diff options
-rw-r--r-- | LICENSE | 2 | ||||
-rw-r--r-- | graphics/sprites/monsters/slime-littleslime.png | bin | 0 -> 1141 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/slime-littleslime.xml | 57 | ||||
-rw-r--r-- | graphics/sprites/monsters/slime.png | bin | 0 -> 7080 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/slime.xml | 49 | ||||
-rw-r--r-- | monsters.xml | 12 |
6 files changed, 120 insertions, 0 deletions
@@ -348,6 +348,8 @@ https://www.gitorious.org/evol/clientdata-beta/blobs/master/LICENSE graphics/sprites/monsters/pumpkish.png (Aeonchild) (CC BY-SA 3.0) (-) graphics/sprites/monsters/ratto.png (Coolkid782) (CC BY-SA 3.0) (-) graphics/sprites/monsters/skull-poison.png (Modanung) (CC BY-SA 3.0) (Micksha) + graphics/sprites/monsters/slime.png (:grey_question:, Neoriceisgood) (GPLv2) (Micksha) + graphics/sprites/monsters/slime-littleslime.png (Wombat) (GPLv2) (Micksha) graphics/sprites/monsters/tipiou.png (Bagzie) (CC BY-SA 3.0) (-) graphics/sprites/monsters/tortuga.png (Coolkid782) (CC BY-SA 3.0) (Reid) ## NPCs diff --git a/graphics/sprites/monsters/slime-littleslime.png b/graphics/sprites/monsters/slime-littleslime.png Binary files differnew file mode 100644 index 00000000..567eca9d --- /dev/null +++ b/graphics/sprites/monsters/slime-littleslime.png diff --git a/graphics/sprites/monsters/slime-littleslime.xml b/graphics/sprites/monsters/slime-littleslime.xml new file mode 100644 index 00000000..86a6fd82 --- /dev/null +++ b/graphics/sprites/monsters/slime-littleslime.xml @@ -0,0 +1,57 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/slime-littleslime.png|W" width="20" height="20"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="0"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="2" delay="200" offsetY="0"/> + </animation> + <animation direction="left"> + <frame index="0" delay="200" offsetY="0"/> + <sequence start="3" end="4" delay="200" offsetY="0"/> + </animation> + <animation direction="up"> + <frame index="0" delay="200" offsetY="0"/> + <sequence start="5" end="6" delay="200" offsetY="0"/> + </animation> + <animation direction="right"> + <frame index="0" delay="200" offsetY="0"/> + <sequence start="7" end="8" delay="200" offsetY="0"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="9" offsetY="16"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" delay="200" offsetY="0"/> + <frame index="1" delay="200" offsetY="0"/> + <frame index="5" delay="200" offsetY="0"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" delay="200" offsetY="0"/> + <frame index="1" delay="200" offsetY="0"/> + <frame index="5" delay="200" offsetY="0"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" delay="200" offsetY="0"/> + <frame index="1" delay="200" offsetY="0"/> + <frame index="5" delay="200" offsetY="0"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" delay="200" offsetY="0"/> + <frame index="1" delay="200" offsetY="0"/> + <frame index="5" delay="200" offsetY="0"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/slime.png b/graphics/sprites/monsters/slime.png Binary files differnew file mode 100644 index 00000000..5b535162 --- /dev/null +++ b/graphics/sprites/monsters/slime.png diff --git a/graphics/sprites/monsters/slime.xml b/graphics/sprites/monsters/slime.xml new file mode 100644 index 00000000..569c46ff --- /dev/null +++ b/graphics/sprites/monsters/slime.xml @@ -0,0 +1,49 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/slime.png|W" width="52" height="24"/> + <action name="stand" imageset="base"> + <animation> + <frame index="0" offsetY="-4"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="3" delay="200" offsetY="-4"/> + </animation> + <animation direction="left"> + <frame index="0" delay="200" offsetY="-4"/> + <sequence start="10" end="12" delay="200" offsetY="-4"/> + </animation> + <animation direction="up"> + <frame index="0" delay="200" offsetY="-4"/> + <sequence start="19" end="21" delay="200" offsetY="-4"/> + </animation> + <animation direction="right"> + <frame index="0" delay="200" offsetY="-4"/> + <sequence start="28" end="30" delay="200" offsetY="-4"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="8" delay="100" offsetY="-4"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="4" end="7" delay="100" offsetY="-4"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="100" offsetY="-4"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="22" end="25" delay="100" offsetY="-4"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="22" end="25" delay="100" offsetY="-4"/> + <end/> + </animation> + </action> +</sprite> diff --git a/monsters.xml b/monsters.xml index 50eef838..2ad0661f 100644 --- a/monsters.xml +++ b/monsters.xml @@ -173,6 +173,18 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or <monster id="1023" name="Mouboo" targetCursor="small"> <sprite>monsters/mouboo.xml</sprite> </monster> + <monster id="1024" name="Green Slime" targetCursor="small"> + <sprite>monsters/slime.xml|#323b20,73874d,bcdd7d,ffffff</sprite> + <sound event="die">monsters/blub/die1.ogg</sound> + <sound event="hit">monsters/blub/hit1.ogg</sound> + <sound event="spawn">monsters/blub/spawn1.ogg</sound> + </monster> + <monster id="1025" name="Little Green Slime" targetCursor="small"> + <sprite>monsters/slime-littleslime.xml|#323b20,73874d,bcdd7d,ffffff</sprite> + <sound event="die">monsters/blub/die1.ogg</sound> + <sound event="hit">monsters/blub/hit1.ogg</sound> + <sound event="spawn">monsters/blub/spawn1.ogg</sound> + </monster> <monster id="1026" name="Maggot" targetCursor="small"> <sprite>monsters/maggot.xml</sprite> </monster> |