diff options
-rw-r--r-- | effects.xml | 2 | ||||
-rw-r--r-- | npcs.xml | 12 |
2 files changed, 7 insertions, 7 deletions
diff --git a/effects.xml b/effects.xml index 7793ea00..d43ae71f 100644 --- a/effects.xml +++ b/effects.xml @@ -33,7 +33,7 @@ Copyright (C) 2010-2012 Evol Online --> <effect id="30" particle="graphics/particles/large-explosion.xml"/> <effect id="31" particle="graphics/particles/medium-explosion.xml"/> <effect id="32" particle="graphics/particles/medium-smoke.xml"/> - <effect id="33" particle="graphics/particles/savepoint/highlight.xml"/> + <effect id="33" particle="graphics/particles/highlight.xml"/> <!-- Second time effects used to end an action. --> <effect id="111" particle="graphics/particles/magic.shield-ends.xml"/> @@ -110,19 +110,19 @@ IDs 990-999 = Special <!-- Special NPCs --> <npc id="900"> <!-- Savepoint, 32x32. --> - <particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx> + <particlefx>graphics/particles/savepoint-32x32.xml</particlefx> </npc> <!-- WIP <npc id="901"> Savepoint, 32x64. - <particlefx>graphics/particles/savepoint/savepoint-32x64.xml</particlefx> + <particlefx>graphics/particles/savepoint-32x64.xml</particlefx> </npc>--> <!-- WIP <npc id="902"> Savepoint, 64x32. - <particlefx>graphics/particles/savepoint/savepoint-64x32.xml</particlefx> + <particlefx>graphics/particles/savepoint-64x32.xml</particlefx> </npc>--> <!-- WIP <npc id="903"> Savepoint, 64x64. - <particlefx>graphics/particles/savepoint/savepoint-64x64.xml</particlefx> + <particlefx>graphics/particles/savepoint-64x64.xml</particlefx> </npc>--> <npc id="904"> <!-- Left Hammock --> @@ -135,7 +135,7 @@ IDs 990-999 = Special <npc id="906"> <!-- Left Hammock, with particles. --> <sprite>npcs/xml/hammock-animated1.xml</sprite> - <particlefx>graphics/particles/savepoint/savepoint-32x32.xml</particlefx> + <particlefx>graphics/particles/savepoint-32x32.xml</particlefx> </npc> <npc id="999"> <!-- Invisible --> @@ -147,4 +147,4 @@ IDs 990-999 = Special <!-- Reid's re-management of the shape - May 2011 --> <!-- Reid's wipe - November 2011 --> <!-- Reid's Beta 1 release - December 2011 --> -<!-- Reid's Beta 2 release - May 2012 --> +<!-- Reid's Beta 2 release - June 2012 --> |