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Diffstat (limited to 'graphics/sprites/equipment')
-rw-r--r--graphics/sprites/equipment/chest/leathershirt-male.pngbin19688 -> 0 bytes
-rw-r--r--graphics/sprites/equipment/chest/shirt-female.png (renamed from graphics/sprites/equipment/chest/leathershirt-female.png)bin11692 -> 11692 bytes
-rw-r--r--graphics/sprites/equipment/chest/shirt-female.xml (renamed from graphics/sprites/equipment/chest/leathershirt-male.xml)2
-rw-r--r--graphics/sprites/equipment/chest/shirt-male.pngbin0 -> 21335 bytes
-rw-r--r--graphics/sprites/equipment/chest/shirt-male.xml (renamed from graphics/sprites/equipment/chest/leathershirt-female.xml)2
-rw-r--r--graphics/sprites/equipment/chest/tanktop-female.pngbin0 -> 12017 bytes
-rw-r--r--graphics/sprites/equipment/chest/tanktop-female.xml106
-rw-r--r--graphics/sprites/equipment/chest/tanktop-male.pngbin0 -> 10659 bytes
-rw-r--r--graphics/sprites/equipment/chest/tanktop-male.xml106
9 files changed, 214 insertions, 2 deletions
diff --git a/graphics/sprites/equipment/chest/leathershirt-male.png b/graphics/sprites/equipment/chest/leathershirt-male.png
deleted file mode 100644
index bc5a3c65..00000000
--- a/graphics/sprites/equipment/chest/leathershirt-male.png
+++ /dev/null
Binary files differ
diff --git a/graphics/sprites/equipment/chest/leathershirt-female.png b/graphics/sprites/equipment/chest/shirt-female.png
index a6efbf9b..a6efbf9b 100644
--- a/graphics/sprites/equipment/chest/leathershirt-female.png
+++ b/graphics/sprites/equipment/chest/shirt-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/leathershirt-male.xml b/graphics/sprites/equipment/chest/shirt-female.xml
index 2ed14fff..6f60b3d5 100644
--- a/graphics/sprites/equipment/chest/leathershirt-male.xml
+++ b/graphics/sprites/equipment/chest/shirt-female.xml
@@ -3,7 +3,7 @@
Copyright (C) 2010-2011 Evol Online -->
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/equipment/chest/leathershirt-male.png|W;R" width="64" height="64" />
+ <imageset name="base" src="graphics/sprites/equipment/chest/shirt-female.png|W;R" width="64" height="64" />
<action name="stand" imageset="base">
<animation direction="down">
diff --git a/graphics/sprites/equipment/chest/shirt-male.png b/graphics/sprites/equipment/chest/shirt-male.png
new file mode 100644
index 00000000..1dafc443
--- /dev/null
+++ b/graphics/sprites/equipment/chest/shirt-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/leathershirt-female.xml b/graphics/sprites/equipment/chest/shirt-male.xml
index 3913e233..0d2ba5b0 100644
--- a/graphics/sprites/equipment/chest/leathershirt-female.xml
+++ b/graphics/sprites/equipment/chest/shirt-male.xml
@@ -3,7 +3,7 @@
Copyright (C) 2010-2011 Evol Online -->
<sprite name="player" action="stand">
- <imageset name="base" src="graphics/sprites/equipment/chest/leathershirt-female.png|W;R" width="64" height="64" />
+ <imageset name="base" src="graphics/sprites/equipment/chest/shirt-male.png|W;R" width="64" height="64" />
<action name="stand" imageset="base">
<animation direction="down">
diff --git a/graphics/sprites/equipment/chest/tanktop-female.png b/graphics/sprites/equipment/chest/tanktop-female.png
new file mode 100644
index 00000000..3aa454bf
--- /dev/null
+++ b/graphics/sprites/equipment/chest/tanktop-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/tanktop-female.xml b/graphics/sprites/equipment/chest/tanktop-female.xml
new file mode 100644
index 00000000..76df2c2a
--- /dev/null
+++ b/graphics/sprites/equipment/chest/tanktop-female.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-female.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/chest/tanktop-male.png b/graphics/sprites/equipment/chest/tanktop-male.png
new file mode 100644
index 00000000..a654f867
--- /dev/null
+++ b/graphics/sprites/equipment/chest/tanktop-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/tanktop-male.xml b/graphics/sprites/equipment/chest/tanktop-male.xml
new file mode 100644
index 00000000..7b4ef429
--- /dev/null
+++ b/graphics/sprites/equipment/chest/tanktop-male.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0"?>
+<!-- Original Author possible tmw, tmw br, ufb projects
+Copyright (C) 2010-2011 Evol Online -->
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-male.png|W" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>