diff options
-rw-r--r-- | monsters.xml | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/monsters.xml b/monsters.xml index 0ce0b210..6f9f2f74 100644 --- a/monsters.xml +++ b/monsters.xml @@ -39,7 +39,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or <sound event="miss">monsters/piou/miss1.ogg</sound> <sound event="spawn">monsters/piou/spawn1.ogg</sound> </monster> - <monster id="2" name="Tortuga" targetCursor="small" walkType="walkswim"> + <monster id="2" name="Tortuga" targetCursor="small" walkType="walkswim" sortOffsetY="30"> <sound event="die">monsters/tortuga/die1.ogg</sound> <sound event="hit">monsters/tortuga/hit1.ogg</sound> <sound event="hit">monsters/tortuga/hit2.ogg</sound> @@ -57,7 +57,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or <sound event="hurt">monsters/ratto/hurt1.ogg</sound> <sound event="spawn">monsters/ratto/spawn1.ogg</sound> </monster> - <monster id="4" name="Croc" targetCursor="small"> + <monster id="4" name="Croc" targetCursor="small" sortOffsetY="30"> <sound event="hit">monsters/croc/hit1.ogg</sound> <sound event="hit">monsters/croc/hit2.ogg</sound> <sound event="hurt">monsters/croc/hurt1.ogg</sound> @@ -67,7 +67,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or <sound event="spawn">monsters/croc/spawn1.ogg</sound> <sprite>monsters/croc.xml</sprite> </monster> - <monster id="5" name="Little Blub" targetCursor="small" walkType="walkswim"> + <monster id="5" name="Little Blub" targetCursor="small" walkType="walkswim" sortOffsetY="30"> <sprite>monsters/blub-little.xml</sprite> <sprite>accessories/littleblub-tentacle.xml</sprite> <sound event="die">monsters/blub/die1.ogg</sound> @@ -90,7 +90,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or <sound event="hurt">monsters/crocotree/hurt2.ogg</sound> <sound event="hurt">monsters/crocotree/hurt3.ogg</sound> </monster> - <monster id="9" name="Plushroom Field" targetCursor="large" sortOffsetY="31"> + <monster id="9" name="Plushroom Field" targetCursor="large" sortOffsetY="70"> <sprite>monsters/plushroom.xml</sprite> <sound event="die">monsters/plushroom/die1.ogg</sound> <sound event="die">monsters/plushroom/die2.ogg</sound> |