diff options
Diffstat (limited to 'graphics/sprites/monsters/croconut.xml')
-rw-r--r-- | graphics/sprites/monsters/croconut.xml | 173 |
1 files changed, 78 insertions, 95 deletions
diff --git a/graphics/sprites/monsters/croconut.xml b/graphics/sprites/monsters/croconut.xml index 10c471f9..3416c808 100644 --- a/graphics/sprites/monsters/croconut.xml +++ b/graphics/sprites/monsters/croconut.xml @@ -1,98 +1,81 @@ <?xml version="1.0"?> - -<!-- Author: Reid. -Copyright (C) 2010-2012 Evol Online --> - -<!-- -5% used on "moving" label. -50% from the 95% unused percent from "moving" label are used on "movinglong" label. -100% from the 47,5% unused percent from "movinglong" label are used on "static" label. ---> - +<!-- Author: Reid +Copyright (C) 2010-2012 Evol Online +5% used on "mooving" label. +50% from the 95% unused percent from "mooving" label are used on "moovinglong" label. +100% from the 47,5% unused percent from "moovinglong" label are used on "static" label.--> <sprite> - <imageset name="mob" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetX="32" offsetY="-61"/> - - <action name="stand" imageset="mob"> - - <animation direction="default"> - - <!-- Start --> - <label name="start"/> - <goto label="static" rand="95"/> - <goto label="movinglong" rand="50"/> - <goto label="moving" rand="100"/> - <label name="moving"/> - - <!-- Short Move Animation --> - <frame index="1" delay="105"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <goto label="start"/> - <label name="static"/> - - <!-- Static Animation --> - <frame index="1" delay="240"/> - <goto label="start"/> - <label name="movinglong"/> - - <!-- Long Move Animation --> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <frame index="1" delay="105"/> - <frame index="2" delay="115"/> - <goto label="start"/> - </animation> - - </action> - - <action name="hurt" imageset="mob"> - - <animation direction="default"> - <frame index="2" delay="115"/> - <frame index="1" delay="110"/> - <frame index="0" delay="120"/> - <end /> - </animation> - - </action> - - <action name="dead" imageset="mob"> - - <animation> - <!-- Croconut Falls --> - <frame index="1" delay="80" offsetY="1"/> - <frame index="1" delay="60" offsetY="2"/> - <frame index="1" delay="50" offsetY="4"/> - <frame index="1" delay="50" offsetY="6"/> - <frame index="1" delay="50" offsetY="8"/> - <frame index="1" delay="40" offsetY="11"/> - <frame index="1" delay="40" offsetY="14"/> - <frame index="1" delay="40" offsetY="17"/> - <frame index="1" delay="40" offsetY="20"/> - <frame index="1" delay="40" offsetY="24"/> - <frame index="1" delay="40" offsetY="28"/> - <frame index="1" delay="30" offsetY="32"/> - <frame index="1" delay="30" offsetY="36"/> - <frame index="1" delay="30" offsetY="41"/> - <frame index="1" delay="30" offsetY="46"/> - <frame index="1" delay="30" offsetY="51"/> - <frame index="1" delay="30" offsetY="57"/> - <frame index="3" delay="60" offsetY="58"/> - <frame index="4" delay="70" offsetY="58"/> - <frame index="5" delay="0" offsetY="59"/> - </animation> - - </action> - + <imageset name="base" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetX="32" offsetY="-61"/> + + <action name="stand" imageset="base"> + <animation direction="default"> + <label name="start"/> + <goto label="static" rand="95"/> + <goto label="moovinglong" rand="50"/> + <goto label="mooving" rand="100"/> + <label name="mooving"/> + <!-- Simple move animation. --> + <frame index="1" delay="105"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <goto label="start"/> + <label name="static"/> + <!-- Static animation. --> + <frame index="1" delay="240"/> + <goto label="start"/> + <label name="moovinglong"/> + <!-- Long move animation. --> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="105"/> + <frame index="2" delay="115"/> + <goto label="start"/> + </animation> + </action> + + <action name="hurt" imageset="base"> + <animation direction="default"> + <frame index="2" delay="115"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation> + <!-- Croconut is falling --> + <frame index="1" delay="80" offsetY="1"/> + <frame index="1" delay="60" offsetY="2"/> + <frame index="1" delay="50" offsetY="4"/> + <frame index="1" delay="50" offsetY="6"/> + <frame index="1" delay="50" offsetY="8"/> + <frame index="1" delay="40" offsetY="11"/> + <frame index="1" delay="40" offsetY="14"/> + <frame index="1" delay="40" offsetY="17"/> + <frame index="1" delay="40" offsetY="20"/> + <frame index="1" delay="40" offsetY="24"/> + <frame index="1" delay="40" offsetY="28"/> + <frame index="1" delay="30" offsetY="32"/> + <frame index="1" delay="30" offsetY="36"/> + <frame index="1" delay="30" offsetY="41"/> + <frame index="1" delay="30" offsetY="46"/> + <frame index="1" delay="30" offsetY="51"/> + <frame index="1" delay="30" offsetY="57"/> + <frame index="3" delay="60" offsetY="58"/> + <frame index="4" delay="70" offsetY="58"/> + <frame index="5" delay="0" offsetY="59"/> + </animation> + </action> </sprite>
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