diff options
Diffstat (limited to 'graphics/sprites/equipment')
-rw-r--r-- | graphics/sprites/equipment/chest/leathershirt-male.png | bin | 19688 -> 0 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/shirt-female.png (renamed from graphics/sprites/equipment/chest/leathershirt-female.png) | bin | 11692 -> 11692 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/shirt-female.xml (renamed from graphics/sprites/equipment/chest/leathershirt-male.xml) | 2 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/shirt-male.png | bin | 0 -> 21335 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/shirt-male.xml (renamed from graphics/sprites/equipment/chest/leathershirt-female.xml) | 2 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/tanktop-female.png | bin | 0 -> 12017 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/tanktop-female.xml | 106 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/tanktop-male.png | bin | 0 -> 10659 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/tanktop-male.xml | 106 |
9 files changed, 214 insertions, 2 deletions
diff --git a/graphics/sprites/equipment/chest/leathershirt-male.png b/graphics/sprites/equipment/chest/leathershirt-male.png Binary files differdeleted file mode 100644 index bc5a3c65..00000000 --- a/graphics/sprites/equipment/chest/leathershirt-male.png +++ /dev/null diff --git a/graphics/sprites/equipment/chest/leathershirt-female.png b/graphics/sprites/equipment/chest/shirt-female.png Binary files differindex a6efbf9b..a6efbf9b 100644 --- a/graphics/sprites/equipment/chest/leathershirt-female.png +++ b/graphics/sprites/equipment/chest/shirt-female.png diff --git a/graphics/sprites/equipment/chest/leathershirt-male.xml b/graphics/sprites/equipment/chest/shirt-female.xml index 2ed14fff..6f60b3d5 100644 --- a/graphics/sprites/equipment/chest/leathershirt-male.xml +++ b/graphics/sprites/equipment/chest/shirt-female.xml @@ -3,7 +3,7 @@ Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/equipment/chest/leathershirt-male.png|W;R" width="64" height="64" /> + <imageset name="base" src="graphics/sprites/equipment/chest/shirt-female.png|W;R" width="64" height="64" /> <action name="stand" imageset="base"> <animation direction="down"> diff --git a/graphics/sprites/equipment/chest/shirt-male.png b/graphics/sprites/equipment/chest/shirt-male.png Binary files differnew file mode 100644 index 00000000..1dafc443 --- /dev/null +++ b/graphics/sprites/equipment/chest/shirt-male.png diff --git a/graphics/sprites/equipment/chest/leathershirt-female.xml b/graphics/sprites/equipment/chest/shirt-male.xml index 3913e233..0d2ba5b0 100644 --- a/graphics/sprites/equipment/chest/leathershirt-female.xml +++ b/graphics/sprites/equipment/chest/shirt-male.xml @@ -3,7 +3,7 @@ Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/equipment/chest/leathershirt-female.png|W;R" width="64" height="64" /> + <imageset name="base" src="graphics/sprites/equipment/chest/shirt-male.png|W;R" width="64" height="64" /> <action name="stand" imageset="base"> <animation direction="down"> diff --git a/graphics/sprites/equipment/chest/tanktop-female.png b/graphics/sprites/equipment/chest/tanktop-female.png Binary files differnew file mode 100644 index 00000000..3aa454bf --- /dev/null +++ b/graphics/sprites/equipment/chest/tanktop-female.png diff --git a/graphics/sprites/equipment/chest/tanktop-female.xml b/graphics/sprites/equipment/chest/tanktop-female.xml new file mode 100644 index 00000000..76df2c2a --- /dev/null +++ b/graphics/sprites/equipment/chest/tanktop-female.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-female.png|W" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/chest/tanktop-male.png b/graphics/sprites/equipment/chest/tanktop-male.png Binary files differnew file mode 100644 index 00000000..a654f867 --- /dev/null +++ b/graphics/sprites/equipment/chest/tanktop-male.png diff --git a/graphics/sprites/equipment/chest/tanktop-male.xml b/graphics/sprites/equipment/chest/tanktop-male.xml new file mode 100644 index 00000000..7b4ef429 --- /dev/null +++ b/graphics/sprites/equipment/chest/tanktop-male.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<!-- Original Author possible tmw, tmw br, ufb projects +Copyright (C) 2010-2011 Evol Online --> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/chest/tanktop-male.png|W" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> |