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-rw-r--r--graphics/particles/ice-particle.xml25
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diff --git a/graphics/particles/ice-particle.xml b/graphics/particles/ice-particle.xml
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+<?xml version="1.0"?>
+<!--
+Small flame with a point-like source designed for the lamps on the cave
+tileset but it should also work to visualize some kind of torch or - when
+launched by a parent emitter - a small fireball.
+-->
+<effect>
+ <particle position-x="17" position-y="0" position-z="32">
+ <emitter>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0.3" max="0.8"/>
+ <property name="gravity" value="-0.02"/>
+ <animation imageset="graphics/particles/aniblaze.png|W:#19AEBF,1567FF,59E6FF" width="8" height="8">
+ <sequence start="0" end="8" delay="30"/>
+ <frame index="8" delay="1000"/>
+ </animation>
+ <property name="lifetime" min="35" max="50"/>
+ <property name="output" min="1" max="3"/>
+ <property name="fade-in" value="2"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ </particle>
+</effect>
+