diff options
Diffstat (limited to 'graphics/sprites/equipment/weapons')
-rw-r--r-- | graphics/sprites/equipment/weapons/aurisghard.xml | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/axe.xml | 42 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/bow.xml | 42 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/dagger.xml | 42 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/mining-pick.xml | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/scythe-death.xml | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/scythe.xml | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/staff.xml | 4 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/whip.xml | 42 |
9 files changed, 94 insertions, 94 deletions
diff --git a/graphics/sprites/equipment/weapons/aurisghard.xml b/graphics/sprites/equipment/weapons/aurisghard.xml index 992cb742..225e0474 100644 --- a/graphics/sprites/equipment/weapons/aurisghard.xml +++ b/graphics/sprites/equipment/weapons/aurisghard.xml @@ -2,6 +2,6 @@ <!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/equipment/weapons/aurisghard.png" width="64" height="64"/> - <include file="players/human-male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/weapons/aurisghard.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/axe.xml b/graphics/sprites/equipment/weapons/axe.xml index a0ba46b1..5d9bfa85 100644 --- a/graphics/sprites/equipment/weapons/axe.xml +++ b/graphics/sprites/equipment/weapons/axe.xml @@ -3,28 +3,28 @@ Copyright (C) 2011 Evol Online --> <sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/equipment/weapons/axe.png" width="64" height="64"/> + <imageset name="base" src="graphics/sprites/equipment/weapons/axe.png" width="64" height="64"/> - <action name="default" imageset="base"> - </action> + <action name="default" imageset="base"> + </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="0" end="3" delay="75"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="4" end="7" delay="75"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="8" end="11" delay="75"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="12" end="15" delay="75"/> - <end /> - </animation> - </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="0" end="3" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="75"/> + <end /> + </animation> + </action> </sprite> diff --git a/graphics/sprites/equipment/weapons/bow.xml b/graphics/sprites/equipment/weapons/bow.xml index 70a78359..ea02371b 100644 --- a/graphics/sprites/equipment/weapons/bow.xml +++ b/graphics/sprites/equipment/weapons/bow.xml @@ -3,28 +3,28 @@ Copyright (C) 2011 Evol Online --> <sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/equipment/weapons/bow.png" width="64" height="64"/> + <imageset name="base" src="graphics/sprites/equipment/weapons/bow.png" width="64" height="64"/> - <action name="default" imageset="base"> - </action> + <action name="default" imageset="base"> + </action> - <action name="attack_bow" imageset="bow"> - <animation direction="down"> - <sequence start="0" end="4" delay="75"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="5" end="9" delay="75"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="10" end="14" delay="75"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="15" end="19" delay="75"/> - <end /> - </animation> - </action> + <action name="attack_bow" imageset="bow"> + <animation direction="down"> + <sequence start="0" end="4" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="5" end="9" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="10" end="14" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="15" end="19" delay="75"/> + <end /> + </animation> + </action> </sprite> diff --git a/graphics/sprites/equipment/weapons/dagger.xml b/graphics/sprites/equipment/weapons/dagger.xml index d89c62cc..82a0e056 100644 --- a/graphics/sprites/equipment/weapons/dagger.xml +++ b/graphics/sprites/equipment/weapons/dagger.xml @@ -3,28 +3,28 @@ Copyright (C) 2011 Evol Online --> <sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/equipment/weapons/dagger.png" width="64" height="64"/> + <imageset name="base" src="graphics/sprites/equipment/weapons/dagger.png" width="64" height="64"/> - <action name="default" imageset="base"> - </action> + <action name="default" imageset="base"> + </action> - <action name="attack_stab" imageset="base"> - <animation direction="down"> - <sequence start="0" end="3" delay="75"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="4" end="7" delay="75"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="8" end="11" delay="75"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="12" end="15" delay="75"/> - <end /> - </animation> - </action> + <action name="attack_stab" imageset="base"> + <animation direction="down"> + <sequence start="0" end="3" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="75"/> + <end /> + </animation> + </action> </sprite> diff --git a/graphics/sprites/equipment/weapons/mining-pick.xml b/graphics/sprites/equipment/weapons/mining-pick.xml index c95d4f10..03974500 100644 --- a/graphics/sprites/equipment/weapons/mining-pick.xml +++ b/graphics/sprites/equipment/weapons/mining-pick.xml @@ -2,6 +2,6 @@ <!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/equipment/weapons/mining-pick.png" width="64" height="64"/> - <include file="players/human-male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/weapons/mining-pick.png" width="64" height="64"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/scythe-death.xml b/graphics/sprites/equipment/weapons/scythe-death.xml index a27992db..0281637d 100644 --- a/graphics/sprites/equipment/weapons/scythe-death.xml +++ b/graphics/sprites/equipment/weapons/scythe-death.xml @@ -2,6 +2,6 @@ <!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/equipment/weapons/scythe-death.png" width="64" height="64" offsetY="32"/> - <include file="players/human-male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/weapons/scythe-death.png" width="64" height="64" offsetY="32"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/scythe.xml b/graphics/sprites/equipment/weapons/scythe.xml index c33afca2..aef8b25f 100644 --- a/graphics/sprites/equipment/weapons/scythe.xml +++ b/graphics/sprites/equipment/weapons/scythe.xml @@ -2,6 +2,6 @@ <!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/equipment/weapons/scythe.png" width="64" height="64" offsetY="32"/> - <include file="players/human-male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/weapons/scythe.png" width="64" height="64" offsetY="32"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/staff.xml b/graphics/sprites/equipment/weapons/staff.xml index 80fa405e..8dabc025 100644 --- a/graphics/sprites/equipment/weapons/staff.xml +++ b/graphics/sprites/equipment/weapons/staff.xml @@ -2,6 +2,6 @@ <!-- Original author from TMW, TMW BR or UFB projects. Copyright (C) 2010-2011 Evol Online --> <sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/equipment/weapons/staff.png" width="64" height="64" offsetY="32"/> - <include file="players/human-male.xml"/> + <imageset name="base" src="graphics/sprites/equipment/weapons/staff.png" width="64" height="64" offsetY="32"/> + <include file="players/human-male.xml"/> </sprite> diff --git a/graphics/sprites/equipment/weapons/whip.xml b/graphics/sprites/equipment/weapons/whip.xml index 60ae4951..676a0f33 100644 --- a/graphics/sprites/equipment/weapons/whip.xml +++ b/graphics/sprites/equipment/weapons/whip.xml @@ -3,28 +3,28 @@ Copyright (C) 2011 Evol Online --> <sprite name="player" action="stand"> - <imageset name="base" src="graphics/sprites/equipment/weapons/whip.png" width="128" height="128"/> + <imageset name="base" src="graphics/sprites/equipment/weapons/whip.png" width="128" height="128"/> - <action name="default" imageset="base"> - </action> + <action name="default" imageset="base"> + </action> - <action name="attack" imageset="base"> - <animation direction="down"> - <sequence start="0" end="4" delay="75"/> - <end /> - </animation> - <animation direction="left"> - <sequence start="5" end="9" delay="75"/> - <end /> - </animation> - <animation direction="up"> - <sequence start="10" end="14" delay="75"/> - <end /> - </animation> - <animation direction="right"> - <sequence start="15" end="19" delay="75"/> - <end /> - </animation> - </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="0" end="4" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="5" end="9" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="10" end="14" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="15" end="19" delay="75"/> + <end /> + </animation> + </action> </sprite> |