY="-6"/> + <frame index="8" delay="100" offsetY="-5"/> + <frame index="8" delay="100" offsetY="-3"/> + <end/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation> + <sequence start="16" end="22" delay="100"/> + <frame index="23"/> + <end/> + </animation> + </action> + +</sprite> |