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Diffstat (limited to 'graphics/sprites/monsters/swampling.xml')
-rw-r--r-- | graphics/sprites/monsters/swampling.xml | 134 |
1 files changed, 134 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/swampling.xml b/graphics/sprites/monsters/swampling.xml new file mode 100644 index 00000000..167b4171 --- /dev/null +++ b/graphics/sprites/monsters/swampling.xml @@ -0,0 +1,134 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Authors: Micksha +Copyright (C) 2011-2020 Evol Online --> +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/swampling.png" + width="48" + height="48"/> + + <action name="spawn" imageset="mob"> + <animation direction="default"> + <sequence start="156" end="161" delay="100"/> + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + + <animation direction="downleft"> + <frame index="7"/> + </animation> + + <animation direction="left"> + <frame index="6"/> + </animation> + + <animation direction="upleft"> + <frame index="5"/> + </animation> + + <animation direction="up"> + <frame index="4"/> + </animation> + + <animation direction="upright"> + <frame index="3"/> + </animation> + + <animation direction="right"> + <frame index="2"/> + </animation> + + <animation direction="downright"> + <frame index="1"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="12" end="23" delay="100"/> + </animation> + + <animation direction="downleft"> + <sequence start="96" end="107" delay="100"/> + </animation> + + <animation direction="left"> + <sequence start="84" end="95" delay="100"/> + </animation> + + <animation direction="upleft"> + <sequence start="72" end="83" delay="100"/> + </animation> + + <animation direction="up"> + <sequence start="60" end="71" delay="100"/> + </animation> + + <animation direction="upright"> + <sequence start="48" end="59" delay="100"/> + </animation> + + <animation direction="right"> + <sequence start="36" end="47" delay="100"/> + </animation> + + <animation direction="downright"> + <sequence start="24" end="35" delay="100"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="108" end="112" delay="70"/> + <end /> + </animation> + + <animation direction="downleft"> + <sequence start="149" end="153" delay="70"/> + <end /> + </animation> + + <animation direction="left"> + <sequence start="144" end="148" delay="70"/> + <end /> + </animation> + + <animation direction="upleft"> + <sequence start="137" end="141" delay="70"/> + <end /> + </animation> + + <animation direction="up"> + <sequence start="132" end="136" delay="70"/> + <end /> + </animation> + + <animation direction="upright"> + <sequence start="125" end="129" delay="70"/> + <end /> + </animation> + + <animation direction="right"> + <sequence start="120" end="124" delay="70"/> + <end /> + </animation> + + <animation direction="downright"> + <sequence start="113" end="117" delay="70"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="default"> + <sequence start="162" end="166" delay="100"/> + <frame index="154" /> + <end /> + </animation> + </action> + +</sprite> |