diff options
Diffstat (limited to 'graphics/sprites/equipment')
22 files changed, 224 insertions, 876 deletions
diff --git a/graphics/sprites/equipment/chest/cottonshirt-female.xml b/graphics/sprites/equipment/chest/cottonshirt-female.xml index eeda3bcd..ab9c7108 100644 --- a/graphics/sprites/equipment/chest/cottonshirt-female.xml +++ b/graphics/sprites/equipment/chest/cottonshirt-female.xml @@ -1,9 +1,7 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Original author from TMW, TMW BR or UFB projects. +Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - - <imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-female.png|W" width="64" height="64" /> - - <include file="players/human_male_base.xml"/> - + <imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-female.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/cottonshirt-male.xml b/graphics/sprites/equipment/chest/cottonshirt-male.xml index a79d3a64..7b45834a 100644 --- a/graphics/sprites/equipment/chest/cottonshirt-male.xml +++ b/graphics/sprites/equipment/chest/cottonshirt-male.xml @@ -1,9 +1,7 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Original author from TMW, TMW BR or UFB projects. +Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - - <imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-male.png|W" width="64" height="64" /> - - <include file="players/human_male_base.xml"/> - + <imageset name="base" src="graphics/sprites/equipment/chest/cottonshirt-male.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/shirt-female.xml b/graphics/sprites/equipment/chest/shirt-female.xml index 6f60b3d5..7b077c93 100644 --- a/graphics/sprites/equipment/chest/shirt-female.xml +++ b/graphics/sprites/equipment/chest/shirt-female.xml @@ -1,106 +1,7 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Original author from TMW, TMW BR or UFB projects. +Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - - <imageset name="base" src="graphics/sprites/equipment/chest/shirt-female.png|W;R" width="64" height="64" /> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> - + <imageset name="base" src="graphics/sprites/equipment/chest/shirt-female.png|W;R" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/shirt-male.xml b/graphics/sprites/equipment/chest/shirt-male.xml index 575ddeaf..68c57ff5 100644 --- a/graphics/sprites/equipment/chest/shirt-male.xml +++ b/graphics/sprites/equipment/chest/shirt-male.xml @@ -1,9 +1,7 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Original author from TMW, TMW BR or UFB projects. +Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - - <imageset name="base" src="graphics/sprites/equipment/chest/shirt-male.png|W;R" width="64" height="64" /> - - <include file="players/human_male_base.xml"/> - + <imageset name="base" src="graphics/sprites/equipment/chest/shirt-male.png|W;R" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/tanktop-female.xml b/graphics/sprites/equipment/chest/tanktop-female.xml index 98e7488c..d7470562 100644 --- a/graphics/sprites/equipment/chest/tanktop-female.xml +++ b/graphics/sprites/equipment/chest/tanktop-female.xml @@ -1,9 +1,7 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Original author from TMW, TMW BR or UFB projects. +Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - - <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-female.png|W" width="64" height="64" /> - - <include file="players/human_male_base.xml"/> - + <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-female.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/chest/tanktop-male.xml b/graphics/sprites/equipment/chest/tanktop-male.xml index 7b4ef429..4dadac3e 100644 --- a/graphics/sprites/equipment/chest/tanktop-male.xml +++ b/graphics/sprites/equipment/chest/tanktop-male.xml @@ -1,106 +1,7 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Original author from TMW, TMW BR or UFB projects. +Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - - <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-male.png|W" width="64" height="64" /> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> - + <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-male.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/boots-female.xml b/graphics/sprites/equipment/feet/boots-female.xml index de701101..a92cd270 100644 --- a/graphics/sprites/equipment/feet/boots-female.xml +++ b/graphics/sprites/equipment/feet/boots-female.xml @@ -1,10 +1,7 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Original author from TMW, TMW BR or UFB projects. +Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - - <imageset name="base" src="graphics/sprites/equipment/feet/boots-female.png|W" width="64" height="64" /> - - <include file="equipment/feet/boots-male.xml"/> - + <imageset name="base" src="graphics/sprites/equipment/feet/boots-female.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/feet/boots-male.xml b/graphics/sprites/equipment/feet/boots-male.xml index ddaf1ccc..a4d7f937 100644 --- a/graphics/sprites/equipment/feet/boots-male.xml +++ b/graphics/sprites/equipment/feet/boots-male.xml @@ -1,9 +1,7 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Original author from TMW, TMW BR or UFB projects. +Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - - <imageset name="base" src="graphics/sprites/equipment/feet/boots-male.png|W" width="64" height="64" /> - - <include file="players/human_male_base.xml"/> - + <imageset name="base" src="graphics/sprites/equipment/feet/boots-male.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/head/bandana.xml b/graphics/sprites/equipment/head/bandana.xml index f52e4620..dc43e48b 100644 --- a/graphics/sprites/equipment/head/bandana.xml +++ b/graphics/sprites/equipment/head/bandana.xml @@ -1,121 +1,121 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Original author from TMW, TMW BR or UFB projects. +Copyright (C) 2010-2011 Evol Online --> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/bandana.png" width="29" height="21" /> + <imageset name="base" src="graphics/sprites/equipment/head/bandana.png" width="29" height="21"/> <action name="stand" imageset="base"> <animation direction="down"> - <frame index="0" offsetX="0" offsetY ="-38" /> + <frame index="0" offsetY="-38"/> </animation> <animation direction="left"> - <frame index="1" offsetX="0" offsetY ="-38"/> + <frame index="1" offsetY="-38"/> </animation> <animation direction="up"> - <frame index="2" offsetX="-1" offsetY ="-38"/> + <frame index="2" offsetX="-1" offsetY="-38"/> </animation> <animation direction="right"> - <frame index="3" offsetX="0" offsetY ="-38"/> + <frame index="3" offsetY="-38"/> </animation> </action> <action name="walk" imageset="base"> <animation direction="down"> - <frame index="0" offsetX="0" offsetY ="-37" delay="75"/> - <frame index="0" offsetX="0" offsetY ="-38" delay="150" /> - <frame index="0" offsetX="0" offsetY ="-37" delay="75" /> - <frame index="0" offsetX="0" offsetY ="-38" delay="150" /> + <frame index="0" offsetY="-37" delay="75"/> + <frame index="0" offsetY="-38" delay="150"/> + <frame index="0" offsetY="-37" delay="75"/> + <frame index="0" offsetY="-38" delay="150"/> </animation> <animation direction="left"> - <frame index="1" offsetX="0" offsetY ="-38" delay="75"/> - <frame index="1" offsetX="0" offsetY ="-37" delay="75"/> - <frame index="1" offsetX="0" offsetY ="-38" delay="150"/> - <frame index="1" offsetX="0" offsetY ="-37" delay="75"/> - <frame index="1" offsetX="0" offsetY ="-38" delay="75"/> + <frame index="1" offsetY="-38" delay="75"/> + <frame index="1" offsetY="-37" delay="75"/> + <frame index="1" offsetY="-38" delay="150"/> + <frame index="1" offsetY="-37" delay="75"/> + <frame index="1" offsetY="-38" delay="75"/> </animation> <animation direction="up"> - <frame index="2" offsetX="-1" offsetY ="-38" delay="75"/> - <frame index="2" offsetX="-1" offsetY ="-39" delay="150"/> - <frame index="2" offsetX="-1" offsetY ="-38" delay="75"/> - <frame index="2" offsetX="-1" offsetY ="-39" delay="150"/> + <frame index="2" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-39" delay="150"/> + <frame index="2" offsetX="-1" offsetY="-38" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-39" delay="150"/> </animation> <animation direction="right"> - <frame index="3" offsetX="0" offsetY ="-38" delay="75"/> - <frame index="3" offsetX="0" offsetY ="-37" delay="75"/> - <frame index="3" offsetX="0" offsetY ="-38" delay="150"/> - <frame index="3" offsetX="0" offsetY ="-37" delay="75"/> - <frame index="3" offsetX="0" offsetY ="-38" delay="75"/> + <frame index="3" offsetY="-38" delay="75"/> + <frame index="3" offsetY="-37" delay="75"/> + <frame index="3" offsetY="-38" delay="150"/> + <frame index="3" offsetY="-37" delay="75"/> + <frame index="3" offsetY="-38" delay="75"/> </animation> </action> <action name="attack" imageset="base"> <animation direction="down"> - <frame index="0" offsetX="0" offsetY ="-36" delay="75" /> - <frame index="0" offsetX="0" offsetY ="-37" delay="75" /> - <frame index="0" offsetX="0" offsetY ="-34" delay="75" /> - <frame index="0" offsetX="0" offsetY ="-33" delay="75" /> - <end /> + <frame index="0" offsetY="-36" delay="75"/> + <frame index="0" offsetY="-37" delay="75"/> + <frame index="0" offsetY="-34" delay="75"/> + <frame index="0" offsetY="-33" delay="75"/> + <end /> </animation> <animation direction="left"> - <frame index="1" offsetX="4" offsetY ="-39" delay="75" /> - <frame index="1" offsetX="4" offsetY ="-40" delay="75" /> - <frame index="1" offsetX="0" offsetY ="-37" delay="75" /> - <frame index="1" offsetX="-1" offsetY ="-36" delay="75" /> - <end /> + <frame index="1" offsetX="4" offsetY="-39" delay="75"/> + <frame index="1" offsetX="4" offsetY="-40" delay="75"/> + <frame index="1" offsetY="-37" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-36" delay="75"/> + <end /> </animation> <animation direction="up"> - <frame index="2" offsetX="-2" offsetY ="-38" delay="225"/> - <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/> - <end /> + <frame index="2" offsetX="-2" offsetY="-38" delay="225"/> + <frame index="2" offsetX="-2" offsetY="-36" delay="75"/> + <end /> </animation> <animation direction="right"> - <frame index="3" offsetX="-3" offsetY ="-39" delay="75"/> - <frame index="3" offsetX="-3" offsetY ="-40" delay="75"/> - <frame index="3" offsetX="0" offsetY ="-37" delay="75"/> - <frame index="3" offsetX="1" offsetY ="-36" delay="75"/> - <end /> + <frame index="3" offsetX="-3" offsetY="-39" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-40" delay="75"/> + <frame index="3" offsetY="-37" delay="75"/> + <frame index="3" offsetX="1" offsetY="-36" delay="75"/> + <end /> </animation> </action> <action name="attack_bow" imageset="base"> <animation direction="down"> - <frame index="0" offsetX="0" offsetY ="-37" delay="225" /> - <frame index="0" offsetX="0" offsetY ="-36" delay="75" /> - <frame index="0" offsetX="0" offsetY ="-37" delay="75" /> - <end /> + <frame index="0" offsetY="-37" delay="225"/> + <frame index="0" offsetY="-36" delay="75"/> + <frame index="0" offsetY="-37" delay="75"/> + <end /> </animation> <animation direction="left"> - <frame index="1" offsetX="3" offsetY ="-38" delay="225" /> - <frame index="1" offsetX="5" offsetY ="-39" delay="150" /> - <end /> + <frame index="1" offsetX="3" offsetY="-38" delay="225"/> + <frame index="1" offsetX="5" offsetY="-39" delay="150"/> + <end /> </animation> <animation direction="up"> - <frame index="2" offsetX="-1" offsetY ="-37" delay="150"/> - <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/> - <frame index="2" offsetX="-2" offsetY ="-36" delay="75"/> - <frame index="2" offsetX="-2" offsetY ="-37" delay="75"/> - <end /> + <frame index="2" offsetX="-1" offsetY="-37" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-37" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-36" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-37" delay="75"/> + <end /> </animation> <animation direction="right"> - <frame index="3" offsetX="-3" offsetY ="-38" delay="225"/> - <frame index="3" offsetX="-5" offsetY ="-39" delay="150"/> - <end /> + <frame index="3" offsetX="-3" offsetY="-38" delay="225"/> + <frame index="3" offsetX="-5" offsetY="-39" delay="150"/> + <end /> </animation> </action> <action name="sit" imageset="base"> <animation direction="down"> <!-- Old OffsetY value was at "-26" before the add of the new sit frames.--> - <frame index="0" offsetX="0" offsetY ="-31" /> + <frame index="0" offsetY="-31"/> </animation> <animation direction="left"> - <frame index="1" offsetX="4" offsetY ="-29"/> + <frame index="1" offsetX="4" offsetY="-29"/> </animation> <animation direction="up"> - <frame index="2" offsetX="0" offsetY ="-30"/> + <frame index="2" offsetY="-30"/> </animation> <animation direction="right"> - <frame index="3" offsetX="-6" offsetY ="-29"/> + <frame index="3" offsetX="-6" offsetY="-29"/> </animation> </action> diff --git a/graphics/sprites/equipment/leg/shorts-female.xml b/graphics/sprites/equipment/leg/shorts-female.xml index ef50e08d..347b864e 100644 --- a/graphics/sprites/equipment/leg/shorts-female.xml +++ b/graphics/sprites/equipment/leg/shorts-female.xml @@ -1,9 +1,7 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Original author from TMW, TMW BR or UFB projects. +Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - - <imageset name="base" src="graphics/sprites/equipment/leg/shorts-female.png|W" width="64" height="64" /> - - <include file="players/human_male_base.xml"/> - + <imageset name="base" src="graphics/sprites/equipment/leg/shorts-female.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/leg/shorts-male.xml b/graphics/sprites/equipment/leg/shorts-male.xml index b66737f1..acb13a36 100644 --- a/graphics/sprites/equipment/leg/shorts-male.xml +++ b/graphics/sprites/equipment/leg/shorts-male.xml @@ -1,9 +1,7 @@ <?xml version="1.0"?> -<!-- Copyright (C) 2010-2012 Evol Online --> +<!-- Original author from TMW, TMW BR or UFB projects. +Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - - <imageset name="base" src="graphics/sprites/equipment/leg/shorts-male.png|W" width="64" height="64" /> - - <include file="players/human_male_base.xml"/> - + <imageset name="base" src="graphics/sprites/equipment/leg/shorts-male.png|W" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/aurisghard.xml b/graphics/sprites/equipment/weapons/aurisghard.xml index 03c0a4b5..992cb742 100644 --- a/graphics/sprites/equipment/weapons/aurisghard.xml +++ b/graphics/sprites/equipment/weapons/aurisghard.xml @@ -1,105 +1,7 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Original author from TMW, TMW BR or UFB projects. +Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/equipment/weapons/aurisghard.png" width="64" height="64" /> - - <action name="stand" imageset="base"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> - + <imageset name="base" src="graphics/sprites/equipment/weapons/aurisghard.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/axe.xml b/graphics/sprites/equipment/weapons/axe.xml index 495c78fe..a0ba46b1 100644 --- a/graphics/sprites/equipment/weapons/axe.xml +++ b/graphics/sprites/equipment/weapons/axe.xml @@ -1,28 +1,30 @@ <?xml version="1.0"?> -<!-- Original Author : Themanaworld & Reid -Copyright (C) 2011 Evol Online --> +<!-- Original author: TMW & Reid. +Copyright (C) 2011 Evol Online --> <sprite name="player" action="stand"> - <imageset name="axe" src="graphics/sprites/equipment/weapons/axe.png" width="64" height="64" /> - <action name="default" imageset="axe"> - </action> + <imageset name="base" src="graphics/sprites/equipment/weapons/axe.png" width="64" height="64"/> + + <action name="default" imageset="base"> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="0" end="3" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="75"/> + <end /> + </animation> + </action> - <action name="attack" imageset="axe"> - <animation direction="down"> - <sequence start="0" end="3" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="4" end="7" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="8" end="11" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="12" end="15" delay="75" /> - <end /> - </animation> - </action> </sprite> diff --git a/graphics/sprites/equipment/weapons/bow.xml b/graphics/sprites/equipment/weapons/bow.xml index 91a26c7f..70a78359 100644 --- a/graphics/sprites/equipment/weapons/bow.xml +++ b/graphics/sprites/equipment/weapons/bow.xml @@ -1,28 +1,30 @@ <?xml version="1.0"?> -<!-- Original Author : Themanaworld & Reid -Copyright (C) 2011 Evol Online --> +<!-- Original author: TMW & Reid. +Copyright (C) 2011 Evol Online --> <sprite name="player" action="stand"> - <imageset name="bow" src="graphics/sprites/equipment/weapons/bow.png" width="64" height="64" /> - <action name="default" imageset="bow"> - </action> + <imageset name="base" src="graphics/sprites/equipment/weapons/bow.png" width="64" height="64"/> + + <action name="default" imageset="base"> + </action> + + <action name="attack_bow" imageset="bow"> + <animation direction="down"> + <sequence start="0" end="4" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="5" end="9" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="10" end="14" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="15" end="19" delay="75"/> + <end /> + </animation> + </action> - <action name="attack_bow" imageset="bow"> - <animation direction="down"> - <sequence start="0" end="4" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="5" end="9" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="10" end="14" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="15" end="19" delay="75" /> - <end /> - </animation> - </action> </sprite> diff --git a/graphics/sprites/equipment/weapons/dagger.xml b/graphics/sprites/equipment/weapons/dagger.xml index e75b6b75..d89c62cc 100644 --- a/graphics/sprites/equipment/weapons/dagger.xml +++ b/graphics/sprites/equipment/weapons/dagger.xml @@ -1,28 +1,30 @@ <?xml version="1.0"?> -<!-- Original Author : Themanaworld & Reid -Copyright (C) 2011 Evol Online --> +<!-- Original author: TMW & Reid. +Copyright (C) 2011 Evol Online --> <sprite name="player" action="stand"> - <imageset name="dagger" src="graphics/sprites/equipment/weapons/dagger.png" width="64" height="64" /> - <action name="default" imageset="dagger"> - </action> + <imageset name="base" src="graphics/sprites/equipment/weapons/dagger.png" width="64" height="64"/> + + <action name="default" imageset="base"> + </action> + + <action name="attack_stab" imageset="base"> + <animation direction="down"> + <sequence start="0" end="3" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="75"/> + <end /> + </animation> + </action> - <action name="attack_stab" imageset="dagger"> - <animation direction="down"> - <sequence start="0" end="3" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="4" end="7" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="8" end="11" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="12" end="15" delay="75" /> - <end /> - </animation> - </action> </sprite> diff --git a/graphics/sprites/equipment/weapons/death scyth.xml b/graphics/sprites/equipment/weapons/death scyth.xml deleted file mode 100644 index 21f5c8e7..00000000 --- a/graphics/sprites/equipment/weapons/death scyth.xml +++ /dev/null @@ -1,89 +0,0 @@ -<?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> -<sprite name="player" action="stand"> - <imageset name="staff" src="graphics/sprites/equipment/weapons/death scyth.png" width="128" height="128" /> - - <action name="default" imageset="staff"> - </action> - - <action name="stand" imageset="staff"> - <animation direction="down"> - <frame index="0" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="left"> - <frame index="16" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="up"> - <frame index="32" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="right"> - <frame index="48" offsetX ="0" offsetY ="32" /> - </animation> - </action> - - <action name="walk" imageset="staff"> - <animation direction="down"> - <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="staff"> - <animation direction="down"> - <frame index="7" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="left"> - <frame index="23" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="up"> - <frame index="39" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="right"> - <frame index="55" offsetX ="0" offsetY ="32" /> - </animation> - </action> - - <action name="dead" imageset="staff"> - <animation direction="down"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="left"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="up"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="right"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - </action> - - <action name="attack" imageset="staff"> - <animation direction="down"> - <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - </action> - -</sprite> diff --git a/graphics/sprites/equipment/weapons/mining-pick.xml b/graphics/sprites/equipment/weapons/mining-pick.xml index a38fe4f3..c95d4f10 100644 --- a/graphics/sprites/equipment/weapons/mining-pick.xml +++ b/graphics/sprites/equipment/weapons/mining-pick.xml @@ -1,108 +1,7 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Original author from TMW, TMW BR or UFB projects. +Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - <imageset name="pick" src="graphics/sprites/equipment/weapons/mining-pick.png" width="64" height="64" /> - - <action name="default" imageset="pick"> - </action> - - <action name="stand" imageset="pick"> - <animation direction="down"> - <frame index="0" /> - </animation> - <animation direction="left"> - <frame index="18" /> - </animation> - <animation direction="up"> - <frame index="36" /> - </animation> - <animation direction="right"> - <frame index="54" /> - </animation> - </action> - - <action name="walk" imageset="pick"> - <animation direction="down"> - <sequence start="1" end="6" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="19" end="24" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="37" end="42" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="55" end="60" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="pick"> - <animation direction="down"> - <frame index="7" /> - </animation> - <animation direction="left"> - <frame index="25" /> - </animation> - <animation direction="up"> - <frame index="43" /> - </animation> - <animation direction="right"> - <frame index="61" /> - </animation> - </action> - - <action name="dead" imageset="pick"> - <animation direction="down"> - <frame index="8" /> - </animation> - <animation direction="left"> - <frame index="26" /> - </animation> - <animation direction="up"> - <frame index="44" /> - </animation> - <animation direction="right"> - <frame index="62" /> - </animation> - </action> - - <action name="attack" imageset="pick"> - <animation direction="down"> - <sequence start="9" end="12" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="27" end="30" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="45" end="48" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="63" end="66" delay="75" /> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="pick"> - <animation direction="down"> - <sequence start="13" end="17" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="31" end="35" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="49" end="53" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="67" end="71" delay="75" /> - <end /> - </animation> - </action> - + <imageset name="base" src="graphics/sprites/equipment/weapons/mining-pick.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/death scyth.png b/graphics/sprites/equipment/weapons/scythe-death.png Binary files differindex 8019a5f4..8019a5f4 100644 --- a/graphics/sprites/equipment/weapons/death scyth.png +++ b/graphics/sprites/equipment/weapons/scythe-death.png diff --git a/graphics/sprites/equipment/weapons/scythe-death.xml b/graphics/sprites/equipment/weapons/scythe-death.xml new file mode 100644 index 00000000..a27992db --- /dev/null +++ b/graphics/sprites/equipment/weapons/scythe-death.xml @@ -0,0 +1,7 @@ +<?xml version="1.0"?> +<!-- Original author from TMW, TMW BR or UFB projects. +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + <imageset name="base" src="graphics/sprites/equipment/weapons/scythe-death.png" width="64" height="64" offsetY="32"/> + <include file="players/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/weapons/scythe.xml b/graphics/sprites/equipment/weapons/scythe.xml index 3aacde4d..c33afca2 100644 --- a/graphics/sprites/equipment/weapons/scythe.xml +++ b/graphics/sprites/equipment/weapons/scythe.xml @@ -1,88 +1,7 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Original author from TMW, TMW BR or UFB projects. +Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - <imageset name="staff" src="graphics/sprites/equipment/weapons/scythe.png" width="128" height="128" /> - - <action name="default" imageset="staff"> - </action> - - <action name="stand" imageset="staff"> - <animation direction="down"> - <frame index="0" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="left"> - <frame index="16" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="up"> - <frame index="32" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="right"> - <frame index="48" offsetX ="0" offsetY ="32" /> - </animation> - </action> - - <action name="walk" imageset="staff"> - <animation direction="down"> - <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="staff"> - <animation direction="down"> - <frame index="7" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="left"> - <frame index="23" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="up"> - <frame index="39" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="right"> - <frame index="55" offsetX ="0" offsetY ="32" /> - </animation> - </action> - - <action name="dead" imageset="staff"> - <animation direction="down"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="left"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="up"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="right"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - </action> - - <action name="attack" imageset="staff"> - <animation direction="down"> - <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - </action> + <imageset name="base" src="graphics/sprites/equipment/weapons/scythe.png" width="64" height="64" offsetY="32"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/staff.xml b/graphics/sprites/equipment/weapons/staff.xml index bbc887f5..80fa405e 100644 --- a/graphics/sprites/equipment/weapons/staff.xml +++ b/graphics/sprites/equipment/weapons/staff.xml @@ -1,89 +1,7 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Original author from TMW, TMW BR or UFB projects. +Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - <imageset name="staff" src="graphics/sprites/equipment/weapons/staff.png" width="128" height="128" /> - - <action name="default" imageset="staff"> - </action> - - <action name="stand" imageset="staff"> - <animation direction="down"> - <frame index="0" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="left"> - <frame index="16" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="up"> - <frame index="32" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="right"> - <frame index="48" offsetX ="0" offsetY ="32" /> - </animation> - </action> - - <action name="walk" imageset="staff"> - <animation direction="down"> - <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - <animation direction="left"> - <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - <animation direction="up"> - <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - <animation direction="right"> - <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" /> - </animation> - </action> - - <action name="sit" imageset="staff"> - <animation direction="down"> - <frame index="7" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="left"> - <frame index="23" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="up"> - <frame index="39" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="right"> - <frame index="55" offsetX ="0" offsetY ="32" /> - </animation> - </action> - - <action name="dead" imageset="staff"> - <animation direction="down"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="left"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="up"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - <animation direction="right"> - <frame index="12" offsetX ="0" offsetY ="32" /> - </animation> - </action> - - <action name="attack" imageset="staff"> - <animation direction="down"> - <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" /> - <end /> - </animation> - </action> - + <imageset name="base" src="graphics/sprites/equipment/weapons/staff.png" width="64" height="64" offsetY="32"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/whip.xml b/graphics/sprites/equipment/weapons/whip.xml index 9f05684c..60ae4951 100644 --- a/graphics/sprites/equipment/weapons/whip.xml +++ b/graphics/sprites/equipment/weapons/whip.xml @@ -1,29 +1,30 @@ <?xml version="1.0"?> -<!-- Original Author possible tmw, tmw br, ufb projects -Copyright (C) 2010-2011 Evol Online --> +<!-- Original author: TMW & Reid. +Copyright (C) 2011 Evol Online --> <sprite name="player" action="stand"> - <imageset name="dagger" src="graphics/sprites/equipment/weapons/whip.png" width="128" height="128" /> - <action name="default" imageset="whip"> - </action> + <imageset name="base" src="graphics/sprites/equipment/weapons/whip.png" width="128" height="128"/> - <action name="attack_stab" imageset="whip"> - <animation direction="down"> - <sequence start="0" end="3" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="4" end="7" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="8" end="11" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="12" end="15" delay="75" /> - <end /> - </animation> - </action> + <action name="default" imageset="base"> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="0" end="4" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="5" end="9" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="10" end="14" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="15" end="19" delay="75"/> + <end /> + </animation> + </action> </sprite> |