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path: root/graphics/sprites/monsters/croconut.xml
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Diffstat (limited to 'graphics/sprites/monsters/croconut.xml')
-rw-r--r--graphics/sprites/monsters/croconut.xml122
1 files changed, 61 insertions, 61 deletions
diff --git a/graphics/sprites/monsters/croconut.xml b/graphics/sprites/monsters/croconut.xml
index 3416c808..a7d3aa58 100644
--- a/graphics/sprites/monsters/croconut.xml
+++ b/graphics/sprites/monsters/croconut.xml
@@ -5,77 +5,77 @@ Copyright (C) 2010-2012 Evol Online
50% from the 95% unused percent from "mooving" label are used on "moovinglong" label.
100% from the 47,5% unused percent from "moovinglong" label are used on "static" label.-->
<sprite>
- <imageset name="base" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetX="32" offsetY="-61"/>
+ <imageset name="base" src="graphics/sprites/monsters/croconut.png" width="18" height="18" offsetX="32" offsetY="-61"/>
<action name="stand" imageset="base">
- <animation direction="default">
- <label name="start"/>
- <goto label="static" rand="95"/>
- <goto label="moovinglong" rand="50"/>
- <goto label="mooving" rand="100"/>
- <label name="mooving"/>
- <!-- Simple move animation. -->
- <frame index="1" delay="105"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <goto label="start"/>
- <label name="static"/>
- <!-- Static animation. -->
- <frame index="1" delay="240"/>
- <goto label="start"/>
- <label name="moovinglong"/>
- <!-- Long move animation. -->
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="0" delay="120"/>
- <frame index="1" delay="105"/>
- <frame index="2" delay="115"/>
- <goto label="start"/>
- </animation>
+ <animation direction="default">
+ <label name="start"/>
+ <goto label="static" rand="95"/>
+ <goto label="moovinglong" rand="50"/>
+ <goto label="mooving" rand="100"/>
+ <label name="mooving"/>
+ <!-- Simple move animation. -->
+ <frame index="1" delay="105"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <goto label="start"/>
+ <label name="static"/>
+ <!-- Static animation. -->
+ <frame index="1" delay="240"/>
+ <goto label="start"/>
+ <label name="moovinglong"/>
+ <!-- Long move animation. -->
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <frame index="1" delay="105"/>
+ <frame index="2" delay="115"/>
+ <goto label="start"/>
+ </animation>
</action>
<action name="hurt" imageset="base">
- <animation direction="default">
- <frame index="2" delay="115"/>
- <frame index="1" delay="110"/>
- <frame index="0" delay="120"/>
- <end />
+ <animation direction="default">
+ <frame index="2" delay="115"/>
+ <frame index="1" delay="110"/>
+ <frame index="0" delay="120"/>
+ <end />
</animation>
</action>
<action name="dead" imageset="base">
<animation>
- <!-- Croconut is falling -->
- <frame index="1" delay="80" offsetY="1"/>
- <frame index="1" delay="60" offsetY="2"/>
- <frame index="1" delay="50" offsetY="4"/>
- <frame index="1" delay="50" offsetY="6"/>
- <frame index="1" delay="50" offsetY="8"/>
- <frame index="1" delay="40" offsetY="11"/>
- <frame index="1" delay="40" offsetY="14"/>
- <frame index="1" delay="40" offsetY="17"/>
- <frame index="1" delay="40" offsetY="20"/>
- <frame index="1" delay="40" offsetY="24"/>
- <frame index="1" delay="40" offsetY="28"/>
- <frame index="1" delay="30" offsetY="32"/>
- <frame index="1" delay="30" offsetY="36"/>
- <frame index="1" delay="30" offsetY="41"/>
- <frame index="1" delay="30" offsetY="46"/>
- <frame index="1" delay="30" offsetY="51"/>
- <frame index="1" delay="30" offsetY="57"/>
- <frame index="3" delay="60" offsetY="58"/>
- <frame index="4" delay="70" offsetY="58"/>
- <frame index="5" delay="0" offsetY="59"/>
+ <!-- Croconut is falling -->
+ <frame index="1" delay="80" offsetY="1"/>
+ <frame index="1" delay="60" offsetY="2"/>
+ <frame index="1" delay="50" offsetY="4"/>
+ <frame index="1" delay="50" offsetY="6"/>
+ <frame index="1" delay="50" offsetY="8"/>
+ <frame index="1" delay="40" offsetY="11"/>
+ <frame index="1" delay="40" offsetY="14"/>
+ <frame index="1" delay="40" offsetY="17"/>
+ <frame index="1" delay="40" offsetY="20"/>
+ <frame index="1" delay="40" offsetY="24"/>
+ <frame index="1" delay="40" offsetY="28"/>
+ <frame index="1" delay="30" offsetY="32"/>
+ <frame index="1" delay="30" offsetY="36"/>
+ <frame index="1" delay="30" offsetY="41"/>
+ <frame index="1" delay="30" offsetY="46"/>
+ <frame index="1" delay="30" offsetY="51"/>
+ <frame index="1" delay="30" offsetY="57"/>
+ <frame index="3" delay="60" offsetY="58"/>
+ <frame index="4" delay="70" offsetY="58"/>
+ <frame index="5" delay="0" offsetY="59"/>
</animation>
</action>
</sprite> \ No newline at end of file