diff options
Diffstat (limited to 'effects.xml')
-rw-r--r-- | effects.xml | 72 |
1 files changed, 37 insertions, 35 deletions
diff --git a/effects.xml b/effects.xml index 8cd589f1..7793ea00 100644 --- a/effects.xml +++ b/effects.xml @@ -1,41 +1,43 @@ <?xml version="1.0" encoding="utf-8"?> +<!-- Author from The Mana World +Copyright (C) 2010-2012 Evol Online --> <being-effects> -<!-- Normal effects --> - <effect id="0" audio="sfx/system/levelup.ogg" particle="graphics/particles/levelup.particle.xml"/> - <effect id="1" audio="sfx/system/levelup.ogg" particle="graphics/particles/skillup.particle.xml"/> - <effect id="2" particle="graphics/particles/magic.generic.xml"/> - <effect id="3" particle="graphics/particles/magic.white.xml"/> <!-- life --> - <effect id="4" particle="graphics/particles/magic.black.xml"/> <!-- war --> - <effect id="5" particle="graphics/particles/magic.red.xml"/> <!-- transmute --> - <effect id="6" particle="graphics/particles/magic.green.xml"/> <!-- nature --> - <effect id="7" particle="graphics/particles/magic.blue.xml"/> <!-- astral --> - <effect id="10" particle="graphics/particles/magic.default.xml"/> - <effect id="11" particle="graphics/particles/magic.shield.xml"/> - <effect id="12" particle="graphics/particles/magic.haste.xml"/> - <effect id="13" particle="graphics/particles/magic.hit.xml"/> - <effect id="14" particle="graphics/particles/magic.hit.evil.xml"/> - <effect id="15" particle="graphics/particles/fire-burst.xml"/> - <effect id="16" particle="graphics/particles/fire-explosion.xml"/> - <effect id="17" particle="graphics/particles/lightning1.xml"/> - <effect id="18" particle="graphics/particles/lightning2.xml"/> - <effect id="19" particle="graphics/particles/lightning3.xml"/> - <effect id="20" particle="graphics/particles/magic.teleport.xml"/> - <effect id="21" particle="graphics/particles/pentagram-buildup-short.xml"/> - <effect id="22" particle="graphics/particles/pentagram-burst.xml"/> - <effect id="24" particle="graphics/particles/magic.teleport.xml"/> - <effect id="25" particle="graphics/particles/rain.xml"/> - <effect id="26" particle="graphics/particles/hit.particle.xml"/> - <effect id="27" particle="graphics/particles/arrow-hail.xml"/> - <effect id="28" particle="graphics/particles/crit.particle.xml"/> - <effect id="30" particle="graphics/particles/large-explosion.xml"/> - <effect id="31" particle="graphics/particles/medium-explosion.xml"/> - <effect id="32" particle="graphics/particles/medium-smoke.xml"/> - <effect id="33" particle="graphics/particles/savepoint/highlight.xml"/> + <!-- Normal effects --> + <effect id="0" audio="sfx/system/levelup.ogg" particle="graphics/particles/levelup.particle.xml"/> + <effect id="1" audio="sfx/system/levelup.ogg" particle="graphics/particles/skillup.particle.xml"/> + <effect id="2" particle="graphics/particles/magic.generic.xml"/> <!-- Geneeral Magic --> + <effect id="3" particle="graphics/particles/magic.white.xml"/> <!-- Life Magic --> + <effect id="4" particle="graphics/particles/magic.black.xml"/> <!-- War Magic --> + <effect id="5" particle="graphics/particles/magic.red.xml"/> <!-- Transmutation Magic --> + <effect id="6" particle="graphics/particles/magic.green.xml"/> <!-- Nature Magic --> + <effect id="7" particle="graphics/particles/magic.blue.xml"/> <!-- Astral Magic --> + <effect id="10" particle="graphics/particles/magic.default.xml"/> + <effect id="11" particle="graphics/particles/magic.shield.xml"/> + <effect id="12" particle="graphics/particles/magic.haste.xml"/> + <effect id="13" particle="graphics/particles/magic.hit.xml"/> + <effect id="14" particle="graphics/particles/magic.hit.evil.xml"/> + <effect id="15" particle="graphics/particles/fire-burst.xml"/> + <effect id="16" particle="graphics/particles/fire-explosion.xml"/> + <effect id="17" particle="graphics/particles/lightning1.xml"/> + <effect id="18" particle="graphics/particles/lightning2.xml"/> + <effect id="19" particle="graphics/particles/lightning3.xml"/> + <effect id="20" particle="graphics/particles/magic.teleport.xml"/> + <effect id="21" particle="graphics/particles/pentagram-buildup-short.xml"/> + <effect id="22" particle="graphics/particles/pentagram-burst.xml"/> + <effect id="24" particle="graphics/particles/magic.teleport.xml"/> + <effect id="25" particle="graphics/particles/rain.xml"/> + <effect id="26" particle="graphics/particles/hit.particle.xml"/> + <effect id="27" particle="graphics/particles/arrow-hail.xml"/> + <effect id="28" particle="graphics/particles/crit.particle.xml"/> + <effect id="30" particle="graphics/particles/large-explosion.xml"/> + <effect id="31" particle="graphics/particles/medium-explosion.xml"/> + <effect id="32" particle="graphics/particles/medium-smoke.xml"/> + <effect id="33" particle="graphics/particles/savepoint/highlight.xml"/> -<!-- Second time effects, used for ending an action. --> - <effect id="111" particle="graphics/particles/magic.shield-ends.xml"/> - <effect id="112" particle="graphics/particles/magic.haste-ends.xml"/> - <effect id="120" particle="graphics/particles/magic.barrier-ends.xml"/> + <!-- Second time effects used to end an action. --> + <effect id="111" particle="graphics/particles/magic.shield-ends.xml"/> + <effect id="112" particle="graphics/particles/magic.haste-ends.xml"/> + <effect id="120" particle="graphics/particles/magic.barrier-ends.xml"/> </being-effects> |