diff options
Diffstat (limited to 'graphics/sprites/players/human-male.xml')
-rw-r--r-- | graphics/sprites/players/human-male.xml | 106 |
1 files changed, 106 insertions, 0 deletions
diff --git a/graphics/sprites/players/human-male.xml b/graphics/sprites/players/human-male.xml new file mode 100644 index 00000000..5417c036 --- /dev/null +++ b/graphics/sprites/players/human-male.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2012 Evol Online --> +<sprite name="player" action="stand"> + + <imageset name="race" src="graphics/sprites/players/human-male.png" width="64" height="64"/> + + <action name="stand" imageset="race"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + + <action name="walk" imageset="race"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + + <action name="sit" imageset="race"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + + <action name="dead" imageset="race"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + + <action name="attack" imageset="race"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="race"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end /> + </animation> + </action> + +</sprite>
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