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Diffstat (limited to 'graphics/sprites/npcs')
-rw-r--r--graphics/sprites/npcs/sprite/rowboat.pngbin154131 -> 153119 bytes
-rw-r--r--graphics/sprites/npcs/xml/rowboat.xml22
2 files changed, 11 insertions, 11 deletions
diff --git a/graphics/sprites/npcs/sprite/rowboat.png b/graphics/sprites/npcs/sprite/rowboat.png
index bf85c20d..ef2da6a7 100644
--- a/graphics/sprites/npcs/sprite/rowboat.png
+++ b/graphics/sprites/npcs/sprite/rowboat.png
Binary files differ
diff --git a/graphics/sprites/npcs/xml/rowboat.xml b/graphics/sprites/npcs/xml/rowboat.xml
index ec3c0d28..a3a35447 100644
--- a/graphics/sprites/npcs/xml/rowboat.xml
+++ b/graphics/sprites/npcs/xml/rowboat.xml
@@ -15,13 +15,13 @@ Copyright (C) 2018 Evol Online -->
<frame index="6"/>
</animation>
<animation direction="left">
- <frame index="6"/>
+ <frame index="13"/>
</animation>
<animation direction="up">
- <frame index="13"/>
+ <frame index="20"/>
</animation>
<animation direction="down">
- <frame index="13"/>
+ <frame index="27"/>
</animation>
</action>
<!-- Rowing -->
@@ -50,20 +50,20 @@ Copyright (C) 2018 Evol Online -->
<action name="dead" imageset="npc">
<!-- Dead -->
<animation direction="right">
- <sequence start="20" end="27" delay="250" repeat="100"/>
- <frame index="27" delay="10000"/>
+ <sequence start="28" end="29" delay="250" repeat="100"/>
+ <frame index="29" delay="10000"/>
</animation>
<animation direction="left">
- <sequence start="20" end="27" delay="250" repeat="100"/>
- <frame index="27" delay="10000"/>
+ <sequence start="28" end="29" delay="250" repeat="100"/>
+ <frame index="29" delay="10000"/>
</animation>
<animation direction="up">
- <sequence start="20" end="27" delay="250" repeat="100"/>
- <frame index="27" delay="10000"/>
+ <sequence start="28" end="29" delay="250" repeat="100"/>
+ <frame index="29" delay="10000"/>
</animation>
<animation direction="down">
- <sequence start="20" end="27" delay="250" repeat="100"/>
- <frame index="27" delay="10000"/>
+ <sequence start="28" end="29" delay="250" repeat="100"/>
+ <frame index="29" delay="10000"/>
</animation>
</action>
</sprite>